Player Matchup

Scylla
Scylla
LuciusEverest
Scylla
Level 26
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Nike
Nike
Red_Rose194
Nike
Level 22
God Stats
2W - 1L
1,261 SR
Queue Stats
38W - 45L
1,265 Elo+
Party 2
Cthulhu
Cthulhu
kobkrock
Cthulhu
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 107L
1,353 Elo+
Solo
King Arthur
King Arthur
useonce666
King Arthur
Level 26
God Stats
16W - 13L
1,398 SR
Queue Stats
76W - 86L
1,413 Elo+
Party 2
Thor
Thor
whrulez03
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,519 Elo+
Party 2
Team Averages
Level 18
1,432 SR
1,410 Elo+

VS

Team Averages
Level 28
1,679 SR
1,493 Elo+
Cerberus
Cerberus
Bappo_Attacko14
Cerberus
Level 29
God Stats
5W - 3L
1,546 SR
Queue Stats
522W - 483L
1,487 Elo+
Party 1
Hachiman
Hachiman
Fat_Hamster55
Hachiman
Level 43
God Stats
56W - 32L
1,546 SR
Queue Stats
541W - 480L
1,495 Elo+
Party 1
Cthulhu
Cthulhu
Pieguyy33
Cthulhu
Level 26
God Stats
33W - 17L
1,672 SR
Queue Stats
351W - 304L
1,567 Elo+
Party 1
Scylla
Scylla
sebastianHomero1
Scylla
Level 30
God Stats
9W - 9L
1,721 SR
Queue Stats
26W - 31L
1,448 Elo+
Solo
Fenrir
Fenrir
unicornkills22
Fenrir
Level 14
God Stats
10W - 4L
1,909 SR
Queue Stats
371W - 336L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
6,138
512
2,790
5,471
1,650
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

8
1 / 4 / 1
5,014
418
3,013
8,586
2,696
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
kobkrock
Cthulhu
9
0 / 4 / 0
5,213
434
4,657
7,304
3,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
useonce666
King Arthur
9
2 / 3 / 0
5,550
463
5,716
8,972
2,985
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thor
6
0 / 7 / 0
4,544
379
830
8,194
1,960
Heavy Mace

Heavy Mace

+30
Physical Power

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
2 / 0 / 8
6,597
550
4,032
7,899
3,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
Fat_Hamster55
Hachiman
11
7 / 2 / 3
6,984
582
8,622
6,657
1,960
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Pieguyy33
Cthulhu
12
5 / 0 / 1
7,430
619
4,537
6,109
2,761
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 0 / 1
7,159
597
4,567
3,570
1,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
4 / 1 / 4
6,339
528
3,636
6,499
2,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
37
3
Kills
20
21
Deaths
3
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cerberus
2
0
8
6
W
Hachiman
Fat_Hamster55
Hachiman
7
2
3
4.25
L
0
3
0
0
W
Cthulhu
Pieguyy33
Cthulhu
5
0
1
5.5
L
1
4
1
0.38
L
Cthulhu
kobkrock
Cthulhu
0
4
0
0
W
2
0
1
2.5
W
4
1
4
6
L
King Arthur
useonce666
King Arthur
2
3
0
0.67
L
Thor
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,006
Damage
25,394
38,527
Taken
30,734
12,507
Mitigated
11,549
6,677
Healing
11,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
4,032
411
0
3,438
7,899
3,424
85
1,331
6,543
21,983
0
W
Hachiman
Fat_Hamster55
Hachiman
8,622
5,375
0
3,742
6,657
1,960
582
0
6,657
0
36,512
L
2,790
157
0
1,356
5,471
1,650
0
3,742
1,295
28,714
0
W
Cthulhu
Pieguyy33
Cthulhu
4,537
840
0
1,421
6,109
2,761
64
3,168
2,676
34,207
0
L
3,013
1,234
0
2,202
8,586
2,696
0
1,788
6,798
0
13,596
L
Cthulhu
kobkrock
Cthulhu
4,657
279
0
1,182
7,304
3,216
0
4,538
2,766
22,362
0
W
4,567
47
0
883
3,570
1,094
774
1,953
1,617
36,612
0
W
3,636
546
0
2,322
6,499
2,310
0
705
5,794
0
28,325
L
King Arthur
useonce666
King Arthur
5,716
617
0
1,150
8,972
2,985
0
1,666
7,306
0
29,085
L
Thor
830
265
0
787
8,194
1,960
0
902
7,226
0
12,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,459
Gold Earned
34,509
182
Minions Killed
301
0
Camps Cleared
0
1,003,609
Distance Traveled
1,037,847
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,597
550
28
2
0
226,603
3
W
Hachiman
6,984
582
62
5
0
188,771
2
L
Scylla
6,138
512
49
4
0
182,798
1
W
Cthulhu
7,430
619
90
8
0
193,944
0
L
Nike
5,014
418
15
1
0
208,250
0
L
Cthulhu
5,213
434
40
3
0
190,312
0
W
Scylla
7,159
597
70
6
0
220,685
0
W
Fenrir
6,339
528
51
4
0
207,844
1
L
King Arthur
5,550
463
55
5
0
221,194
0
L
Thor
4,544
379
23
2
0
201,055
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role