Player Matchup

Geb
Geb
ElasticLeech
Geb
Level 160
God Stats
5W - 3L
1,752 SR
Queue Stats
426W - 305L
1,608 Elo+
Party 1
Chaac
Chaac
Griffwin
Chaac
Level 159
God Stats
3W - 2L
1,713 SR
Queue Stats
502W - 321L
1,662 Elo+
Party 1
Sol
Sol
Sognatore
Sol
Level 128
God Stats
29W - 22L
1,770 SR
Queue Stats
1,277W - 1,278L
1,536 Elo+
Solo
Terra
Terra
TheKros
Terra
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
flashxabz
Janus
Level 158
God Stats
3W - 3L
1,654 SR
Queue Stats
288W - 184L
1,670 Elo+
Party 1
Team Averages
Level 146
1,678 SR
1,595 Elo+

VS

Team Averages
Level 121
1,551 SR
1,495 Elo+
Agni
Agni
Moophins
Agni
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,250 Elo+
Party 2
Gilgamesh
Gilgamesh
PrimalSteel
Gilgamesh
Level 87
God Stats
2W - 3L
1,649 SR
Queue Stats
332W - 325L
1,543 Elo+
Solo
King Arthur
King Arthur
Rhaitekk
King Arthur
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 29L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
SyroV
Guan Yu
Level 159
God Stats
10W - 7L
1,440 SR
Queue Stats
776W - 627L
1,585 Elo+
Solo
Rama
Rama
Zylwa
Rama
Level 108
God Stats
2W - 2L
1,667 SR
Queue Stats
256W - 262L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 17
9,005
901
3,274
9,788
8,794
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chaac
Griffwin
Chaac
16
11 / 2 / 15
9,841
984
14,904
14,876
18,524
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 1 / 19
9,403
940
14,421
13,623
7,810
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Terra
TheKros
Terra
16
2 / 2 / 23
8,887
889
7,693
11,940
13,497
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Janus
flashxabz
Janus
15
6 / 2 / 12
9,330
933
9,573
7,448
4,427
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
14
2 / 5 / 3
7,872
787
17,836
7,896
3,093
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
PrimalSteel
Gilgamesh
14
2 / 6 / 3
8,828
883
10,128
15,599
16,054
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
Rhaitekk
King Arthur
12
0 / 7 / 3
7,052
705
1,260
10,239
7,362
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
SyroV
Guan Yu
13
1 / 5 / 5
7,684
768
4,590
13,162
16,492
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rama
Zylwa
Rama
14
3 / 4 / 4
8,158
816
10,711
9,874
4,783
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
26
27
Kills
8
8
Deaths
27
86
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
1
17
11.5
W
Chaac
Griffwin
Chaac
11
2
15
9.25
L
Agni
2
5
3
0.7
L
Gilgamesh
PrimalSteel
Gilgamesh
2
6
3
0.58
L
King Arthur
Rhaitekk
King Arthur
0
7
3
0.21
W
5
1
19
14.5
L
Guan Yu
SyroV
Guan Yu
1
5
5
0.7
W
Terra
TheKros
Terra
2
2
23
6.75
L
Rama
Zylwa
Rama
3
4
4
1.25
W
Janus
flashxabz
Janus
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,865
Damage
44,525
57,675
Taken
56,770
53,052
Mitigated
47,784
29,141
Healing
14,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,274
697
41
1,439
9,788
8,794
249
4,165
5,477
6,104
0
W
Chaac
Griffwin
Chaac
14,904
2,954
3,374
5,348
14,876
18,524
1,263
4,263
10,445
303
21,244
L
Agni
17,836
1,748
877
994
7,896
3,093
483
4,767
3,129
32,003
0
L
Gilgamesh
PrimalSteel
Gilgamesh
10,128
1,606
743
1,127
15,599
16,054
135
9,289
6,310
0
17,164
L
King Arthur
Rhaitekk
King Arthur
1,260
177
414
0
10,239
7,362
0
7,652
2,587
0
2,468
W
14,421
2,381
1,895
4,208
13,623
7,810
1,424
3,054
10,333
28,240
0
L
Guan Yu
SyroV
Guan Yu
4,590
262
4,436
3,223
13,162
16,492
164
8,202
4,960
0
10,926
W
Terra
TheKros
Terra
7,693
717
8,317
3,751
11,940
13,497
468
4,682
7,077
15,537
0
L
Rama
Zylwa
Rama
10,711
7,484
27
2,201
9,874
4,783
1,160
5,354
4,520
0
19,386
W
Janus
flashxabz
Janus
9,573
96
84
684
7,448
4,427
1,091
905
6,507
33,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,466
Gold Earned
39,594
106
Minions Killed
84
0
Camps Cleared
0
967,691
Distance Traveled
752,439
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,005
901
2
0
0
185,285
1
W
Chaac
9,841
984
11
1
0
187,082
0
L
Agni
7,872
787
29
3
0
165,845
0
L
Gilgamesh
8,828
883
15
2
0
146,012
1
L
King Arthur
7,052
705
3
0
0
135,912
0
W
Sol
9,403
940
22
2
0
212,403
0
L
Guan Yu
7,684
768
13
1
0
165,160
4
W
Terra
8,887
889
15
2
0
205,322
6
L
Rama
8,158
816
24
2
0
139,510
4
W
Janus
9,330
933
56
6
0
177,599
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role