Player Matchup

Eset
Eset
CorvusXX64
Eset
Level 48
God Stats
9W - 2L
1,654 SR
Queue Stats
462W - 448L
1,402 Elo+
Solo
Horus
Horus
FoxyTorryn
Horus
Level 114
God Stats
15W - 15L
1,620 SR
Queue Stats
230W - 242L
1,438 Elo+
Party 2
Mercury
Mercury
IIIMATEIII
Mercury
Level 105
God Stats
23W - 21L
1,461 SR
Queue Stats
617W - 618L
1,437 Elo+
Solo
Neith
Neith
NoKoalafications
Neith
Level 117
God Stats
12W - 11L
1,423 SR
Queue Stats
46W - 30L
1,427 Elo+
Party 2
Kukulkan
Kukulkan
crisloko804
Kukulkan
Level 68
God Stats
16W - 16L
1,484 SR
Queue Stats
251W - 279L
1,427 Elo+
Solo
Team Averages
Level 90
1,528 SR
1,426 Elo+

VS

Team Averages
Level 59
1,447 SR
1,395 Elo+
Medusa
Medusa
Emyun
Medusa
Level 45
God Stats
1W - 3L
1,472 SR
Queue Stats
6W - 10L
1,513 Elo+
Party 1
Sylvanus
Sylvanus
EnragedFlames
Sylvanus
Level 55
God Stats
1W - 3L
1,366 SR
Queue Stats
63W - 67L
1,464 Elo+
Solo
Ymir
Ymir
Kirixakure
Ymir
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 28L
1,237 Elo+
Party 1
Awilix
Awilix
QUEEN RAPT0R
Awilix
Level 108
God Stats
6W - 9L
1,327 SR
Queue Stats
42W - 66L
1,398 Elo+
Solo
Kuzenbo
Kuzenbo
sl optomus
Kuzenbo
Level 46
God Stats
6W - 5L
1,571 SR
Queue Stats
49W - 64L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 2
5,754
523
3,142
4,202
1,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
9
2 / 1 / 1
5,780
525
3,787
6,122
3,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mercury
IIIMATEIII
Mercury
12
3 / 0 / 3
7,098
645
2,993
4,849
1,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
2 / 0 / 2
5,555
505
5,238
4,816
1,420
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
crisloko804
Kukulkan
11
2 / 1 / 0
7,123
648
4,038
5,960
2,146
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Emyun
Medusa
7
0 / 4 / 1
4,551
414
3,740
7,655
1,539
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
EnragedFlames
Sylvanus
8
0 / 0 / 1
4,986
453
1,118
4,423
1,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 1 / 0
4,619
420
2,687
6,092
2,071
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
8
2 / 3 / 0
5,241
476
2,292
7,116
1,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kuzenbo
sl optomus
Kuzenbo
10
1 / 1 / 0
6,121
556
4,520
8,672
6,108
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
9
Kills
4
4
Deaths
9
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
2
2
0.5
L
Medusa
Emyun
Medusa
0
4
1
0.13
L
Sylvanus
EnragedFlames
Sylvanus
0
0
1
0.5
W
Horus
2
1
1
2.5
W
Mercury
IIIMATEIII
Mercury
3
0
3
4.5
L
1
1
0
1
W
2
0
2
3
L
Awilix
2
3
0
0.67
W
Kukulkan
crisloko804
Kukulkan
2
1
0
2
L
Kuzenbo
sl optomus
Kuzenbo
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,198
Damage
14,357
25,949
Taken
33,958
10,565
Mitigated
13,292
8,951
Healing
9,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,142
248
0
285
4,202
1,268
278
896
3,306
28,185
0
L
Medusa
Emyun
Medusa
3,740
1,617
0
1,311
7,655
1,539
504
0
7,655
0
19,339
L
Sylvanus
EnragedFlames
Sylvanus
1,118
510
0
1,588
4,423
1,682
0
1,985
2,438
15,822
2,811
W
Horus
3,787
2,330
1,679
2,985
6,122
3,951
0
2,101
4,021
0
14,297
W
Mercury
IIIMATEIII
Mercury
2,993
1,276
0
100
4,849
1,780
0
91
4,758
0
46,145
L
2,687
467
0
2,065
6,092
2,071
0
0
6,092
14,404
0
W
5,238
2,506
333
2,255
4,816
1,420
0
627
4,189
0
28,998
L
Awilix
2,292
662
147
2,470
7,116
1,892
0
1,709
5,407
0
21,042
W
Kukulkan
crisloko804
Kukulkan
4,038
388
0
1,314
5,960
2,146
272
4,520
1,440
36,963
0
L
Kuzenbo
sl optomus
Kuzenbo
4,520
1,151
0
1,540
8,672
6,108
0
3,486
5,186
22,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,310
Gold Earned
25,518
316
Minions Killed
184
0
Camps Cleared
0
962,544
Distance Traveled
976,145
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
5,754
523
58
5
0
186,494
4
L
Medusa
4,551
414
32
3
0
171,035
0
L
Sylvanus
4,986
453
44
4
0
169,302
2
W
Horus
5,780
525
21
2
0
212,390
5
W
Mercury
7,098
645
91
8
0
221,055
3
L
Ymir
4,619
420
21
2
0
199,218
2
W
Neith
5,555
505
61
6
0
170,154
1
L
Awilix
5,241
476
43
4
0
229,974
3
W
Kukulkan
7,123
648
85
8
0
172,451
2
L
Kuzenbo
6,121
556
44
4
0
206,616
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role