Player Matchup

Nu Wa
Nu Wa
Diamond III
Lassiz
Nu Wa
Diamond III
Level 160
God Stats
20W - 13L
1,684 SR
Queue Stats
257W - 217L
2,287 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Platinum III
PinkRuntZ
Ah Muzen Cab
Platinum III
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 12L
2,052 MMR
Solo
Scylla
Scylla
Diamond IV
Priest
Scylla
Diamond IV
Level 153
God Stats
27W - 19L
1,670 SR
Queue Stats
179W - 111L
2,152 MMR
Party 2
Sobek
Sobek
Platinum IV
TheGankSinatraJr
Sobek
Platinum IV
Level 160
God Stats
9W - 10L
1,489 SR
Queue Stats
143W - 124L
1,861 MMR
Solo
Guan Yu
Guan Yu
Diamond IV
ubayea00
Guan Yu
Diamond IV
Level 159
God Stats
42W - 37L
1,599 SR
Queue Stats
848W - 833L
2,077 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 134
1,588 SR
2,086 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 140
1,561 SR
1,910 MMR
Ganesha
Ganesha
Platinum V
Ferrras
Ganesha
Platinum V
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Diamond IV
LusFoxglove
Janus
Diamond IV
Level 160
God Stats
29W - 29L
1,641 SR
Queue Stats
357W - 322L
1,995 MMR
Party 1
Ravana
Ravana
Diamond V
Maskking
Ravana
Diamond V
Level 117
God Stats
26W - 14L
1,647 SR
Queue Stats
621W - 610L
2,040 MMR
Solo
Chiron
Chiron
Diamond III
MrBlackHat
Chiron
Diamond III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
King Arthur
King Arthur
Masters
momomomomomomomo
King Arthur
Masters
Level 158
God Stats
49W - 64L
1,516 SR
Queue Stats
646W - 582L
2,517 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Lassiz
Nu Wa
19
4 / 4 / 6
13,110
596
13,673
8,823
2,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
PinkRuntZ
Ah Muzen Cab
20
8 / 1 / 4
14,466
658
19,770
17,829
8,337
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Priest
Scylla
20
7 / 0 / 8
14,151
643
21,201
10,825
3,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
4 / 0 / 12
12,462
566
5,682
16,292
21,701
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Guan Yu
ubayea00
Guan Yu
20
4 / 3 / 6
13,207
600
16,468
25,742
29,097
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
TiamatApolloLokiAthenaSet

VS

Bans
TsukuyomiCamazotzCabrakanNemesisRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Ferrras
Ganesha
14
0 / 6 / 2
9,098
414
4,237
21,422
15,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
2 / 5 / 0
11,135
506
10,494
14,263
4,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
Maskking
Ravana
17
1 / 5 / 3
10,702
486
8,177
14,229
4,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chiron
MrBlackHat
Chiron
17
2 / 5 / 0
10,890
495
10,513
18,824
5,880
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
momomomomomomomo
King Arthur
19
3 / 6 / 1
11,718
533
14,965
28,746
21,153
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
14
27
Kills
8
8
Deaths
27
36
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Ferrras
Ganesha
0
6
2
0.17
W
Nu Wa
Lassiz
Nu Wa
4
4
6
1.75
L
2
5
0
0.4
L
Ravana
Maskking
Ravana
1
5
3
0.5
L
Chiron
MrBlackHat
Chiron
2
5
0
0.4
W
Ah Muzen Cab
PinkRuntZ
Ah Muzen Cab
8
1
4
10
W
Scylla
Priest
Scylla
7
0
8
11
W
4
0
12
10
L
King Arthur
momomomomomomomo
King Arthur
3
6
1
0.58
W
Guan Yu
ubayea00
Guan Yu
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,794
Damage
48,386
79,511
Taken
97,484
65,931
Mitigated
51,963
40,888
Healing
24,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Ferrras
Ganesha
4,237
496
0
4,944
21,422
15,454
333
11,643
9,487
22,188
0
W
Nu Wa
Lassiz
Nu Wa
13,673
3,038
0
455
8,823
2,901
2,626
2,571
6,087
97,570
0
L
10,494
269
0
1,684
14,263
4,651
0
8,082
6,059
113,454
0
L
Ravana
Maskking
Ravana
8,177
1,683
0
4,072
14,229
4,825
0
5,318
8,757
0
90,309
L
Chiron
MrBlackHat
Chiron
10,513
3,390
516
5,484
18,824
5,880
3,160
5,584
13,158
0
87,042
W
Ah Muzen Cab
PinkRuntZ
Ah Muzen Cab
19,770
12,187
0
11,852
17,829
8,337
11,019
1,974
15,837
0
127,333
W
Scylla
Priest
Scylla
21,201
2,897
0
5,909
10,825
3,895
522
2,932
7,807
112,140
0
W
5,682
412
0
6,951
16,292
21,701
294
4,978
11,087
26,007
0
L
King Arthur
momomomomomomomo
King Arthur
14,965
1,830
0
7,708
28,746
21,153
0
9,106
19,466
0
92,224
W
Guan Yu
ubayea00
Guan Yu
16,468
3,245
1,854
13,867
25,742
29,097
451
2,870
22,796
0
86,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,396
Gold Earned
53,543
715
Minions Killed
743
0
Camps Cleared
0
2,291,936
Distance Traveled
2,098,288
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,098
414
15
1
0
438,899
6
W
Nu Wa
13,110
596
181
8
0
402,136
1
L
Janus
11,135
506
215
10
0
411,907
3
L
Ravana
10,702
486
152
7
0
440,945
3
L
Chiron
10,890
495
182
8
0
391,471
4
W
Ah Muzen Cab
14,466
658
175
8
0
447,097
2
W
Scylla
14,151
643
182
8
0
486,189
5
W
Sobek
12,462
566
42
2
0
484,555
6
L
King Arthur
11,718
533
179
8
0
415,066
6
W
Guan Yu
13,207
600
135
6
0
471,959
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role