Player Matchup

Heimdallr
Heimdallr
OptiX nouill
Heimdallr
Level 27
God Stats
6W - 6L
1,501 SR
Queue Stats
113W - 119L
1,542 Elo+
Solo
Cthulhu
Cthulhu
lord_tachanka031
Cthulhu
Level 47
God Stats
9W - 6L
1,565 SR
Queue Stats
220W - 219L
1,529 Elo+
Party 2
King Arthur
King Arthur
perefouralou_
King Arthur
Level 25
God Stats
21W - 23L
1,457 SR
Queue Stats
105W - 107L
1,512 Elo+
Party 2
Tiamat
Tiamat
sillaxe
Tiamat
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 19L
1,387 Elo+
Solo
Bellona
Bellona
space-traunot
Bellona
Level 8
God Stats
5W - 1L
1,681 SR
Queue Stats
14W - 7L
1,690 Elo+
Party 2
Team Averages
Level 24
1,541 SR
1,532 Elo+

VS

Team Averages
Level 18
1,454 SR
1,524 Elo+
Persephone
Persephone
DESTROYESTLA
Persephone
Level 25
God Stats
2W - 1L
1,229 SR
Queue Stats
61W - 27L
1,636 Elo+
Solo
Fenrir
Fenrir
Jakcal
Fenrir
Level 7
God Stats
6W - 5L
1,867 SR
Queue Stats
8W - 7L
1,647 Elo+
Solo
Sun Wukong
Sun Wukong
LORD31VATHALOUS
Sun Wukong
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 104L
1,351 Elo+
Party 1
Danzaburou
Danzaburou
LordLudis
Danzaburou
Level 23
God Stats
1W - 6L
1,172 SR
Queue Stats
77W - 84L
1,415 Elo+
Party 1
King Arthur
King Arthur
SeeD_1899
King Arthur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
OptiX nouill
Heimdallr
20
11 / 6 / 15
15,099
1,079
31,769
17,233
9,059
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
14 / 1 / 8
16,204
1,157
22,152
19,509
20,519
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
perefouralou_
King Arthur
20
3 / 1 / 22
13,739
981
32,250
24,852
40,872
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tiamat
sillaxe
Tiamat
19
3 / 8 / 17
12,558
897
11,326
18,762
11,174
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
19
2 / 3 / 15
12,165
869
15,360
20,059
12,715
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Team 1 Tickets

170

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DESTROYESTLA
Persephone
20
4 / 2 / 12
14,532
1,038
23,196
17,602
7,101
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Jakcal
Fenrir
19
5 / 11 / 8
13,422
959
25,251
38,235
23,889
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sun Wukong
LORD31VATHALOUS
Sun Wukong
18
3 / 5 / 6
12,079
863
12,397
25,671
14,396
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Danzaburou
LordLudis
Danzaburou
19
7 / 7 / 6
14,507
1,036
23,351
26,757
14,684
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
SeeD_1899
King Arthur
16
0 / 8 / 3
10,559
754
5,122
12,740
5,711
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
54
33
Kills
19
19
Deaths
33
77
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Persephone
DESTROYESTLA
Persephone
4
2
12
5
L
Fenrir
Jakcal
Fenrir
5
11
8
0.82
L
Sun Wukong
LORD31VATHALOUS
Sun Wukong
3
5
6
1.2
L
Danzaburou
LordLudis
Danzaburou
7
7
6
1.43
W
Heimdallr
OptiX nouill
Heimdallr
11
6
15
3.08
L
King Arthur
SeeD_1899
King Arthur
0
8
3
0.19
W
14
1
8
18
W
King Arthur
perefouralou_
King Arthur
3
1
22
14
W
Tiamat
sillaxe
Tiamat
3
8
17
1.44
W
Bellona
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,857
Damage
89,317
100,415
Taken
121,005
94,339
Mitigated
65,781
13,405
Healing
9,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
DESTROYESTLA
Persephone
23,196
3,350
0
1,397
17,602
7,101
0
4,587
12,635
63,731
0
L
Fenrir
Jakcal
Fenrir
25,251
8,180
0
2,776
38,235
23,889
0
7,577
29,901
0
42,250
L
Sun Wukong
LORD31VATHALOUS
Sun Wukong
12,397
5,377
681
744
25,671
14,396
0
7,891
17,476
0
19,442
L
Danzaburou
LordLudis
Danzaburou
23,351
9,865
681
2,834
26,757
14,684
0
8,800
17,283
0
44,157
W
Heimdallr
OptiX nouill
Heimdallr
31,769
17,990
0
1,967
17,233
9,059
0
3,802
13,241
0
53,725
L
King Arthur
SeeD_1899
King Arthur
5,122
302
0
0
12,740
5,711
0
3,901
8,620
0
10,694
W
22,152
1,665
0
4,569
19,509
20,519
0
2,674
16,489
62,919
0
W
King Arthur
perefouralou_
King Arthur
32,250
2,188
0
1,746
24,852
40,872
0
5,163
19,397
0
51,784
W
Tiamat
sillaxe
Tiamat
11,326
2,585
72
4,473
18,762
11,174
0
5,929
12,605
23,048
0
W
Bellona
15,360
7,533
0
578
20,059
12,715
0
4,524
15,367
0
25,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,765
Gold Earned
65,099
253
Minions Killed
221
7
Camps Cleared
3
1,232,360
Distance Traveled
1,178,999
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
14,532
1,038
115
8
1
273,793
0
L
Fenrir
13,422
959
33
2
1
327,847
2
L
Sun Wukong
12,079
863
10
1
1
255,443
0
L
Danzaburou
14,507
1,036
47
3
0
209,335
0
W
Heimdallr
15,099
1,079
52
4
3
227,148
0
L
King Arthur
10,559
754
16
1
0
112,581
0
W
Cthulhu
16,204
1,157
107
8
1
267,655
0
W
King Arthur
13,739
981
40
3
2
286,530
1
W
Tiamat
12,558
897
35
3
1
190,225
0
W
Bellona
12,165
869
19
1
0
260,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role