Player Matchup

Gilgamesh
Gilgamesh
ItZ Xtasyyy
Gilgamesh
Level 94
God Stats
3W - 7L
1,188 SR
Queue Stats
421W - 416L
1,529 Elo+
Solo
Danzaburou
Danzaburou
SSJ4Shook
Danzaburou
Level 113
God Stats
3W - 5L
1,521 SR
Queue Stats
93W - 87L
1,574 Elo+
Party 1
Merlin
Merlin
bizzybix40
Merlin
Level 149
God Stats
4W - 3L
1,494 SR
Queue Stats
24W - 25L
1,486 Elo+
Party 1
Team Averages
Level 119
1,401 SR
1,530 Elo+

VS

Team Averages
Level 101
1,566 SR
1,520 Elo+
Gilgamesh
Gilgamesh
ArmoredAvengerr
Gilgamesh
Level 128
God Stats
47W - 27L
1,697 SR
Queue Stats
252W - 227L
1,647 Elo+
Party 2
Ymir
Ymir
BNCtheparadox
Ymir
Level 66
God Stats
8W - 9L
1,500 SR
Queue Stats
10W - 21L
1,263 Elo+
Solo
Medusa
Medusa
iManiacSlayer
Medusa
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 36L
1,649 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ItZ Xtasyyy
Gilgamesh
16
4 / 10 / 2
14,996
652
16,829
34,375
21,702
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
SSJ4Shook
Danzaburou
18
2 / 6 / 5
14,206
618
20,755
25,880
12,769
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
bizzybix40
Merlin
17
3 / 9 / 2
13,845
602
18,386
19,898
7,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ArmoredAvengerr
Gilgamesh
20
12 / 1 / 13
19,005
826
33,884
26,384
35,137
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
6 / 6 / 16
15,695
682
12,054
24,083
25,180
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
6 / 2 / 13
16,489
717
19,745
22,333
9,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
66
9
Kills
24
25
Deaths
9
9
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ArmoredAvengerr
Gilgamesh
12
1
13
18.5
W
6
6
16
2.33
L
Gilgamesh
ItZ Xtasyyy
Gilgamesh
4
10
2
0.5
L
Danzaburou
SSJ4Shook
Danzaburou
2
6
5
0.75
L
Merlin
bizzybix40
Merlin
3
9
2
0.44
W
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,970
Damage
65,683
80,153
Taken
72,800
41,972
Mitigated
70,210
12,546
Healing
21,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ArmoredAvengerr
Gilgamesh
33,884
7,701
1,560
6,989
26,384
35,137
1,617
6,085
20,299
5,447
83,163
W
12,054
1,276
2,679
4,853
24,083
25,180
792
7,943
16,140
55,553
0
L
Gilgamesh
ItZ Xtasyyy
Gilgamesh
16,829
2,899
231
1,359
34,375
21,702
0
7,102
27,273
0
68,882
L
Danzaburou
SSJ4Shook
Danzaburou
20,755
10,185
0
9,626
25,880
12,769
878
3,758
22,122
0
85,424
L
Merlin
bizzybix40
Merlin
18,386
866
255
1,075
19,898
7,501
273
3,394
16,504
86,810
0
W
19,745
9,568
0
5,042
22,333
9,893
2,298
4,472
17,861
0
131,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,047
Gold Earned
51,189
285
Minions Killed
282
0
Camps Cleared
0
1,105,179
Distance Traveled
1,281,973
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
19,005
826
73
3
0
478,513
1
W
Ymir
15,695
682
75
3
0
379,704
0
L
Gilgamesh
14,996
652
76
3
0
388,445
4
L
Danzaburou
14,206
618
110
5
0
376,959
0
L
Merlin
13,845
602
99
4
0
339,775
7
W
Medusa
16,489
717
134
6
0
423,756
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role