Player Matchup

Zhong Kui
Zhong Kui
Silver III
Jaxicus
Zhong Kui
Silver III
Level 103
God Stats
3W - 6L
1,781 SR
Queue Stats
33W - 42L
1,418 MMR
Solo
Hou Yi
Hou Yi
Gold V
KUNLAW
Hou Yi
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Bronze III
RyanRaz
Aphrodite
Bronze III
Level 31
God Stats
0W - 2L
1,717 SR
Queue Stats
2W - 13L
1,308 MMR
Solo
Nike
Nike
Gold V
boyaj
Nike
Gold V
Level 144
God Stats
63W - 41L
1,639 SR
Queue Stats
228W - 235L
1,424 MMR
Solo
Arachne
Arachne
Bronze III
limerox
Arachne
Bronze III
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,307 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 97
1,627 SR
1,391 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 121
1,548 SR
1,349 MMR
Khepri
Khepri
Gold V
ArisN
Khepri
Gold V
Level 69
God Stats
128W - 119L
1,581 SR
Queue Stats
245W - 259L
1,314 MMR
Solo
Cerberus
Cerberus
Gold V
IceVersus
Cerberus
Gold V
Level 158
God Stats
10W - 10L
1,555 SR
Queue Stats
408W - 442L
1,320 MMR
Solo
Thoth
Thoth
Silver II
Wackee
Thoth
Silver II
Level 159
God Stats
17W - 15L
1,625 SR
Queue Stats
47W - 46L
1,252 MMR
Solo
Anhur
Anhur
Silver III
bahramflame
Anhur
Silver III
Level 103
God Stats
8W - 5L
1,538 SR
Queue Stats
149W - 149L
1,434 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver II
swlac18
Tsukuyomi
Silver II
Level 114
God Stats
4W - 4L
1,441 SR
Queue Stats
34W - 31L
1,427 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Jaxicus
Zhong Kui
12
3 / 3 / 2
6,858
528
6,976
10,604
6,471
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
KUNLAW
Hou Yi
11
0 / 3 / 1
6,268
482
5,084
8,877
2,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
RyanRaz
Aphrodite
9
0 / 4 / 4
6,396
492
2,787
7,904
2,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nike
boyaj
Nike
13
3 / 0 / 0
7,493
576
7,609
11,368
4,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Arachne
limerox
Arachne
9
1 / 2 / 0
5,949
458
1,212
9,097
3,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
SetTiamatDanzaburouJanusApollo

VS

Bans
AthenaChernobogScyllaCupidPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ArisN
Khepri
11
1 / 1 / 5
7,097
546
2,881
8,014
3,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
IceVersus
Cerberus
13
0 / 2 / 0
7,203
554
7,189
9,496
6,733
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
Wackee
Thoth
12
3 / 2 / 3
7,521
579
5,794
4,106
1,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
5 / 1 / 2
8,340
642
6,696
8,603
2,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
swlac18
Tsukuyomi
13
3 / 1 / 5
7,857
604
6,105
9,368
3,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
7
Kills
12
12
Deaths
7
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Khepri
ArisN
Khepri
1
1
5
3.5
W
Cerberus
IceVersus
Cerberus
0
2
0
0
L
Zhong Kui
Jaxicus
Zhong Kui
3
3
2
1.33
L
Hou Yi
KUNLAW
Hou Yi
0
3
1
0.17
L
Aphrodite
RyanRaz
Aphrodite
0
4
4
0.5
W
Thoth
Wackee
Thoth
3
2
3
2.25
W
5
1
2
6
L
Nike
boyaj
Nike
3
0
0
3
L
Arachne
limerox
Arachne
1
2
0
0.5
W
Tsukuyomi
swlac18
Tsukuyomi
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,668
Damage
28,665
47,850
Taken
39,587
19,112
Mitigated
17,438
20,018
Healing
16,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
ArisN
Khepri
2,881
0
0
1,763
8,014
3,590
463
3,225
4,739
17,208
0
W
Cerberus
IceVersus
Cerberus
7,189
391
0
5,261
9,496
6,733
0
670
8,276
46,305
0
L
Zhong Kui
Jaxicus
Zhong Kui
6,976
1,276
0
3,930
10,604
6,471
0
3,902
6,500
36,805
0
L
Hou Yi
KUNLAW
Hou Yi
5,084
2,673
0
3,135
8,877
2,032
0
992
7,851
0
42,986
L
Aphrodite
RyanRaz
Aphrodite
2,787
704
3,167
3,664
7,904
2,754
105
2,308
5,488
10,971
0
W
Thoth
Wackee
Thoth
5,794
135
0
635
4,106
1,355
0
2,326
1,755
40,865
0
W
6,696
3,857
0
5,046
8,603
2,628
712
1,004
7,599
0
51,290
L
Nike
boyaj
Nike
7,609
1,510
0
2,552
11,368
4,709
0
6,810
4,558
0
52,260
L
Arachne
limerox
Arachne
1,212
842
0
3,570
9,097
3,146
0
1,438
7,589
0
34,422
W
Tsukuyomi
swlac18
Tsukuyomi
6,105
1,675
0
3,913
9,368
3,132
13
2,538
6,830
0
48,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,964
Gold Earned
38,018
334
Minions Killed
456
0
Camps Cleared
0
1,157,567
Distance Traveled
1,329,808
13
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,097
546
22
2
0
286,949
9
W
Cerberus
7,203
554
136
10
0
254,193
3
L
Zhong Kui
6,858
528
68
5
0
226,818
4
L
Hou Yi
6,268
482
80
6
0
209,280
5
L
Aphrodite
6,396
492
22
2
0
241,037
0
W
Thoth
7,521
579
96
7
0
270,411
5
W
Anhur
8,340
642
101
8
0
211,573
4
L
Nike
7,493
576
103
8
0
233,411
2
L
Arachne
5,949
458
61
5
0
247,021
2
W
Tsukuyomi
7,857
604
101
8
0
306,682
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role