Player Matchup

Gilgamesh
Gilgamesh
ElChichaii
Gilgamesh
Level 88
God Stats
13W - 5L
1,571 SR
Queue Stats
366W - 347L
1,536 Elo+
Solo
Cu Chulainn
Cu Chulainn
Telriel
Cu Chulainn
Level 85
God Stats
27W - 13L
1,649 SR
Queue Stats
526W - 486L
1,458 Elo+
Party 2
Janus
Janus
goulmurash
Janus
Level 127
God Stats
4W - 4L
1,327 SR
Queue Stats
283W - 257L
1,696 Elo+
Party 2
Ymir
Ymir
thegovman
Ymir
Level 17
God Stats
4W - 7L
1,462 SR
Queue Stats
12W - 20L
1,266 Elo+
Party 2
Hou Yi
Hou Yi
wako88
Hou Yi
Level 24
God Stats
4W - 5L
1,424 SR
Queue Stats
136W - 136L
1,252 Elo+
Party 2
Team Averages
Level 68
1,486 SR
1,441 Elo+

VS

Team Averages
Level 86
1,467 SR
1,516 Elo+
Jormungandr
Jormungandr
CynicalReality
Jormungandr
Level 122
God Stats
0W - 2L
1,336 SR
Queue Stats
83W - 70L
1,556 Elo+
Party 1
Danzaburou
Danzaburou
Dumoi
Danzaburou
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
RabootKing
Gilgamesh
Level 139
God Stats
3W - 6L
1,247 SR
Queue Stats
119W - 123L
1,574 Elo+
Party 1
Da Ji
Da Ji
TinieKing
Da Ji
Level 6
God Stats
0W - 1L
1,750 SR
Queue Stats
4W - 5L
1,450 Elo+
Party 1
Sol
Sol
WhatNoFoodIG
Sol
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 31L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ElChichaii
Gilgamesh
8
3 / 0 / 0
4,509
752
3,126
5,147
1,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
Telriel
Cu Chulainn
7
0 / 0 / 2
4,137
690
1,139
2,815
874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Janus
7
0 / 0 / 0
3,688
615
1,089
1,631
266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
3
0 / 1 / 0
3,143
524
304
2,124
596
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hou Yi
wako88
Hou Yi
5
0 / 0 / 0
3,219
537
384
1,010
277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CynicalReality
Jormungandr
6
0 / 3 / 0
3,695
616
2,068
4,424
2,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
Dumoi
Danzaburou
6
0 / 0 / 0
3,884
647
880
2,679
672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
RabootKing
Gilgamesh
6
1 / 0 / 0
3,714
619
188
1,561
663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Da Ji
TinieKing
Da Ji
3
0 / 0 / 0
2,980
497
0
1,879
328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 0 / 1
3,611
602
1,513
1,170
329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
3
Kills
1
1
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
CynicalReality
Jormungandr
0
3
0
0
L
Danzaburou
Dumoi
Danzaburou
0
0
0
0
W
Gilgamesh
ElChichaii
Gilgamesh
3
0
0
3
L
Gilgamesh
RabootKing
Gilgamesh
1
0
0
1
W
Cu Chulainn
Telriel
Cu Chulainn
0
0
2
1
L
Da Ji
TinieKing
Da Ji
0
0
0
0
L
0
0
1
0.5
W
Janus
0
0
0
0
W
Ymir
0
1
0
0
W
Hou Yi
wako88
Hou Yi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,042
Damage
4,649
12,727
Taken
11,713
3,629
Mitigated
4,856
6,257
Healing
4,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
CynicalReality
Jormungandr
2,068
916
0
1,040
4,424
2,864
0
0
4,424
13,552
0
L
Danzaburou
Dumoi
Danzaburou
880
268
0
1,259
2,679
672
156
937
1,590
0
11,600
W
Gilgamesh
ElChichaii
Gilgamesh
3,126
1,229
0
2,844
5,147
1,616
0
1,884
3,088
0
17,439
L
Gilgamesh
RabootKing
Gilgamesh
188
0
0
912
1,561
663
0
0
1,561
0
11,314
W
Cu Chulainn
Telriel
Cu Chulainn
1,139
204
0
2,218
2,815
874
0
9
2,806
0
20,460
L
Da Ji
TinieKing
Da Ji
0
0
0
472
1,879
328
0
0
1,879
0
4,446
L
1,513
682
0
771
1,170
329
0
304
866
12,970
1,693
W
Janus
1,089
31
0
672
1,631
266
0
0
1,631
11,853
0
W
Ymir
304
136
0
0
2,124
596
0
909
1,190
4,856
0
W
Hou Yi
wako88
Hou Yi
384
142
0
523
1,010
277
0
498
512
0
8,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,696
Gold Earned
17,884
148
Minions Killed
125
0
Camps Cleared
0
501,730
Distance Traveled
530,830
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
3,695
616
31
5
0
113,291
0
L
Danzaburou
3,884
647
24
4
0
98,809
1
W
Gilgamesh
4,509
752
35
6
0
114,951
0
L
Gilgamesh
3,714
619
31
5
0
124,019
1
W
Cu Chulainn
4,137
690
60
10
0
133,588
0
L
Da Ji
2,980
497
11
2
0
85,823
0
L
Sol
3,611
602
28
5
0
108,888
2
W
Janus
3,688
615
25
4
0
114,778
0
W
Ymir
3,143
524
8
1
0
73,660
0
W
Hou Yi
3,219
537
20
3
0
64,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role