Player Matchup

Neith
Neith
Comalies
Neith
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Dracuux
Olorun
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 86L
1,391 Elo+
Solo
Freya
Freya
Overlotd
Freya
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 83L
1,441 Elo+
Solo
Tsukuyomi
Tsukuyomi
ZenXGuessWho
Tsukuyomi
Level 16
God Stats
6W - 9L
1,681 SR
Queue Stats
55W - 70L
1,487 Elo+
Solo
Anhur
Anhur
iRa1ken
Anhur
Level 25
God Stats
28W - 16L
1,604 SR
Queue Stats
63W - 49L
1,492 Elo+
Solo
Team Averages
Level 25
1,557 SR
1,462 Elo+

VS

Team Averages
Level 17
1,462 SR
1,314 Elo+
Nemesis
Nemesis
Izanuco
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,312 Elo+
Solo
Sun Wukong
Sun Wukong
ShadowMakc3
Sun Wukong
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
ShadowVlad7
Baron Samedi
Level 10
God Stats
3W - 4L
1,250 SR
Queue Stats
10W - 10L
1,141 Elo+
Party 1
Artio
Artio
Wingchuun
Artio
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 119L
1,477 Elo+
Solo
Skadi
Skadi
alexcue4
Skadi
Level 18
God Stats
9W - 12L
1,561 SR
Queue Stats
305W - 341L
1,141 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Comalies
Neith
14
3 / 4 / 6
9,940
523
5,647
10,854
6,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Olorun
Dracuux
Olorun
15
4 / 4 / 4
10,658
561
6,714
13,148
5,572
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
Overlotd
Freya
17
3 / 5 / 7
10,580
557
8,729
14,904
5,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
ZenXGuessWho
Tsukuyomi
16
2 / 6 / 2
10,014
527
2,994
14,970
5,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anhur
iRa1ken
Anhur
18
9 / 2 / 4
11,643
613
11,140
14,867
5,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Izanuco
Nemesis
6
0 / 5 / 2
5,905
311
1,156
4,570
1,135
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sun Wukong
ShadowMakc3
Sun Wukong
17
13 / 2 / 5
10,955
577
18,015
16,716
16,153
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Baron Samedi
ShadowVlad7
Baron Samedi
14
5 / 4 / 6
9,019
475
7,397
7,675
2,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Artio
Wingchuun
Artio
10
1 / 3 / 1
7,500
395
1,925
9,354
5,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
alexcue4
Skadi
13
2 / 7 / 6
8,525
449
8,593
11,414
2,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
41
21
Kills
21
21
Deaths
21
23
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Neith
Comalies
Neith
3
4
6
1.5
W
Olorun
Dracuux
Olorun
4
4
4
1.5
L
Nemesis
Izanuco
Nemesis
0
5
2
0.2
W
Freya
Overlotd
Freya
3
5
7
1.3
L
Sun Wukong
ShadowMakc3
Sun Wukong
13
2
5
7.75
L
Baron Samedi
ShadowVlad7
Baron Samedi
5
4
6
2
L
Artio
Wingchuun
Artio
1
3
1
0.5
W
Tsukuyomi
ZenXGuessWho
Tsukuyomi
2
6
2
0.5
L
Skadi
alexcue4
Skadi
2
7
6
0.71
W
Anhur
iRa1ken
Anhur
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,224
Damage
37,086
68,743
Taken
49,729
28,066
Mitigated
28,026
27,024
Healing
8,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Comalies
Neith
5,647
2,273
219
2,712
10,854
6,059
818
1,614
9,178
0
41,962
W
Olorun
Dracuux
Olorun
6,714
4,123
403
4,710
13,148
5,572
276
3,029
9,851
56,536
0
L
Nemesis
Izanuco
Nemesis
1,156
215
0
100
4,570
1,135
55
1,194
3,376
0
6,586
W
Freya
Overlotd
Freya
8,729
2,187
0
6,534
14,904
5,877
1,184
1,400
13,352
50,646
0
L
Sun Wukong
ShadowMakc3
Sun Wukong
18,015
4,267
0
1,275
16,716
16,153
77
5,989
10,727
0
68,003
L
Baron Samedi
ShadowVlad7
Baron Samedi
7,397
694
487
1,771
7,675
2,836
202
4,290
3,385
30,709
0
L
Artio
Wingchuun
Artio
1,925
311
0
3,368
9,354
5,268
150
1,234
8,120
21,286
0
W
Tsukuyomi
ZenXGuessWho
Tsukuyomi
2,994
854
0
2,053
14,970
5,024
390
1,304
13,572
0
74,297
L
Skadi
alexcue4
Skadi
8,593
3,555
0
1,278
11,414
2,634
399
2,736
8,678
0
35,099
W
Anhur
iRa1ken
Anhur
11,140
7,294
0
10,393
14,867
5,534
4,883
1,361
13,468
0
91,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,835
Gold Earned
41,904
520
Minions Killed
284
0
Camps Cleared
0
1,582,457
Distance Traveled
1,331,348
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,940
523
79
4
0
315,738
0
W
Olorun
10,658
561
97
5
0
339,367
5
L
Nemesis
5,905
311
15
1
0
175,607
3
W
Freya
10,580
557
90
5
0
282,397
5
L
Sun Wukong
10,955
577
106
6
0
337,602
1
L
Baron Samedi
9,019
475
57
3
0
287,919
1
L
Artio
7,500
395
43
2
0
235,117
3
W
Tsukuyomi
10,014
527
122
6
0
348,832
5
L
Skadi
8,525
449
63
3
0
295,103
0
W
Anhur
11,643
613
132
7
0
296,123
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role