Player Matchup

Janus
Janus
Silver II
Galactus_Mador
Janus
Silver II
Level 69
God Stats
1W - 3L
1,468 SR
Queue Stats
138W - 143L
1,307 MMR
Party 1
Susano
Susano
Silver I
KMAN3181999
Susano
Silver I
Level 101
God Stats
0W - 3L
1,533 SR
Queue Stats
13W - 17L
1,458 MMR
Solo
Hachiman
Hachiman
Bronze III
TITAN-JackBleiz
Hachiman
Bronze III
Level 88
God Stats
0W - 1L
1,685 SR
Queue Stats
33W - 38L
1,241 MMR
Party 1
Bellona
Bellona
Gold IV
XxFreakxOutxX
Bellona
Gold IV
Level 107
God Stats
42W - 44L
1,661 SR
Queue Stats
428W - 427L
1,440 MMR
Solo
Aphrodite
Aphrodite
Bronze III
wicked-doubt
Aphrodite
Bronze III
Level 48
God Stats
1W - 5L
1,505 SR
Queue Stats
6W - 12L
1,460 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 83
1,570 SR
1,381 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 118
1,710 SR
1,374 MMR
Cu Chulainn
Cu Chulainn
Gold IV
FlameGangJJ1
Cu Chulainn
Gold IV
Level 142
God Stats
4W - 1L
1,617 SR
Queue Stats
105W - 105L
1,380 MMR
Solo
Chronos
Chronos
Silver IV
LoaKingKaper
Chronos
Silver IV
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
97W - 114L
1,266 MMR
Solo
Mercury
Mercury
Bronze III
Manystarfish
Mercury
Bronze III
Level 124
God Stats
3W - 4L
1,995 SR
Queue Stats
148W - 149L
1,500 MMR
Party 2
Bacchus
Bacchus
Silver II
ninjakilla100
Bacchus
Silver II
Level 137
God Stats
1W - 1L
1,766 SR
Queue Stats
122W - 132L
1,226 MMR
Solo
Ullr
Ullr
Bronze III
ƒemto
Ullr
Bronze III
Level 82
God Stats
4W - 1L
1,674 SR
Queue Stats
6W - 6L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 9 / 8
12,352
475
17,214
20,755
6,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
20
11 / 6 / 8
14,340
552
16,970
24,394
13,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hachiman
17
4 / 9 / 3
11,032
424
9,160
23,628
7,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
20
4 / 6 / 6
13,952
537
16,387
29,584
24,340
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
wicked-doubt
Aphrodite
14
0 / 11 / 7
9,866
379
2,162
19,651
8,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
Ao KuangTsukuyomiAchillesSetChaac

VS

Bans
TiamatAthenaNemesisSun WukongVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
FlameGangJJ1
Cu Chulainn
20
8 / 4 / 13
14,958
575
26,798
24,935
33,975
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chronos
LoaKingKaper
Chronos
17
2 / 7 / 11
11,983
461
9,543
23,321
8,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Manystarfish
Mercury
19
3 / 7 / 12
13,312
512
13,808
17,915
9,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
17
5 / 3 / 17
13,149
506
12,438
18,749
29,676
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
ƒemto
Ullr
20
23 / 4 / 9
16,268
626
33,077
16,595
8,120
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
103
25
Kills
41
41
Deaths
25
32
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
FlameGangJJ1
Cu Chulainn
8
4
13
3.63
L
6
9
8
1.11
L
Susano
11
6
8
2.5
W
Chronos
LoaKingKaper
Chronos
2
7
11
1.07
W
Mercury
Manystarfish
Mercury
3
7
12
1.29
L
Hachiman
4
9
3
0.61
L
Bellona
4
6
6
1.17
W
Bacchus
5
3
17
4.5
L
Aphrodite
wicked-doubt
Aphrodite
0
11
7
0.32
W
Ullr
ƒemto
Ullr
23
4
9
6.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,893
Damage
95,664
118,012
Taken
101,515
61,582
Mitigated
90,337
31,890
Healing
18,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
FlameGangJJ1
Cu Chulainn
26,798
3,995
0
5,670
24,935
33,975
425
2,290
22,511
1,008
128,146
L
17,214
486
0
3,201
20,755
6,832
0
3,968
16,787
68,270
0
L
Susano
16,970
2,171
0
3,578
24,394
13,939
68
5,093
19,301
0
82,679
W
Chronos
LoaKingKaper
Chronos
9,543
2,247
0
7,275
23,321
8,942
1,724
7,225
15,714
62,082
0
W
Mercury
Manystarfish
Mercury
13,808
8,155
0
1,315
17,915
9,624
3,080
3,289
14,330
0
100,933
L
Hachiman
9,160
4,804
393
6,116
23,628
7,665
588
3,275
20,353
0
58,380
L
Bellona
16,387
8,922
0
10,384
29,584
24,340
2,180
6,693
22,891
0
94,601
W
Bacchus
12,438
1,043
0
2,079
18,749
29,676
212
3,090
15,526
34,877
0
L
Aphrodite
wicked-doubt
Aphrodite
2,162
145
3,704
4,514
19,651
8,806
0
3,730
15,921
23,260
0
W
Ullr
ƒemto
Ullr
33,077
14,773
0
1,831
16,595
8,120
3,719
2,427
14,058
0
134,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,542
Gold Earned
69,670
531
Minions Killed
626
0
Camps Cleared
0
2,288,095
Distance Traveled
2,424,476
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
14,958
575
202
8
0
492,846
0
L
Janus
12,352
475
103
4
0
475,763
6
L
Susano
14,340
552
115
4
0
542,864
1
W
Chronos
11,983
461
82
3
0
481,987
3
W
Mercury
13,312
512
153
6
0
529,729
2
L
Hachiman
11,032
424
92
4
0
441,923
1
L
Bellona
13,952
537
183
7
0
443,064
1
W
Bacchus
13,149
506
44
2
0
482,329
3
L
Aphrodite
9,866
379
38
1
0
384,481
3
W
Ullr
16,268
626
145
6
0
437,585
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role