Player Matchup

Janus
Janus
 
Janus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Bartek_LTM1916
Vulcan
Level 18
God Stats
78W - 66L
1,511 SR
Queue Stats
271W - 299L
1,454 Elo+
Solo
Jormungandr
Jormungandr
Forrestdm
Jormungandr
Level 4
God Stats
1W - 3L
1,426 SR
Queue Stats
1W - 4L
1,411 Elo+
Solo
Arachne
Arachne
STEVEMASTERS19
Arachne
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,375 Elo+
Solo
Zeus
Zeus
niirru
Zeus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 163L
1,421 Elo+
Solo
Team Averages
Level 18
1,487 SR
1,432 Elo+

VS

Team Averages
Level 14
1,520 SR
1,438 Elo+
Ah Puch
Ah Puch
DALZSZ1
Ah Puch
Level 27
God Stats
115W - 101L
1,712 SR
Queue Stats
342W - 356L
1,611 Elo+
Solo
Loki
Loki
Mickell1315
Loki
Level 7
God Stats
2W - 0L
1,525 SR
Queue Stats
6W - 2L
1,673 Elo+
Solo
Chiron
Chiron
MrSanityChilley
Chiron
Level 16
God Stats
44W - 24L
1,479 SR
Queue Stats
54W - 41L
1,341 Elo+
Party 1
Gilgamesh
Gilgamesh
bramdon580
Gilgamesh
Level 15
God Stats
2W - 2L
1,386 SR
Queue Stats
5W - 9L
1,287 Elo+
Party 1
Baron Samedi
Baron Samedi
villablacka55
Baron Samedi
Level 5
God Stats
47W - 49L
1,500 SR
Queue Stats
124W - 150L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
1 / 9 / 4
10,542
879
8,344
16,316
6,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
3 / 5 / 3
11,438
953
12,548
14,816
7,189
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
Forrestdm
Jormungandr
17
0 / 5 / 7
10,632
886
4,578
13,047
11,138
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
3 / 11 / 3
10,424
869
7,333
20,650
9,160
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
niirru
Zeus
17
2 / 9 / 5
10,849
904
11,247
13,561
5,654
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

234

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DALZSZ1
Ah Puch
19
10 / 0 / 14
14,080
1,173
23,118
6,397
2,882
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
16 / 2 / 6
13,596
1,133
20,597
8,750
3,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
4 / 1 / 11
11,676
973
13,477
13,832
4,972
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
bramdon580
Gilgamesh
18
8 / 5 / 14
12,155
1,013
13,644
13,891
9,843
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
villablacka55
Baron Samedi
18
1 / 1 / 15
10,763
897
4,964
6,628
6,828
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
99
9
Kills
39
39
Deaths
9
22
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
9
4
0.33
L
3
5
3
0.9
W
Ah Puch
DALZSZ1
Ah Puch
10
0
14
17
L
Jormungandr
Forrestdm
Jormungandr
0
5
7
0.7
W
16
2
6
9.5
W
4
1
11
9.5
L
3
11
3
0.41
W
Gilgamesh
bramdon580
Gilgamesh
8
5
14
3
L
Zeus
niirru
Zeus
2
9
5
0.5
W
Baron Samedi
villablacka55
Baron Samedi
1
1
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,050
Damage
75,800
78,390
Taken
49,498
39,623
Mitigated
28,195
1,646
Healing
9,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
8,344
656
0
35
16,316
6,482
0
3,712
12,604
18,956
0
L
12,548
6,641
0
332
14,816
7,189
0
6,492
8,324
48,838
0
W
Ah Puch
DALZSZ1
Ah Puch
23,118
377
279
2,047
6,397
2,882
0
4,816
1,495
59,559
0
L
Jormungandr
Forrestdm
Jormungandr
4,578
402
0
0
13,047
11,138
0
6,067
6,980
15,820
0
W
20,597
7,729
0
677
8,750
3,670
0
5,358
3,301
0
44,037
W
13,477
7,358
856
2,494
13,832
4,972
0
11,891
1,649
0
47,663
L
7,333
5,299
0
844
20,650
9,160
0
6,308
14,342
0
12,289
W
Gilgamesh
bramdon580
Gilgamesh
13,644
3,898
0
105
13,891
9,843
0
8,887
5,004
221
23,688
L
Zeus
niirru
Zeus
11,247
1,889
0
435
13,561
5,654
0
5,724
7,837
31,174
0
W
Baron Samedi
villablacka55
Baron Samedi
4,964
155
1,428
1,774
6,628
6,828
0
5,262
1,332
11,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,885
Gold Earned
62,270
215
Minions Killed
271
5
Camps Cleared
7
970,292
Distance Traveled
997,319
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,542
879
39
3
3
187,818
1
L
Vulcan
11,438
953
85
7
0
246,554
1
W
Ah Puch
14,080
1,173
83
7
2
229,631
0
L
Jormungandr
10,632
886
25
2
1
197,748
3
W
Loki
13,596
1,133
36
3
3
188,611
3
W
Chiron
11,676
973
103
9
2
193,920
0
L
Arachne
10,424
869
7
1
1
161,776
0
W
Gilgamesh
12,155
1,013
26
2
0
202,544
0
L
Zeus
10,849
904
59
5
0
176,396
0
W
Baron Samedi
10,763
897
23
2
0
182,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role