Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
A_Lil_uzi_burst
Jormungandr
Level 123
God Stats
4W - 2L
1,726 SR
Queue Stats
248W - 302L
1,457 Elo+
Party 1
Cthulhu
Cthulhu
AlmightyCHI_CHI
Cthulhu
Level 125
God Stats
6W - 1L
1,767 SR
Queue Stats
254W - 300L
1,453 Elo+
Party 1
Janus
Janus
Buzzhug_
Janus
Level 95
God Stats
6W - 2L
1,474 SR
Queue Stats
190W - 185L
1,486 Elo+
Solo
Gilgamesh
Gilgamesh
zlOhneSinn
Gilgamesh
Level 126
God Stats
7W - 6L
1,644 SR
Queue Stats
408W - 400L
1,452 Elo+
Solo
Team Averages
Level 119
1,622 SR
1,470 Elo+

VS

Team Averages
Level 62
1,429 SR
1,420 Elo+
Danzaburou
Danzaburou
GGianka
Danzaburou
Level 60
God Stats
1W - 4L
1,377 SR
Queue Stats
178W - 188L
1,462 Elo+
Solo
Thanatos
Thanatos
Hazer_Kira
Thanatos
Level 33
God Stats
6W - 12L
1,304 SR
Queue Stats
61W - 65L
1,370 Elo+
Party 2
Khepri
Khepri
MontadittoDeLomo
Khepri
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 24L
1,461 Elo+
Solo
Tiamat
Tiamat
aaantoniosolero
Tiamat
Level 85
God Stats
12W - 13L
1,409 SR
Queue Stats
761W - 771L
1,421 Elo+
Solo
Cu Chulainn
Cu Chulainn
nikulcho
Cu Chulainn
Level 29
God Stats
2W - 2L
1,553 SR
Queue Stats
47W - 52L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
16
1 / 4 / 1
9,954
498
8,600
12,384
5,185
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
A_Lil_uzi_burst
Jormungandr
18
9 / 4 / 9
11,771
589
16,728
16,457
17,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
1 / 6 / 7
10,561
528
12,533
18,373
8,242
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
Buzzhug_
Janus
19
7 / 4 / 2
11,976
599
9,015
11,406
4,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
zlOhneSinn
Gilgamesh
18
6 / 4 / 6
11,453
573
13,744
18,200
13,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GGianka
Danzaburou
17
10 / 4 / 2
11,383
569
14,151
16,333
6,673
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
Hazer_Kira
Thanatos
12
5 / 6 / 0
8,571
429
6,321
11,838
5,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 3 / 7
9,299
465
6,328
19,473
14,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 5 / 5
9,258
463
11,604
15,266
9,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cu Chulainn
nikulcho
Cu Chulainn
11
1 / 7 / 3
7,766
388
5,824
14,402
6,978
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
38
24
Kills
21
22
Deaths
25
25
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
1
4
1
0.38
W
Jormungandr
A_Lil_uzi_burst
Jormungandr
9
4
9
3.38
W
1
6
7
0.75
W
Janus
Buzzhug_
Janus
7
4
2
2
L
Danzaburou
GGianka
Danzaburou
10
4
2
2.75
L
Thanatos
Hazer_Kira
Thanatos
5
6
0
0.83
L
3
3
7
2.17
L
2
5
5
0.9
L
Cu Chulainn
nikulcho
Cu Chulainn
1
7
3
0.36
W
Gilgamesh
zlOhneSinn
Gilgamesh
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,620
Damage
44,228
76,820
Taken
77,312
48,763
Mitigated
42,260
18,600
Healing
30,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
8,600
4,021
0
4,809
12,384
5,185
3,567
3,456
8,860
0
74,608
W
Jormungandr
A_Lil_uzi_burst
Jormungandr
16,728
4,170
0
4,648
16,457
17,238
415
3,490
12,830
54,498
0
W
12,533
2,238
248
856
18,373
8,242
0
2,547
15,681
41,904
0
W
Janus
Buzzhug_
Janus
9,015
636
0
604
11,406
4,250
900
4,911
6,175
78,414
0
L
Danzaburou
GGianka
Danzaburou
14,151
8,077
0
7,371
16,333
6,673
0
9,507
6,826
0
67,832
L
Thanatos
Hazer_Kira
Thanatos
6,321
1,906
0
7,218
11,838
5,120
0
4,180
7,658
0
39,016
L
6,328
593
0
7,338
19,473
14,013
144
9,631
9,842
20,224
0
L
11,604
1,565
174
5,728
15,266
9,476
208
7,428
7,838
50,753
0
L
Cu Chulainn
nikulcho
Cu Chulainn
5,824
1,551
0
2,311
14,402
6,978
348
7,530
6,872
0
23,919
W
Gilgamesh
zlOhneSinn
Gilgamesh
13,744
6,219
0
7,435
18,200
13,848
1,198
2,746
15,342
0
93,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,715
Gold Earned
46,277
583
Minions Killed
361
0
Camps Cleared
0
1,768,518
Distance Traveled
1,578,070
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,954
498
133
7
0
311,189
2
W
Jormungandr
11,771
589
91
5
0
326,217
0
W
Cthulhu
10,561
528
59
3
0
388,527
0
W
Janus
11,976
599
164
8
0
368,296
2
L
Danzaburou
11,383
569
129
6
0
297,024
2
L
Thanatos
8,571
429
69
3
0
269,762
0
L
Khepri
9,299
465
36
2
0
403,315
9
L
Tiamat
9,258
463
85
4
0
349,379
4
L
Cu Chulainn
7,766
388
42
2
0
258,590
0
W
Gilgamesh
11,453
573
136
7
0
374,289
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role