Player Matchup

Ares
Ares
ConjurationNite
Ares
Level 29
God Stats
1W - 0L
1,543 SR
Queue Stats
49W - 56L
1,525 Elo+
Party 1
Merlin
Merlin
Cthuwhu
Merlin
Level 27
God Stats
57W - 47L
1,508 SR
Queue Stats
354W - 400L
1,460 Elo+
Party 1
Mercury
Mercury
SF GET CROWE
Mercury
Level 126
God Stats
16W - 9L
1,673 SR
Queue Stats
274W - 284L
1,490 Elo+
Party 1
King Arthur
King Arthur
ShadowsWoe
King Arthur
Level 149
God Stats
9W - 13L
1,565 SR
Queue Stats
1,029W - 1,001L
1,542 Elo+
Party 1
Anhur
Anhur
chimcharr
Anhur
Level 101
God Stats
11W - 9L
1,625 SR
Queue Stats
188W - 199L
1,580 Elo+
Party 1
Team Averages
Level 86
1,583 SR
1,519 Elo+

VS

Team Averages
Level 73
1,610 SR
1,532 Elo+
Cupid
Cupid
AdaptableDuck
Cupid
Level 105
God Stats
4W - 5L
1,652 SR
Queue Stats
287W - 275L
1,580 Elo+
Party 2
Fenrir
Fenrir
ErieBayhawk
Fenrir
Level 86
God Stats
7W - 5L
1,632 SR
Queue Stats
255W - 256L
1,561 Elo+
Party 2
Cthulhu
Cthulhu
TafKa_Reptar985
Cthulhu
Level 29
God Stats
4W - 4L
1,658 SR
Queue Stats
41W - 32L
1,576 Elo+
Party 2
Ares
Ares
flash__bow
Ares
Level 101
God Stats
12W - 6L
1,817 SR
Queue Stats
271W - 253L
1,658 Elo+
Party 2
Poseidon
Poseidon
stereotomek
Poseidon
Level 42
God Stats
0W - 2L
1,293 SR
Queue Stats
89W - 135L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 3
5,416
492
3,313
7,223
3,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Merlin
Cthuwhu
Merlin
11
2 / 1 / 3
6,130
557
4,971
2,862
797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mercury
SF GET CROWE
Mercury
10
3 / 0 / 1
6,053
550
2,955
6,909
2,058
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
ShadowsWoe
King Arthur
13
2 / 1 / 0
7,094
645
3,951
6,030
2,344
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anhur
chimcharr
Anhur
11
2 / 1 / 2
6,491
590
4,814
5,896
1,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 1
5,888
535
3,946
5,593
1,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
9
1 / 4 / 1
5,445
495
3,389
7,905
2,710
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
0 / 1 / 0
5,474
498
1,436
4,540
1,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

8
1 / 2 / 2
5,507
501
3,603
7,971
3,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
stereotomek
Poseidon
9
0 / 3 / 1
5,321
484
1,678
4,231
1,443
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
11
Kills
4
5
Deaths
11
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
1
1
2.5
W
2
2
3
1.75
W
Merlin
Cthuwhu
Merlin
2
1
3
3.5
L
Fenrir
1
4
1
0.38
W
Mercury
SF GET CROWE
Mercury
3
0
1
3.5
W
King Arthur
ShadowsWoe
King Arthur
2
1
0
2
L
0
1
0
0
W
Anhur
chimcharr
Anhur
2
1
2
3
L
1
2
2
1
L
Poseidon
stereotomek
Poseidon
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,004
Damage
14,052
28,920
Taken
30,240
9,891
Mitigated
11,220
8,823
Healing
9,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,946
2,426
117
2,402
5,593
1,525
0
1,374
4,219
0
31,998
W
3,313
8
0
2,358
7,223
3,089
0
2,718
4,505
8,044
0
W
Merlin
Cthuwhu
Merlin
4,971
229
0
450
2,862
797
0
1,066
1,796
30,718
0
L
Fenrir
3,389
830
0
2,534
7,905
2,710
0
1,628
6,277
0
29,654
W
Mercury
SF GET CROWE
Mercury
2,955
760
0
922
6,909
2,058
0
796
6,113
0
36,916
W
King Arthur
ShadowsWoe
King Arthur
3,951
1,047
0
1,914
6,030
2,344
0
1,170
4,594
0
42,173
L
1,436
147
0
2,159
4,540
1,803
0
0
4,540
24,091
0
W
Anhur
chimcharr
Anhur
4,814
2,237
0
3,179
5,896
1,603
0
701
5,195
0
39,480
L
3,603
210
0
2,046
7,971
3,739
0
3,219
4,752
11,347
0
L
Poseidon
stereotomek
Poseidon
1,678
334
183
466
4,231
1,443
0
2,063
2,168
30,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,184
Gold Earned
27,635
327
Minions Killed
266
0
Camps Cleared
0
1,060,788
Distance Traveled
1,002,336
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,888
535
66
6
0
176,935
2
W
Ares
5,416
492
8
1
0
213,128
4
W
Merlin
6,130
557
63
6
0
212,341
4
L
Fenrir
5,445
495
73
7
0
226,053
0
W
Mercury
6,053
550
71
6
0
260,526
0
W
King Arthur
7,094
645
105
10
0
198,428
1
L
Cthulhu
5,474
498
59
5
0
190,762
2
W
Anhur
6,491
590
80
7
0
176,365
3
L
Ares
5,507
501
17
2
0
205,381
3
L
Poseidon
5,321
484
51
5
0
203,205
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role