Player Matchup

Camazotz
Camazotz
Desiterata
Camazotz
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,189 Elo+
Party 1
Janus
Janus
J4ck4b0i
Janus
Level 7
God Stats
3W - 3L
1,412 SR
Queue Stats
3W - 8L
1,109 Elo+
Party 1
Ymir
Ymir
NaiZenay02
Ymir
Level 28
God Stats
23W - 30L
1,264 SR
Queue Stats
432W - 459L
1,428 Elo+
Solo
Sun Wukong
Sun Wukong
NeXuGabino
Sun Wukong
Level 14
God Stats
2W - 0L
1,702 SR
Queue Stats
5W - 3L
1,247 Elo+
Solo
Chaac
Chaac
RuiRuibaby
Chaac
Level 6
God Stats
5W - 3L
1,197 SR
Queue Stats
9W - 7L
1,338 Elo+
Solo
Team Averages
Level 13
1,415 SR
1,262 Elo+

VS

Team Averages
Level 17
1,346 SR
1,314 Elo+
Neith
Neith
OverGhoul
Neith
Level 27
God Stats
47W - 29L
1,270 SR
Queue Stats
493W - 533L
1,399 Elo+
Solo
Thor
Thor
Pricetagjmd
Thor
Level 4
God Stats
6W - 4L
1,241 SR
Queue Stats
260W - 297L
1,141 Elo+
Solo
Scylla
Scylla
SchromDaddy
Scylla
Level 19
God Stats
16W - 11L
1,170 SR
Queue Stats
256W - 240L
1,321 Elo+
Solo
Odin
Odin
Ziggy_Zanex
Odin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 91L
1,380 Elo+
Solo
Anhur
Anhur
mr-zzed
Anhur
Level 29
God Stats
17W - 12L
1,551 SR
Queue Stats
128W - 127L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Desiterata
Camazotz
11
0 / 5 / 4
7,497
395
2,343
10,771
3,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Janus
J4ck4b0i
Janus
11
2 / 7 / 2
8,039
423
3,211
7,732
1,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
5 / 1 / 9
9,721
512
5,514
14,115
12,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
NeXuGabino
Sun Wukong
18
12 / 2 / 5
11,428
601
15,533
15,937
12,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chaac
17
6 / 2 / 2
10,347
545
7,987
9,929
8,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
OverGhoul
Neith
11
3 / 6 / 3
7,419
390
8,457
10,576
3,409
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 7 / 2
8,161
430
4,569
15,524
5,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Scylla
16
7 / 8 / 1
10,082
531
8,041
13,290
4,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 2 / 0
6,045
318
771
5,358
2,732
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
mr-zzed
Anhur
6
1 / 2 / 1
6,084
320
1,160
3,179
871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
21
25
Kills
14
17
Deaths
25
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Camazotz
Desiterata
Camazotz
0
5
4
0.4
W
Janus
J4ck4b0i
Janus
2
7
2
0.43
W
5
1
9
9.5
W
Sun Wukong
NeXuGabino
Sun Wukong
12
2
5
7.25
L
Neith
OverGhoul
Neith
3
6
3
0.75
L
3
7
2
0.57
W
Chaac
6
2
2
3.5
L
Scylla
7
8
1
0.94
L
0
2
0
0
L
Anhur
mr-zzed
Anhur
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,588
Damage
22,998
58,484
Taken
47,927
38,607
Mitigated
16,776
14,836
Healing
7,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
Desiterata
Camazotz
2,343
557
0
3,154
10,771
3,291
1,092
475
10,262
0
24,248
W
Janus
J4ck4b0i
Janus
3,211
81
0
0
7,732
1,643
3,970
1,124
6,538
20,647
0
W
5,514
1,363
108
2,981
14,115
12,551
1,537
473
13,626
28,592
0
W
Sun Wukong
NeXuGabino
Sun Wukong
15,533
5,515
0
4,834
15,937
12,245
1,506
2,166
13,657
0
71,608
L
Neith
OverGhoul
Neith
8,457
4,541
0
2,030
10,576
3,409
758
2,931
7,319
0
31,119
L
4,569
671
0
1,904
15,524
5,348
38
2,969
12,438
0
30,147
W
Chaac
7,987
779
0
3,759
9,929
8,877
0
3,439
6,360
0
51,432
L
Scylla
8,041
1,078
0
2,159
13,290
4,416
216
973
12,217
41,404
0
L
771
304
0
500
5,358
2,732
306
123
4,985
0
12,443
L
Anhur
mr-zzed
Anhur
1,160
265
0
900
3,179
871
0
1,367
1,718
0
10,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,032
Gold Earned
37,791
361
Minions Killed
213
0
Camps Cleared
0
1,643,870
Distance Traveled
1,122,075
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
7,497
395
41
2
0
365,421
2
W
Janus
8,039
423
46
2
0
349,802
0
W
Ymir
9,721
512
55
3
0
312,937
0
W
Sun Wukong
11,428
601
119
6
0
299,498
0
L
Neith
7,419
390
38
2
0
257,266
1
L
Thor
8,161
430
57
3
0
322,384
0
W
Chaac
10,347
545
100
5
0
316,212
0
L
Scylla
10,082
531
74
4
0
254,132
4
L
Odin
6,045
318
20
1
0
191,227
0
L
Anhur
6,084
320
24
1
0
97,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role