Player Matchup

Cerberus
Cerberus
Esmitson97
Cerberus
Level 36
God Stats
7W - 6L
1,609 SR
Queue Stats
126W - 150L
1,305 Elo+
Solo
Chernobog
Chernobog
Futuresnoow
Chernobog
Level 28
God Stats
5W - 3L
1,733 SR
Queue Stats
138W - 117L
1,450 Elo+
Party 1
Janus
Janus
MarioBro0613
Janus
Level 107
God Stats
14W - 12L
1,652 SR
Queue Stats
203W - 170L
1,540 Elo+
Party 1
Serqet
Serqet
MildMags
Serqet
Level 26
God Stats
11W - 7L
1,652 SR
Queue Stats
120W - 127L
1,482 Elo+
Party 1
Gilgamesh
Gilgamesh
x Emrakul
Gilgamesh
Level 108
God Stats
4W - 5L
1,445 SR
Queue Stats
10W - 11L
1,451 Elo+
Party 1
Team Averages
Level 61
1,618 SR
1,446 Elo+

VS

Team Averages
Level 63
1,601 SR
1,475 Elo+
Hades
Hades
BushyCell
Hades
Level 38
God Stats
4W - 4L
1,544 SR
Queue Stats
146W - 206L
1,411 Elo+
Party 2
Anhur
Anhur
CtrlError
Anhur
Level 86
God Stats
26W - 31L
1,649 SR
Queue Stats
283W - 272L
1,539 Elo+
Solo
Ao Kuang
Ao Kuang
LynnAshira
Ao Kuang
Level 68
God Stats
1W - 1L
1,713 SR
Queue Stats
67W - 97L
1,443 Elo+
Party 2
Bacchus
Bacchus
wanyewest85
Bacchus
Level 105
God Stats
39W - 37L
1,597 SR
Queue Stats
476W - 540L
1,482 Elo+
Party 3
Gilgamesh
Gilgamesh
wayner65
Gilgamesh
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Esmitson97
Cerberus
19
7 / 1 / 21
14,150
544
11,297
19,188
18,896
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
Futuresnoow
Chernobog
20
9 / 8 / 16
14,945
575
19,295
28,268
9,793
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
9 / 6 / 12
14,625
563
17,539
15,839
6,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Serqet
MildMags
Serqet
19
9 / 5 / 17
14,209
547
14,693
23,438
16,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
x Emrakul
Gilgamesh
20
14 / 2 / 11
16,225
624
24,671
28,243
18,899
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
BushyCell
Hades
16
2 / 12 / 6
11,179
430
14,021
25,236
12,481
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
CtrlError
Anhur
19
8 / 7 / 7
12,673
487
21,103
23,972
8,686
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ao Kuang
LynnAshira
Ao Kuang
18
8 / 12 / 3
13,018
501
19,106
25,957
9,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bacchus
wanyewest85
Bacchus
17
2 / 8 / 12
11,946
459
12,050
20,498
23,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
wayner65
Gilgamesh
17
1 / 9 / 3
10,470
403
5,327
22,888
17,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
52
48
Kills
21
22
Deaths
48
77
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hades
BushyCell
Hades
2
12
6
0.42
L
Anhur
CtrlError
Anhur
8
7
7
1.64
W
Cerberus
Esmitson97
Cerberus
7
1
21
17.5
W
Chernobog
Futuresnoow
Chernobog
9
8
16
2.13
L
Ao Kuang
LynnAshira
Ao Kuang
8
12
3
0.79
W
9
6
12
2.5
W
Serqet
MildMags
Serqet
9
5
17
3.5
L
Bacchus
wanyewest85
Bacchus
2
8
12
1
L
Gilgamesh
wayner65
Gilgamesh
1
9
3
0.28
W
Gilgamesh
x Emrakul
Gilgamesh
14
2
11
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,495
Damage
71,607
114,976
Taken
118,551
70,947
Mitigated
70,853
38,820
Healing
28,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
BushyCell
Hades
14,021
964
305
6,079
25,236
12,481
219
8,408
15,093
53,720
0
L
Anhur
CtrlError
Anhur
21,103
11,719
0
9,389
23,972
8,686
717
4,354
18,958
0
98,293
W
Cerberus
Esmitson97
Cerberus
11,297
57
0
6,747
19,188
18,896
308
8,027
11,161
50,595
0
W
Chernobog
Futuresnoow
Chernobog
19,295
13,834
0
11,192
28,268
9,793
2,298
12,835
15,433
0
91,309
L
Ao Kuang
LynnAshira
Ao Kuang
19,106
5,485
0
6,180
25,957
9,063
593
4,896
20,015
67,258
0
W
17,539
1,637
108
4,005
15,839
6,413
1,361
8,804
7,035
89,490
0
W
Serqet
MildMags
Serqet
14,693
1,350
0
7,107
23,438
16,946
0
9,471
13,967
0
83,995
L
Bacchus
wanyewest85
Bacchus
12,050
859
0
3,190
20,498
23,066
301
7,339
12,312
43,440
0
L
Gilgamesh
wayner65
Gilgamesh
5,327
852
0
3,215
22,888
17,557
0
3,012
18,998
1,110
48,302
W
Gilgamesh
x Emrakul
Gilgamesh
24,671
6,972
0
9,661
28,243
18,899
5,047
10,437
17,806
0
110,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,154
Gold Earned
59,286
611
Minions Killed
403
0
Camps Cleared
0
2,495,106
Distance Traveled
1,998,251
27
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
11,179
430
77
3
0
413,028
0
L
Anhur
12,673
487
117
5
0
400,725
4
W
Cerberus
14,150
544
98
4
0
503,167
10
W
Chernobog
14,945
575
122
5
0
475,757
3
L
Ao Kuang
13,018
501
77
3
0
377,172
1
W
Janus
14,625
563
137
5
0
443,879
5
W
Serqet
14,209
547
120
5
0
562,375
6
L
Bacchus
11,946
459
56
2
0
478,815
3
L
Gilgamesh
10,470
403
76
3
0
328,511
2
W
Gilgamesh
16,225
624
134
5
0
509,928
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role