Player Matchup

Gilgamesh
Gilgamesh
Hybrid Rebirth
Gilgamesh
Level 158
God Stats
16W - 17L
1,500 SR
Queue Stats
220W - 208L
1,494 Elo+
Party 3
Cthulhu
Cthulhu
Mr Envy x
Cthulhu
Level 155
God Stats
15W - 14L
1,636 SR
Queue Stats
223W - 236L
1,480 Elo+
Party 3
Zeus
Zeus
OPGSavag359I
Zeus
Level 43
God Stats
3W - 7L
1,357 SR
Queue Stats
5W - 7L
1,400 Elo+
Party 1
Medusa
Medusa
Opg Uchiha
Medusa
Level 41
God Stats
0W - 2L
1,221 SR
Queue Stats
2W - 4L
1,352 Elo+
Party 1
Ra
Ra
XDRAGONSLAYRX
Ra
Level 92
God Stats
3W - 4L
1,345 SR
Queue Stats
25W - 28L
1,449 Elo+
Party 1
Team Averages
Level 98
1,412 SR
1,435 Elo+

VS

Team Averages
Level 71
1,626 SR
1,708 Elo+
Bellona
Bellona
AcousticMamba
Bellona
Level 16
God Stats
14W - 5L
1,603 SR
Queue Stats
29W - 9L
1,691 Elo+
Party 2
Tiamat
Tiamat
DarkLiqht
Tiamat
Level 146
God Stats
16W - 1L
1,874 SR
Queue Stats
46W - 28L
1,996 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Goobkanoodler
Tsukuyomi
Level 40
God Stats
4W - 0L
1,347 SR
Queue Stats
332W - 254L
1,663 Elo+
Solo
Aphrodite
Aphrodite
Vanderloo
Aphrodite
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
thiccpenguin
Neith
Level 10
God Stats
21W - 9L
1,807 SR
Queue Stats
29W - 15L
1,691 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Hybrid Rebirth
Gilgamesh
17
0 / 10 / 3
10,514
876
12,839
30,296
27,650
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cthulhu
Mr Envy x
Cthulhu
17
1 / 6 / 3
11,949
996
18,623
30,342
36,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
1 / 9 / 3
10,591
883
10,396
18,633
5,687
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Opg Uchiha
Medusa
16
3 / 11 / 2
11,252
938
7,605
21,895
7,266
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
0 / 9 / 3
10,831
903
9,281
23,817
13,191
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

198

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
19
3 / 3 / 26
12,160
1,013
8,307
17,030
11,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
DarkLiqht
Tiamat
20
19 / 0 / 23
14,453
1,204
53,397
15,344
16,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
Goobkanoodler
Tsukuyomi
20
11 / 1 / 20
14,081
1,173
24,603
8,572
4,153
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Aphrodite
Vanderloo
Aphrodite
20
6 / 1 / 31
13,310
1,109
16,749
14,430
8,393
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
6 / 0 / 21
12,211
1,018
16,349
11,050
4,713
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
166
5
Kills
45
45
Deaths
5
14
Assists
121
Player
Kills
Deaths
Assists
KDA
W
Bellona
3
3
26
5.33
W
Tiamat
DarkLiqht
Tiamat
19
0
23
30.5
W
Tsukuyomi
Goobkanoodler
Tsukuyomi
11
1
20
21
L
Gilgamesh
Hybrid Rebirth
Gilgamesh
0
10
3
0.15
L
Cthulhu
Mr Envy x
Cthulhu
1
6
3
0.42
L
1
9
3
0.28
L
Medusa
Opg Uchiha
Medusa
3
11
2
0.36
W
Aphrodite
Vanderloo
Aphrodite
6
1
31
21.5
L
0
9
3
0.17
W
6
0
21
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,744
Damage
119,405
124,983
Taken
66,426
90,403
Mitigated
45,906
14,345
Healing
33,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
8,307
1,934
0
3,664
17,030
11,857
0
10,230
6,800
0
30,072
W
Tiamat
DarkLiqht
Tiamat
53,397
2,272
1,001
6,122
15,344
16,790
0
8,807
6,537
74,741
0
W
Tsukuyomi
Goobkanoodler
Tsukuyomi
24,603
5,311
0
144
8,572
4,153
0
3,766
4,806
0
62,182
L
Gilgamesh
Hybrid Rebirth
Gilgamesh
12,839
1,484
0
626
30,296
27,650
0
15,949
14,347
1,270
28,759
L
Cthulhu
Mr Envy x
Cthulhu
18,623
685
916
2,417
30,342
36,609
0
13,279
17,063
55,646
0
L
10,396
1,053
555
1,132
18,633
5,687
0
12,871
5,762
26,890
0
L
Medusa
Opg Uchiha
Medusa
7,605
5,365
623
1,885
21,895
7,266
0
11,378
10,517
0
19,545
W
Aphrodite
Vanderloo
Aphrodite
16,749
2,309
11,066
9,058
14,430
8,393
0
9,615
4,815
32,271
0
L
9,281
1,163
3,255
2,936
23,817
13,191
0
16,669
7,148
41,353
0
W
16,349
8,716
582
2,269
11,050
4,713
0
7,139
3,911
0
28,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,137
Gold Earned
66,215
269
Minions Killed
263
4
Camps Cleared
12
1,156,836
Distance Traveled
1,313,293
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,160
1,013
52
4
2
250,982
0
W
Tiamat
14,453
1,204
60
5
4
294,878
1
W
Tsukuyomi
14,081
1,173
78
7
4
283,243
0
L
Gilgamesh
10,514
876
39
3
1
218,874
0
L
Cthulhu
11,949
996
97
8
1
262,817
0
L
Zeus
10,591
883
32
3
2
192,975
0
L
Medusa
11,252
938
17
1
0
216,016
0
W
Aphrodite
13,310
1,109
36
3
2
250,347
0
L
Ra
10,831
903
84
7
0
266,154
2
W
Neith
12,211
1,018
37
3
0
233,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role