Player Matchup

Sun Wukong
Sun Wukong
Platinum IV
LlamaPatrol
Sun Wukong
Platinum IV
Level 159
God Stats
5W - 7L
1,663 SR
Queue Stats
196W - 173L
2,096 MMR
Party 3
Anhur
Anhur
Platinum I
NoMoneeyy
Anhur
Platinum I
Level 155
God Stats
15W - 12L
1,747 SR
Queue Stats
223W - 203L
2,052 MMR
Party 2
Hades
Hades
Platinum IV
PinkRuntZ
Hades
Platinum IV
Level 35
God Stats
2W - 2L
1,753 SR
Queue Stats
30W - 12L
2,067 MMR
Solo
Nu Wa
Nu Wa
Diamond III
Serenations
Nu Wa
Diamond III
Level 160
God Stats
9W - 7L
1,847 SR
Queue Stats
188W - 169L
2,116 MMR
Party 3
Tsukuyomi
Tsukuyomi
Platinum I
theaspect
Tsukuyomi
Platinum I
Level 147
God Stats
4W - 2L
1,774 SR
Queue Stats
137W - 122L
2,095 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 131
1,757 SR
2,085 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 146
1,526 SR
1,947 MMR
Sobek
Sobek
Diamond IV
Abature
Sobek
Diamond IV
Level 148
God Stats
14W - 18L
1,558 SR
Queue Stats
361W - 360L
1,991 MMR
Solo
Tyr
Tyr
Diamond IV
Charlioso
Tyr
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hachiman
Hachiman
Diamond IV
DrivingIsland97
Hachiman
Diamond IV
Level 109
God Stats
47W - 26L
1,377 SR
Queue Stats
923W - 894L
2,092 MMR
Solo
Scylla
Scylla
Platinum I
Mrideation
Scylla
Platinum I
Level 157
God Stats
3W - 2L
1,487 SR
Queue Stats
103W - 84L
2,092 MMR
Solo
Kali
Kali
Platinum I
yeyovac
Kali
Platinum I
Level 157
God Stats
280W - 223L
1,705 SR
Queue Stats
405W - 395L
2,060 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LlamaPatrol
Sun Wukong
20
3 / 5 / 4
13,435
480
18,885
27,538
33,953
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Anhur
NoMoneeyy
Anhur
19
1 / 5 / 5
12,662
452
14,978
23,727
10,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hades
PinkRuntZ
Hades
16
3 / 7 / 6
11,364
406
20,981
28,219
37,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
6 / 3 / 5
14,826
530
34,015
13,765
7,198
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
theaspect
Tsukuyomi
20
2 / 9 / 3
13,297
475
19,428
20,770
10,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bans
TiamatSetAthenaApolloGuan Yu

VS

Bans
NemesisPersephoneHeimdallrDanzaburouCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Abature
Sobek
18
1 / 5 / 17
13,183
471
7,711
35,873
36,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
4 / 3 / 13
16,195
578
22,378
33,905
40,386
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hachiman
20
10 / 2 / 6
17,092
610
19,596
24,415
9,456
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
Mrideation
Scylla
20
3 / 3 / 13
14,396
514
13,545
17,662
6,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kali
yeyovac
Kali
20
11 / 2 / 10
17,908
640
20,832
33,602
17,598
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
88
15
Kills
29
29
Deaths
15
23
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Sobek
Abature
Sobek
1
5
17
1.9
W
4
3
13
3.5
W
Hachiman
10
2
6
6.5
L
Sun Wukong
LlamaPatrol
Sun Wukong
3
5
4
1
W
Scylla
Mrideation
Scylla
3
3
13
3.17
L
Anhur
NoMoneeyy
Anhur
1
5
5
0.7
L
Hades
PinkRuntZ
Hades
3
7
6
0.86
L
6
3
5
2.83
L
Tsukuyomi
theaspect
Tsukuyomi
2
9
3
0.39
W
Kali
yeyovac
Kali
11
2
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,287
Damage
84,062
114,019
Taken
145,457
100,022
Mitigated
110,086
33,376
Healing
63,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Abature
Sobek
7,711
693
0
12,866
35,873
36,344
282
14,455
20,927
38,414
0
W
22,378
904
0
17,044
33,905
40,386
1,036
11,375
22,180
0
115,506
W
Hachiman
19,596
12,673
0
15,031
24,415
9,456
3,163
7,412
16,749
0
164,984
L
Sun Wukong
LlamaPatrol
Sun Wukong
18,885
4,374
0
6,433
27,538
33,953
500
4,792
22,603
0
90,282
W
Scylla
Mrideation
Scylla
13,545
1,063
531
4,116
17,662
6,302
698
8,132
9,246
101,081
0
L
Anhur
NoMoneeyy
Anhur
14,978
6,744
0
9,430
23,727
10,643
338
2,606
21,085
0
119,357
L
Hades
PinkRuntZ
Hades
20,981
3,576
885
8,998
28,219
37,708
190
7,218
20,679
60,768
0
L
34,015
5,400
607
3,780
13,765
7,198
606
2,094
11,549
143,317
0
L
Tsukuyomi
theaspect
Tsukuyomi
19,428
2,491
0
3,243
20,770
10,520
0
5,368
15,280
0
129,418
W
Kali
yeyovac
Kali
20,832
8,836
0
13,711
33,602
17,598
1,265
12,984
20,144
7,651
121,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,584
Gold Earned
78,774
838
Minions Killed
792
0
Camps Cleared
0
2,568,211
Distance Traveled
2,787,639
31
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
13,183
471
61
2
0
526,957
10
W
Tyr
16,195
578
201
7
0
626,974
6
W
Hachiman
17,092
610
198
7
0
490,661
3
L
Sun Wukong
13,435
480
177
6
0
547,545
5
W
Scylla
14,396
514
167
6
0
538,285
4
L
Anhur
12,662
452
159
6
0
460,011
8
L
Hades
11,364
406
83
3
0
487,863
3
L
Nu Wa
14,826
530
222
8
0
508,062
9
L
Tsukuyomi
13,297
475
197
7
0
564,730
6
W
Kali
17,908
640
165
6
0
604,762
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role