Player Matchup

Achilles
Achilles
Heimmain
Achilles
Level 17
God Stats
16W - 11L
1,179 SR
Queue Stats
221W - 151L
1,533 Elo+
Solo
Thanatos
Thanatos
Herdahl
Thanatos
Level 8
God Stats
2W - 1L
1,755 SR
Queue Stats
14W - 15L
1,469 Elo+
Party 1
Izanami
Izanami
OmgItsPowerAkki
Izanami
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
fabuloushorns
Sun Wukong
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 20L
1,443 Elo+
Party 1
Discordia
Discordia
wolterthedemon1
Discordia
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,618 Elo+
Solo
Team Averages
Level 14
1,487 SR
1,512 Elo+

VS

Team Averages
Level 17
1,504 SR
1,478 Elo+
Khepri
Khepri
CrumblingAway
Khepri
Level 29
God Stats
0W - 1L
1,274 SR
Queue Stats
9W - 7L
1,580 Elo+
Solo
Kukulkan
Kukulkan
Grenvallion
Kukulkan
Level 23
God Stats
1W - 1L
1,750 SR
Queue Stats
7W - 8L
1,419 Elo+
Solo
Hercules
Hercules
shao03
Hercules
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,401 Elo+
Solo
Rama
Rama
skengyute
Rama
Level 23
God Stats
20W - 20L
1,498 SR
Queue Stats
253W - 226L
1,522 Elo+
Solo
Mercury
Mercury
veter58
Mercury
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Heimmain
Achilles
9
2 / 3 / 3
6,244
520
4,125
8,176
3,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
Herdahl
Thanatos
11
6 / 2 / 4
7,304
609
6,719
9,234
3,163
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 3 / 1
5,616
468
4,259
6,499
1,575
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
fabuloushorns
Sun Wukong
12
4 / 0 / 2
7,196
600
4,670
5,184
2,773
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Discordia
wolterthedemon1
Discordia
13
8 / 0 / 4
8,187
682
7,911
4,569
1,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 6
5,938
495
3,992
6,936
4,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Grenvallion
Kukulkan
9
0 / 6 / 1
5,356
446
3,414
7,272
2,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
shao03
Hercules
8
0 / 4 / 0
4,833
403
694
5,792
3,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rama
9
6 / 2 / 1
6,549
546
6,329
6,739
1,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
veter58
Mercury
9
0 / 8 / 0
5,363
447
2,831
9,326
2,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
21
Kills
8
8
Deaths
22
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
2
6
2.5
L
Kukulkan
Grenvallion
Kukulkan
0
6
1
0.08
W
Achilles
Heimmain
Achilles
2
3
3
1.17
W
Thanatos
Herdahl
Thanatos
6
2
4
4
W
1
3
1
0.5
W
Sun Wukong
fabuloushorns
Sun Wukong
4
0
2
5
L
Hercules
shao03
Hercules
0
4
0
0
L
Rama
6
2
1
3.25
L
Mercury
veter58
Mercury
0
8
0
0
W
Discordia
wolterthedemon1
Discordia
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,684
Damage
17,260
33,662
Taken
36,065
12,351
Mitigated
14,502
14,959
Healing
6,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,992
459
0
1,705
6,936
4,155
0
977
5,959
7,182
0
L
Kukulkan
Grenvallion
Kukulkan
3,414
313
0
380
7,272
2,274
86
4,561
2,711
26,382
0
W
Achilles
Heimmain
Achilles
4,125
1,307
0
2,350
8,176
3,337
155
2,737
5,395
0
19,886
W
Thanatos
Herdahl
Thanatos
6,719
2,974
0
8,874
9,234
3,163
1,189
772
8,460
0
34,056
W
4,259
2,927
0
1,138
6,499
1,575
397
1,137
5,362
0
27,255
W
Sun Wukong
fabuloushorns
Sun Wukong
4,670
1,740
0
1,214
5,184
2,773
0
394
4,684
0
37,841
L
Hercules
shao03
Hercules
694
426
0
421
5,792
3,897
316
878
4,914
0
13,765
L
Rama
6,329
5,771
0
2,572
6,739
1,776
0
462
6,277
0
27,766
L
Mercury
veter58
Mercury
2,831
1,834
0
1,760
9,326
2,400
545
1,033
8,293
0
24,026
W
Discordia
wolterthedemon1
Discordia
7,911
759
0
1,383
4,569
1,503
576
2,158
2,230
47,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,547
Gold Earned
28,039
333
Minions Killed
193
0
Camps Cleared
0
1,106,204
Distance Traveled
1,105,844
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,938
495
10
1
0
254,658
6
L
Kukulkan
5,356
446
62
5
0
212,216
1
W
Achilles
6,244
520
29
2
0
250,676
0
W
Thanatos
7,304
609
75
6
0
222,175
3
W
Izanami
5,616
468
49
4
0
212,083
0
W
Sun Wukong
7,196
600
80
7
0
204,358
1
L
Hercules
4,833
403
29
2
0
201,088
2
L
Rama
6,549
546
38
3
0
206,941
3
L
Mercury
5,363
447
54
5
0
230,941
1
W
Discordia
8,187
682
100
8
0
216,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role