Player Matchup

Jing Wei
Jing Wei
Darek_Heinze42
Jing Wei
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,536 Elo+
Solo
Ares
Ares
FuttBuckYouAll
Ares
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
125W - 84L
1,550 Elo+
Solo
Ra
Ra
LesLaxa
Ra
Level 27
God Stats
4W - 5L
1,649 SR
Queue Stats
177W - 149L
1,685 Elo+
Solo
Arachne
Arachne
Mûzzle
Arachne
Level 17
God Stats
2W - 2L
1,421 SR
Queue Stats
30W - 40L
1,541 Elo+
Party 1
Kukulkan
Kukulkan
igotchumayneee
Kukulkan
Level 8
God Stats
2W - 9L
1,213 SR
Queue Stats
10W - 19L
1,522 Elo+
Party 1
Team Averages
Level 17
1,457 SR
1,567 Elo+

VS

Team Averages
Level 46
1,579 SR
1,582 Elo+
Neith
Neith
DixieTM
Neith
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 45L
1,596 Elo+
Party 2
Bellona
Bellona
XFinnickOdairX
Bellona
Level 157
God Stats
14W - 11L
1,612 SR
Queue Stats
74W - 50L
1,594 Elo+
Party 2
Aphrodite
Aphrodite
taysauce2
Aphrodite
Level 18
God Stats
30W - 23L
1,459 SR
Queue Stats
104W - 92L
1,470 Elo+
Party 2
Tiamat
Tiamat
thatguy831
Tiamat
Level 23
God Stats
90W - 25L
1,825 SR
Queue Stats
292W - 191L
1,750 Elo+
Solo
Nox
Nox
一颗柠檬丶
Nox
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
16
0 / 2 / 5
9,623
875
3,419
10,425
4,405
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
2 / 3 / 6
10,561
960
9,049
16,874
21,067
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
2 / 1 / 6
10,996
1,000
12,076
6,398
2,921
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Arachne
Mûzzle
Arachne
17
2 / 7 / 7
11,236
1,021
11,608
17,355
6,997
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
17
5 / 6 / 4
11,292
1,027
19,142
15,268
6,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

163

VS

Team 2 Tickets

199

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DixieTM
Neith
16
0 / 5 / 11
10,114
919
6,130
11,982
4,741
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
4 / 3 / 11
11,576
1,052
11,402
17,185
12,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
taysauce2
Aphrodite
16
1 / 2 / 8
10,027
912
4,289
10,185
5,412
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tiamat
thatguy831
Tiamat
18
13 / 1 / 5
13,903
1,264
29,416
10,736
8,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 0 / 12
10,951
996
11,405
8,842
3,654
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
66
11
Kills
19
19
Deaths
11
28
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
0
2
5
1.25
W
Neith
DixieTM
Neith
0
5
11
1.1
L
2
3
6
1.67
L
2
1
6
5
L
Arachne
Mûzzle
Arachne
2
7
7
0.79
W
4
3
11
3.17
L
Kukulkan
5
6
4
1.17
W
Aphrodite
taysauce2
Aphrodite
1
2
8
2.5
W
Tiamat
thatguy831
Tiamat
13
1
5
15.5
W
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,294
Damage
62,642
66,320
Taken
58,930
42,041
Mitigated
34,741
4,997
Healing
18,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
3,419
1,327
894
407
10,425
4,405
0
7,669
2,636
0
15,346
W
Neith
DixieTM
Neith
6,130
1,728
0
1,157
11,982
4,741
0
8,235
3,449
0
26,868
L
9,049
433
0
0
16,874
21,067
0
11,123
5,275
16,091
0
L
12,076
448
1,093
1,132
6,398
2,921
0
3,610
2,724
50,440
0
L
Arachne
Mûzzle
Arachne
11,608
7,510
0
1,471
17,355
6,997
0
11,937
5,118
0
28,289
W
11,402
3,612
0
1,877
17,185
12,561
0
10,785
6,070
0
33,819
L
Kukulkan
19,142
1,455
0
0
15,268
6,651
0
9,507
5,457
46,267
0
W
Aphrodite
taysauce2
Aphrodite
4,289
319
4,422
4,514
10,185
5,412
0
7,757
2,186
9,667
0
W
Tiamat
thatguy831
Tiamat
29,416
1,204
496
4,979
10,736
8,373
0
7,726
2,863
59,644
0
W
11,405
92
498
465
8,842
3,654
0
4,675
4,095
37,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,708
Gold Earned
56,571
233
Minions Killed
254
14
Camps Cleared
4
1,155,874
Distance Traveled
1,147,790
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,623
875
25
2
0
201,904
0
W
Neith
10,114
919
35
3
0
199,094
1
L
Ares
10,561
960
16
1
0
236,442
3
L
Ra
10,996
1,000
86
8
1
269,267
1
L
Arachne
11,236
1,021
26
2
12
246,266
1
W
Bellona
11,576
1,052
55
5
0
241,006
0
L
Kukulkan
11,292
1,027
80
7
1
201,995
0
W
Aphrodite
10,027
912
20
2
0
230,454
0
W
Tiamat
13,903
1,264
79
7
3
247,421
0
W
Nox
10,951
996
65
6
1
229,815
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role