Player Matchup

Chaac
Chaac
Masters
Blinkstaa
Chaac
Masters
Level 158
God Stats
3W - 4L
1,780 SR
Queue Stats
521W - 364L
2,156 MMR
Party 1
Athena
Athena
Diamond I
MaddestTing
Athena
Diamond I
Level 149
God Stats
16W - 3L
1,953 SR
Queue Stats
87W - 45L
2,260 MMR
Party 1
Scylla
Scylla
Diamond I
Salsa Bill
Scylla
Diamond I
Level 107
God Stats
12W - 3L
1,920 SR
Queue Stats
52W - 16L
2,280 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 138
1,884 SR
2,232 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 121
1,659 SR
1,972 MMR
Nox
Nox
Diamond IV
 
Nox
Diamond IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Geb
Geb
Diamond V
B-Boyy62
Geb
Diamond V
Level 115
God Stats
2W - 4L
1,562 SR
Queue Stats
90W - 87L
2,126 MMR
Party 2
Cernunnos
Cernunnos
Diamond IV
CopperCancer
Cernunnos
Diamond IV
Level 124
God Stats
35W - 9L
1,916 SR
Queue Stats
90W - 76L
2,289 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Blinkstaa
Chaac
13
3 / 0 / 12
9,563
683
11,188
12,991
9,698
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Athena
14
6 / 0 / 10
11,093
792
8,606
11,785
11,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
Salsa Bill
Scylla
13
7 / 1 / 6
10,070
719
7,506
7,091
2,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
TiamatDanzaburouAphroditeThothCabrakan

VS

Bans
PersephoneChang'eMedusaBaba YagaAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
9
0 / 8 / 0
7,608
543
4,715
9,488
3,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 4 / 1
8,821
630
6,560
12,244
9,325
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
CopperCancer
Cernunnos
12
1 / 4 / 0
9,550
682
11,590
9,703
3,502
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
2
16
Kills
1
1
Deaths
16
28
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
8
0
0
L
0
4
1
0.13
W
Chaac
Blinkstaa
Chaac
3
0
12
9
L
Cernunnos
CopperCancer
Cernunnos
1
4
0
0.25
W
Athena
6
0
10
11
W
Scylla
Salsa Bill
Scylla
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,300
Damage
22,865
31,867
Taken
31,435
23,489
Mitigated
16,655
14,737
Healing
3,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
4,715
396
0
832
9,488
3,828
0
4,688
4,800
20,669
0
L
6,560
784
0
1,790
12,244
9,325
0
6,290
5,954
16,724
0
W
Chaac
Blinkstaa
Chaac
11,188
2,249
0
7,651
12,991
9,698
357
4,147
8,608
0
45,092
L
Cernunnos
CopperCancer
Cernunnos
11,590
4,433
0
1,348
9,703
3,502
0
5,187
4,516
0
44,602
W
Athena
8,606
2,421
0
4,001
11,785
11,138
131
4,045
7,604
31,683
0
W
Scylla
Salsa Bill
Scylla
7,506
1,356
96
2,989
7,091
2,653
102
2,709
4,274
41,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,726
Gold Earned
25,979
169
Minions Killed
128
0
Camps Cleared
0
829,001
Distance Traveled
692,641
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,608
543
45
3
0
220,569
1
L
Geb
8,821
630
14
1
0
258,335
0
W
Chaac
9,563
683
63
5
0
283,389
1
L
Cernunnos
9,550
682
69
5
0
213,737
6
W
Athena
11,093
792
48
3
0
295,663
1
W
Scylla
10,070
719
58
4
0
249,949
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role