Player Matchup

Baron Samedi
Baron Samedi
Anztonyy
Baron Samedi
Level 107
God Stats
96W - 65L
1,603 SR
Queue Stats
513W - 435L
1,554 Elo+
Party 1
Cernunnos
Cernunnos
XBorkx
Cernunnos
Level 108
God Stats
9W - 0L
1,888 SR
Queue Stats
44W - 14L
1,725 Elo+
Party 1
Gilgamesh
Gilgamesh
oCLightning
Gilgamesh
Level 69
God Stats
4W - 4L
1,500 SR
Queue Stats
35W - 21L
1,644 Elo+
Party 1
Team Averages
Level 95
1,664 SR
1,641 Elo+

VS

Team Averages
Level 115
1,520 SR
1,534 Elo+
Cthulhu
Cthulhu
DaMainManeMayne
Cthulhu
Level 116
God Stats
10W - 6L
1,551 SR
Queue Stats
43W - 59L
1,521 Elo+
Solo
Danzaburou
Danzaburou
Jahbri90
Danzaburou
Level 103
God Stats
78W - 43L
1,564 SR
Queue Stats
263W - 197L
1,502 Elo+
Party 2
Hades
Hades
SuperFast Alec
Hades
Level 125
God Stats
6W - 8L
1,446 SR
Queue Stats
223W - 194L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Anztonyy
Baron Samedi
12
7 / 1 / 8
8,867
806
9,465
6,319
2,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
XBorkx
Cernunnos
11
4 / 3 / 10
8,581
780
6,841
7,118
2,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
oCLightning
Gilgamesh
11
4 / 1 / 10
8,164
742
9,500
12,198
7,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 2
7,179
653
5,611
11,504
3,804
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
Jahbri90
Danzaburou
10
2 / 5 / 3
7,901
718
7,057
10,118
3,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 6 / 4
7,346
668
6,097
9,270
3,931
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
15
Kills
5
5
Deaths
15
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Anztonyy
Baron Samedi
7
1
8
11
L
2
4
2
0.75
L
Danzaburou
Jahbri90
Danzaburou
2
5
3
0.7
L
1
6
4
0.5
W
Cernunnos
XBorkx
Cernunnos
4
3
10
3
W
Gilgamesh
oCLightning
Gilgamesh
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,806
Damage
18,765
25,635
Taken
30,892
12,488
Mitigated
10,789
10,429
Healing
7,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Anztonyy
Baron Samedi
9,465
639
1,143
3,247
6,319
2,837
432
2,022
4,297
36,133
0
L
5,611
432
603
3,085
11,504
3,804
0
3,366
7,775
23,534
0
L
Danzaburou
Jahbri90
Danzaburou
7,057
2,226
0
2,275
10,118
3,054
0
2,900
6,870
0
23,248
L
6,097
277
138
1,448
9,270
3,931
0
2,624
6,307
16,207
0
W
Cernunnos
XBorkx
Cernunnos
6,841
4,148
0
790
7,118
2,537
1,016
3,773
3,345
0
21,974
W
Gilgamesh
oCLightning
Gilgamesh
9,500
1,634
0
5,249
12,198
7,114
164
6,051
6,147
0
20,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,612
Gold Earned
22,426
122
Minions Killed
107
0
Camps Cleared
0
572,106
Distance Traveled
580,771
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,867
806
62
6
0
188,460
3
L
Cthulhu
7,179
653
25
2
0
204,778
4
L
Danzaburou
7,901
718
48
4
0
186,216
1
L
Hades
7,346
668
34
3
0
189,777
1
W
Cernunnos
8,581
780
39
4
0
176,271
2
W
Gilgamesh
8,164
742
21
2
0
207,375
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role