Player Matchup

Camazotz
Camazotz
Axhzri
Camazotz
Level 47
God Stats
6W - 4L
1,320 SR
Queue Stats
54W - 64L
1,427 Elo+
Party 1
Nemesis
Nemesis
CheekyChimp8
Nemesis
Level 26
God Stats
0W - 2L
1,699 SR
Queue Stats
25W - 40L
1,401 Elo+
Party 1
Cupid
Cupid
JakerJaker
Cupid
Level 29
God Stats
0W - 4L
1,348 SR
Queue Stats
37W - 47L
1,424 Elo+
Party 1
Olorun
Olorun
StaticGridlock
Olorun
Level 44
God Stats
2W - 3L
1,203 SR
Queue Stats
47W - 57L
1,415 Elo+
Party 1
Artio
Artio
WearyFoal9621
Artio
Level 62
God Stats
1W - 6L
1,357 SR
Queue Stats
65W - 80L
1,410 Elo+
Party 1
Team Averages
Level 42
1,385 SR
1,415 Elo+

VS

Team Averages
Level 49
1,548 SR
1,461 Elo+
Medusa
Medusa
Dr_RiDeJong
Medusa
Level 56
God Stats
79W - 68L
1,548 SR
Queue Stats
184W - 176L
1,482 Elo+
Party 2
Hades
Hades
Looneydroid54
Hades
Level 39
God Stats
3W - 3L
1,500 SR
Queue Stats
195W - 192L
1,469 Elo+
Solo
Arachne
Arachne
SancTuary_Flooo
Arachne
Level 74
God Stats
65W - 57L
1,532 SR
Queue Stats
142W - 152L
1,457 Elo+
Party 3
Ao Kuang
Ao Kuang
oP4Mo
Ao Kuang
Level 46
God Stats
15W - 11L
1,509 SR
Queue Stats
47W - 57L
1,422 Elo+
Party 3
Ares
Ares
talkingdread1011
Ares
Level 29
God Stats
14W - 6L
1,649 SR
Queue Stats
84W - 87L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Axhzri
Camazotz
11
1 / 3 / 0
7,152
511
4,614
7,939
2,758
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
CheekyChimp8
Nemesis
10
1 / 4 / 0
6,109
436
2,799
9,184
3,474
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cupid
10
0 / 5 / 2
6,027
431
3,151
8,925
2,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 4 / 0
7,194
514
7,405
10,044
3,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 4 / 1
6,620
473
4,042
14,810
9,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
10 / 0 / 2
8,415
601
12,746
4,215
2,173
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
2 / 0 / 1
8,100
579
4,196
9,836
4,615
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
6 / 0 / 0
8,948
639
8,044
8,475
4,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
oP4Mo
Ao Kuang
12
0 / 1 / 3
7,046
503
2,515
6,238
1,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
2 / 2 / 8
7,651
547
7,305
10,342
8,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
3
Kills
20
20
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Camazotz
Axhzri
Camazotz
1
3
0
0.33
L
Nemesis
CheekyChimp8
Nemesis
1
4
0
0.25
W
Medusa
10
0
2
11
L
Cupid
0
5
2
0.2
W
2
0
1
2.5
W
6
0
0
6
L
0
4
0
0
L
1
4
1
0.38
W
Ao Kuang
oP4Mo
Ao Kuang
0
1
3
1.5
W
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,011
Damage
34,806
50,902
Taken
39,106
21,947
Mitigated
21,544
16,188
Healing
15,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
Axhzri
Camazotz
4,614
776
0
2,625
7,939
2,758
105
2,429
5,510
0
33,436
L
Nemesis
CheekyChimp8
Nemesis
2,799
1,200
0
1,118
9,184
3,474
50
451
8,733
0
32,936
W
Medusa
12,746
5,529
0
793
4,215
2,173
1,045
1,282
2,933
0
56,746
L
Cupid
3,151
1,784
472
2,413
8,925
2,356
108
2,006
6,919
0
34,187
W
4,196
518
0
7,225
9,836
4,615
920
6,397
3,439
46,909
0
W
8,044
4,792
0
3,829
8,475
4,606
244
291
8,184
0
75,955
L
7,405
3,082
66
3,963
10,044
3,720
1,204
4,724
5,320
46,558
0
L
4,042
276
876
4,655
14,810
9,639
0
4,406
10,404
16,822
0
W
Ao Kuang
oP4Mo
Ao Kuang
2,515
794
171
2,107
6,238
1,933
856
0
6,238
25,916
0
W
7,305
152
0
1,116
10,342
8,217
419
3,477
6,865
23,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,102
Gold Earned
40,160
329
Minions Killed
397
0
Camps Cleared
0
1,271,431
Distance Traveled
1,380,842
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
7,152
511
74
5
0
276,955
3
L
Nemesis
6,109
436
56
4
0
278,958
0
W
Medusa
8,415
601
85
6
0
268,061
4
L
Cupid
6,027
431
70
5
0
195,198
1
W
Hades
8,100
579
97
7
0
237,680
5
W
Arachne
8,948
639
140
10
0
315,031
1
L
Olorun
7,194
514
95
7
0
241,476
1
L
Artio
6,620
473
34
2
0
278,844
1
W
Ao Kuang
7,046
503
48
3
0
292,872
2
W
Ares
7,651
547
27
2
0
267,198
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role