Player Matchup

Chiron
Chiron
AIIFor1
Chiron
Level 81
God Stats
3W - 7L
1,127 SR
Queue Stats
176W - 155L
1,661 Elo+
Solo
Achilles
Achilles
Drunkenlover
Achilles
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
MexicanJeebus
Baron Samedi
Level 141
God Stats
7W - 2L
1,900 SR
Queue Stats
304W - 281L
1,581 Elo+
Solo
Fafnir
Fafnir
Rev787
Fafnir
Level 119
God Stats
8W - 2L
1,783 SR
Queue Stats
73W - 74L
1,548 Elo+
Solo
Thanatos
Thanatos
lMP4l
Thanatos
Level 87
God Stats
8W - 11L
1,582 SR
Queue Stats
120W - 83L
1,668 Elo+
Solo
Team Averages
Level 115
1,578 SR
1,592 Elo+

VS

Team Averages
Level 136
1,374 SR
1,589 Elo+
Hercules
Hercules
AbsoluteZearoh
Hercules
Level 124
God Stats
2W - 3L
1,200 SR
Queue Stats
135W - 121L
1,574 Elo+
Solo
Sun Wukong
Sun Wukong
FOXX4
Sun Wukong
Level 149
God Stats
9W - 15L
1,480 SR
Queue Stats
147W - 146L
1,568 Elo+
Solo
Chernobog
Chernobog
NutPrincess
Chernobog
Level 128
God Stats
7W - 15L
1,318 SR
Queue Stats
207W - 174L
1,598 Elo+
Solo
Janus
Janus
RupSure
Janus
Level 153
God Stats
2W - 1L
1,320 SR
Queue Stats
240W - 204L
1,679 Elo+
Solo
Nemesis
Nemesis
cargoesnyoom
Nemesis
Level 126
God Stats
11W - 12L
1,551 SR
Queue Stats
354W - 352L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AIIFor1
Chiron
20
4 / 3 / 4
12,638
527
13,206
19,871
8,591
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Achilles
Drunkenlover
Achilles
20
5 / 1 / 0
14,183
591
15,930
18,427
22,346
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
MexicanJeebus
Baron Samedi
20
3 / 2 / 8
12,393
516
13,342
14,423
8,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fafnir
Rev787
Fafnir
17
1 / 0 / 10
11,374
474
9,378
16,053
17,445
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
lMP4l
Thanatos
19
6 / 5 / 6
12,458
519
9,863
18,044
8,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
20
0 / 0 / 1
12,814
534
8,874
17,529
22,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sun Wukong
FOXX4
Sun Wukong
14
2 / 5 / 4
10,036
418
7,873
19,962
17,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
NutPrincess
Chernobog
18
2 / 6 / 3
11,252
469
13,344
16,197
5,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Janus
RupSure
Janus
18
3 / 5 / 2
11,662
486
11,965
13,695
4,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
cargoesnyoom
Nemesis
19
4 / 3 / 4
11,818
492
10,991
15,289
7,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
25
19
Kills
11
11
Deaths
19
28
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chiron
AIIFor1
Chiron
4
3
4
2
L
Hercules
0
0
1
0.5
W
Achilles
Drunkenlover
Achilles
5
1
0
5
L
Sun Wukong
FOXX4
Sun Wukong
2
5
4
0.8
W
Baron Samedi
MexicanJeebus
Baron Samedi
3
2
8
3.5
L
Chernobog
NutPrincess
Chernobog
2
6
3
0.58
W
Fafnir
Rev787
Fafnir
1
0
10
6
L
Janus
RupSure
Janus
3
5
2
0.8
L
Nemesis
cargoesnyoom
Nemesis
4
3
4
2
W
Thanatos
lMP4l
Thanatos
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,719
Damage
53,047
86,818
Taken
82,672
64,569
Mitigated
56,227
47,269
Healing
23,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
AIIFor1
Chiron
13,206
6,984
1,002
11,524
19,871
8,591
2,804
2,717
17,061
0
120,440
L
Hercules
8,874
4,037
0
9,272
17,529
22,138
0
1,414
16,071
0
103,987
W
Achilles
Drunkenlover
Achilles
15,930
4,767
0
6,734
18,427
22,346
549
291
17,682
0
106,393
L
Sun Wukong
FOXX4
Sun Wukong
7,873
1,026
0
3,416
19,962
17,185
0
9,117
10,210
0
29,384
W
Baron Samedi
MexicanJeebus
Baron Samedi
13,342
758
1,318
6,202
14,423
8,034
402
3,542
10,671
103,936
0
L
Chernobog
NutPrincess
Chernobog
13,344
6,785
0
6,209
16,197
5,081
65
3,399
12,748
0
87,302
W
Fafnir
Rev787
Fafnir
9,378
2,318
0
5,840
16,053
17,445
145
2,646
13,276
27,062
0
L
Janus
RupSure
Janus
11,965
672
0
2,358
13,695
4,595
0
5,292
8,199
94,590
0
L
Nemesis
cargoesnyoom
Nemesis
10,991
5,953
0
2,409
15,289
7,228
0
2,248
12,724
0
103,093
W
Thanatos
lMP4l
Thanatos
9,863
2,254
0
14,649
18,044
8,153
272
2,314
15,656
0
85,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,046
Gold Earned
57,582
775
Minions Killed
785
0
Camps Cleared
0
2,277,126
Distance Traveled
2,325,017
20
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,638
527
209
9
0
417,773
2
L
Hercules
12,814
534
230
10
0
498,645
2
W
Achilles
14,183
591
230
10
0
488,378
2
L
Sun Wukong
10,036
418
54
2
0
452,910
10
W
Baron Samedi
12,393
516
177
7
0
453,058
6
L
Chernobog
11,252
469
161
7
0
441,034
10
W
Fafnir
11,374
474
32
1
0
472,338
6
L
Janus
11,662
486
194
8
0
434,483
3
L
Nemesis
11,818
492
146
6
0
497,945
2
W
Thanatos
12,458
519
127
5
0
445,579
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role