Player Matchup

Cerberus
Cerberus
Platinum II
Chronozone
Cerberus
Platinum II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Guan Yu
Guan Yu
Platinum II
MoeDaGreat
Guan Yu
Platinum II
Level 149
God Stats
8W - 5L
1,742 SR
Queue Stats
38W - 31L
2,067 MMR
Party 2
Hachiman
Hachiman
Platinum III
MoeFeeds
Hachiman
Platinum III
Level 53
God Stats
40W - 17L
1,827 SR
Queue Stats
47W - 21L
1,972 MMR
Party 2
Nemesis
Nemesis
Platinum IV
PinkRuntZ
Nemesis
Platinum IV
Level 35
God Stats
2W - 0L
1,743 SR
Queue Stats
30W - 12L
1,973 MMR
Solo
Janus
Janus
Diamond V
Pαto
Janus
Diamond V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Team Averages
Platinum II
Platinum II
Average Tier
Level 108
1,662 SR
1,802 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 152
1,603 SR
1,700 MMR
Anhur
Anhur
Platinum II
DLek
Anhur
Platinum II
Level 147
God Stats
10W - 7L
1,777 SR
Queue Stats
147W - 132L
2,015 MMR
Solo
Sobek
Sobek
Platinum III
Platzerim
Sobek
Platinum III
Level 132
God Stats
14W - 11L
1,737 SR
Queue Stats
40W - 30L
1,985 MMR
Party 3
Amaterasu
Amaterasu
Platinum III
Psykensis
Amaterasu
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Discordia
Discordia
Diamond V
TheChakasxD
Discordia
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hercules
Hercules
Diamond V
William3107
Hercules
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Chronozone
Cerberus
19
4 / 1 / 4
12,351
618
12,017
16,624
18,393
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Guan Yu
MoeDaGreat
Guan Yu
17
6 / 2 / 7
11,193
560
10,195
15,232
13,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
MoeFeeds
Hachiman
19
4 / 1 / 10
11,993
600
12,705
18,253
6,577
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
PinkRuntZ
Nemesis
20
10 / 1 / 7
12,631
632
14,828
14,704
8,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Janus
Pαto
Janus
19
1 / 1 / 10
12,200
610
8,611
9,589
3,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
SetApolloAthenaTiamat

VS

Bans
TsukuyomiFenrirRatatoskrCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DLek
Anhur
15
1 / 7 / 3
9,456
473
8,487
13,640
3,756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
Platzerim
Sobek
11
0 / 4 / 5
7,800
390
4,662
12,002
8,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Amaterasu
Psykensis
Amaterasu
15
0 / 4 / 4
8,581
429
7,840
19,913
8,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Discordia
TheChakasxD
Discordia
15
2 / 5 / 2
9,341
467
7,377
9,547
2,570
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
William3107
Hercules
17
3 / 5 / 0
10,423
521
10,637
19,733
15,084
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
20
25
Kills
6
6
Deaths
25
38
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Chronozone
Cerberus
4
1
4
6
L
Anhur
DLek
Anhur
1
7
3
0.36
W
Guan Yu
MoeDaGreat
Guan Yu
6
2
7
4.75
W
Hachiman
MoeFeeds
Hachiman
4
1
10
9
W
Nemesis
PinkRuntZ
Nemesis
10
1
7
13.5
L
Sobek
Platzerim
Sobek
0
4
5
0.63
L
Amaterasu
Psykensis
Amaterasu
0
4
4
0.5
W
Janus
Pαto
Janus
1
1
10
6
L
Discordia
TheChakasxD
Discordia
2
5
2
0.6
L
Hercules
William3107
Hercules
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,356
Damage
39,003
74,402
Taken
74,835
50,607
Mitigated
38,005
34,424
Healing
19,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Chronozone
Cerberus
12,017
1,107
0
7,127
16,624
18,393
675
3,063
13,561
81,640
0
L
Anhur
DLek
Anhur
8,487
3,576
0
2,341
13,640
3,756
0
1,791
11,849
0
56,464
W
Guan Yu
MoeDaGreat
Guan Yu
10,195
1,420
967
3,795
15,232
13,381
420
3,892
11,340
0
39,459
W
Hachiman
MoeFeeds
Hachiman
12,705
7,846
0
12,585
18,253
6,577
4,579
2,767
15,486
0
107,613
W
Nemesis
PinkRuntZ
Nemesis
14,828
8,128
0
6,786
14,704
8,675
465
1,447
13,257
0
93,118
L
Sobek
Platzerim
Sobek
4,662
427
0
3,730
12,002
8,201
0
3,739
8,263
17,776
0
L
Amaterasu
Psykensis
Amaterasu
7,840
2,891
0
7,171
19,913
8,394
200
4,933
14,803
0
58,286
W
Janus
Pαto
Janus
8,611
377
477
2,687
9,589
3,581
1,139
2,626
6,963
107,697
0
L
Discordia
TheChakasxD
Discordia
7,377
492
0
186
9,547
2,570
0
2,080
7,467
76,109
0
L
Hercules
William3107
Hercules
10,637
3,623
0
6,123
19,733
15,084
0
7,615
11,825
0
68,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,368
Gold Earned
45,601
737
Minions Killed
568
0
Camps Cleared
0
2,220,373
Distance Traveled
1,959,095
29
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,351
618
185
9
0
422,838
7
L
Anhur
9,456
473
131
7
0
332,712
5
W
Guan Yu
11,193
560
58
3
0
459,231
3
W
Hachiman
11,993
600
137
7
0
391,364
6
W
Nemesis
12,631
632
138
7
0
503,288
4
L
Sobek
7,800
390
26
1
0
407,547
14
L
Amaterasu
8,581
429
111
6
0
453,154
9
W
Janus
12,200
610
219
11
0
443,652
9
L
Discordia
9,341
467
153
8
0
359,131
4
L
Hercules
10,423
521
147
7
0
406,551
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role