Player Matchup

Neith
Neith
Addoff
Neith
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Jambomaxx
Tiamat
Level 85
God Stats
6W - 9L
1,334 SR
Queue Stats
477W - 468L
1,485 Elo+
Solo
Amaterasu
Amaterasu
Polusonniy
Amaterasu
Level 78
God Stats
1W - 7L
1,220 SR
Queue Stats
199W - 193L
1,532 Elo+
Solo
Ah Puch
Ah Puch
Salam97
Ah Puch
Level 127
God Stats
5W - 2L
1,829 SR
Queue Stats
191W - 178L
1,544 Elo+
Solo
Scylla
Scylla
tomiadalaki
Scylla
Level 105
God Stats
3W - 7L
1,366 SR
Queue Stats
848W - 858L
1,505 Elo+
Party 1
Team Averages
Level 110
1,450 SR
1,513 Elo+

VS

Team Averages
Level 114
1,433 SR
1,498 Elo+
Chaac
Chaac
ElBrujo
Chaac
Level 124
God Stats
12W - 5L
1,594 SR
Queue Stats
313W - 316L
1,483 Elo+
Solo
Sun Wukong
Sun Wukong
LostLiS
Sun Wukong
Level 93
God Stats
1W - 1L
1,262 SR
Queue Stats
96W - 107L
1,444 Elo+
Solo
Fafnir
Fafnir
MILKMANS LOAD
Fafnir
Level 126
God Stats
5W - 11L
1,044 SR
Queue Stats
471W - 473L
1,506 Elo+
Solo
Ah Puch
Ah Puch
N3phri
Ah Puch
Level 119
God Stats
6W - 1L
1,765 SR
Queue Stats
459W - 451L
1,555 Elo+
Solo
Loki
Loki
为伊消得人憔悴
Loki
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Addoff
Neith
20
11 / 6 / 8
15,804
718
29,885
30,500
17,617
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
Jambomaxx
Tiamat
20
2 / 6 / 13
13,438
611
27,684
27,095
22,285
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Amaterasu
Polusonniy
Amaterasu
20
3 / 7 / 11
13,839
629
14,258
42,025
53,381
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
Salam97
Ah Puch
20
10 / 4 / 12
16,201
736
37,021
19,505
8,969
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Scylla
8
1 / 2 / 0
9,575
435
1,297
3,606
1,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ElBrujo
Chaac
20
5 / 5 / 18
15,023
683
24,335
33,717
37,121
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sun Wukong
LostLiS
Sun Wukong
20
7 / 7 / 14
14,240
647
22,838
28,073
27,495
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
5 / 4 / 15
15,032
683
18,046
27,862
34,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Puch
N3phri
Ah Puch
20
3 / 6 / 15
13,359
607
29,228
26,609
12,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
5 / 5 / 8
13,894
632
13,707
16,220
8,035
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
95
27
Kills
25
25
Deaths
27
44
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Neith
Addoff
Neith
11
6
8
2.5
W
Chaac
ElBrujo
Chaac
5
5
18
2.8
L
Tiamat
Jambomaxx
Tiamat
2
6
13
1.42
W
Sun Wukong
LostLiS
Sun Wukong
7
7
14
2
W
5
4
15
3.13
W
Ah Puch
N3phri
Ah Puch
3
6
15
1.75
L
Amaterasu
Polusonniy
Amaterasu
3
7
11
1.21
L
Ah Puch
Salam97
Ah Puch
10
4
12
4
L
Scylla
1
2
0
0.5
W
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,145
Damage
108,154
122,731
Taken
132,481
103,461
Mitigated
120,163
55,109
Healing
56,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Addoff
Neith
29,885
15,355
2,410
10,930
30,500
17,617
3,344
13,211
17,289
0
64,189
W
Chaac
ElBrujo
Chaac
24,335
2,432
2,569
12,999
33,717
37,121
530
12,344
21,333
1,301
44,073
L
Tiamat
Jambomaxx
Tiamat
27,684
1,741
2,862
10,455
27,095
22,285
0
9,601
17,494
54,060
0
W
Sun Wukong
LostLiS
Sun Wukong
22,838
6,161
3,176
4,315
28,073
27,495
508
18,100
9,200
0
36,926
W
18,046
6,075
4,605
10,728
27,862
34,693
633
14,626
13,152
40,621
0
W
Ah Puch
N3phri
Ah Puch
29,228
2,236
2,585
10,178
26,609
12,819
1,545
13,328
12,892
54,715
0
L
Amaterasu
Polusonniy
Amaterasu
14,258
2,609
3,512
15,278
42,025
53,381
1,538
18,553
23,472
0
23,740
L
Ah Puch
Salam97
Ah Puch
37,021
698
2,410
6,073
19,505
8,969
758
5,876
13,629
69,293
0
L
Scylla
1,297
119
339
840
3,606
1,209
0
1,251
2,355
3,653
0
W
13,707
1,889
2,740
2,563
16,220
8,035
1,522
7,426
8,794
0
45,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,857
Gold Earned
71,548
277
Minions Killed
278
0
Camps Cleared
0
1,627,391
Distance Traveled
1,946,712
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
15,804
718
99
5
0
363,541
0
W
Chaac
15,023
683
50
2
0
399,623
1
L
Tiamat
13,438
611
69
3
0
365,814
0
W
Sun Wukong
14,240
647
31
1
0
399,506
0
W
Fafnir
15,032
683
74
3
0
383,474
0
W
Ah Puch
13,359
607
59
3
0
345,426
0
L
Amaterasu
13,839
629
30
1
0
408,068
3
L
Ah Puch
16,201
736
73
3
0
400,426
1
L
Scylla
9,575
435
6
0
0
89,542
1
W
Loki
13,894
632
64
3
0
418,683
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role