Player Matchup

Sol
Sol
BlastMaster10
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
ZeroK17
Kuzenbo
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
resek97
Gilgamesh
Level 157
God Stats
2W - 2L
1,578 SR
Queue Stats
104W - 73L
1,831 Elo+
Party 2
Team Averages
Level 157
1,526 SR
1,610 Elo+

VS

Team Averages
Level 124
1,503 SR
1,686 Elo+
Anubis
Anubis
Hëãřţłêšś
Anubis
Level 157
God Stats
6W - 5L
1,368 SR
Queue Stats
727W - 505L
1,724 Elo+
Party 1
Medusa
Medusa
S0UL0fNIGHTMARE
Medusa
Level 119
God Stats
17W - 12L
1,765 SR
Queue Stats
618W - 426L
1,682 Elo+
Party 1
Gilgamesh
Gilgamesh
tyrchiquito
Gilgamesh
Level 96
God Stats
1W - 2L
1,376 SR
Queue Stats
89W - 77L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 6
10,735
631
9,087
11,562
4,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kuzenbo
ZeroK17
Kuzenbo
13
3 / 2 / 3
9,941
585
8,087
11,730
14,584
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
resek97
Gilgamesh
13
3 / 2 / 2
11,536
679
9,275
14,792
13,752
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 4
10,156
597
9,345
9,603
4,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

13
0 / 2 / 5
9,734
573
9,581
9,442
3,884
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Gilgamesh
tyrchiquito
Gilgamesh
15
4 / 1 / 2
10,858
639
13,013
16,930
10,297
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
17
8
Kills
6
6
Deaths
8
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
2
6
2.5
L
2
5
4
0.8
L
0
2
5
1.25
W
Kuzenbo
ZeroK17
Kuzenbo
3
2
3
2.25
W
Gilgamesh
resek97
Gilgamesh
3
2
2
2
L
Gilgamesh
tyrchiquito
Gilgamesh
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,449
Damage
31,939
38,084
Taken
35,975
33,022
Mitigated
18,943
6,803
Healing
6,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,087
1,091
0
5,416
11,562
4,686
611
2,340
8,922
48,873
1,563
L
9,345
156
0
882
9,603
4,762
205
7,480
2,123
41,869
0
L
9,581
1,666
0
544
9,442
3,884
600
4,440
5,002
0
55,982
W
Kuzenbo
ZeroK17
Kuzenbo
8,087
2,737
0
568
11,730
14,584
0
4,599
6,725
26,825
0
W
Gilgamesh
resek97
Gilgamesh
9,275
1,903
0
819
14,792
13,752
317
1,592
12,978
0
33,627
L
Gilgamesh
tyrchiquito
Gilgamesh
13,013
2,821
0
5,241
16,930
10,297
94
5,533
11,397
0
54,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,212
Gold Earned
30,748
175
Minions Killed
225
0
Camps Cleared
0
967,370
Distance Traveled
934,884
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,735
631
96
6
0
302,015
3
L
Anubis
10,156
597
58
3
0
266,035
3
L
Medusa
9,734
573
90
5
0
320,489
4
W
Kuzenbo
9,941
585
22
1
0
322,478
7
W
Gilgamesh
11,536
679
57
3
0
342,877
3
L
Gilgamesh
10,858
639
77
5
0
348,360
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role