Player Matchup

Yemoja
Yemoja
Everloks
Yemoja
Level 127
God Stats
2W - 1L
1,352 SR
Queue Stats
483W - 512L
1,473 Elo+
Solo
Izanami
Izanami
Extremes03
Izanami
Level 134
God Stats
2W - 0L
1,823 SR
Queue Stats
6W - 5L
1,401 Elo+
Solo
Awilix
Awilix
TheOrcaBelly
Awilix
Level 119
God Stats
36W - 42L
1,459 SR
Queue Stats
221W - 218L
1,486 Elo+
Solo
Ra
Ra
bruberg7722
Ra
Level 86
God Stats
16W - 17L
1,540 SR
Queue Stats
626W - 660L
1,470 Elo+
Solo
Guan Yu
Guan Yu
niekthehandyman
Guan Yu
Level 67
God Stats
3W - 2L
1,811 SR
Queue Stats
223W - 168L
1,524 Elo+
Solo
Team Averages
Level 107
1,597 SR
1,471 Elo+

VS

Team Averages
Level 80
1,490 SR
1,467 Elo+
Nemesis
Nemesis
Aiimy
Nemesis
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,373 Elo+
Solo
Gilgamesh
Gilgamesh
OnyxCerberus29
Gilgamesh
Level 46
God Stats
6W - 7L
1,555 SR
Queue Stats
282W - 301L
1,461 Elo+
Solo
Janus
Janus
Z4MagicZ
Janus
Level 92
God Stats
6W - 4L
1,512 SR
Queue Stats
200W - 200L
1,504 Elo+
Solo
Xing Tian
Xing Tian
dannagger
Xing Tian
Level 104
God Stats
1W - 2L
1,595 SR
Queue Stats
156W - 158L
1,498 Elo+
Solo
Ullr
Ullr
danxhkh
Ullr
Level 73
God Stats
21W - 33L
1,287 SR
Queue Stats
700W - 756L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Everloks
Yemoja
9
0 / 1 / 7
5,903
590
1,240
6,331
2,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Izanami
Extremes03
Izanami
12
5 / 0 / 2
6,917
692
8,101
5,469
1,649
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Awilix
10
4 / 1 / 4
6,086
609
5,996
6,043
1,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
4 / 0 / 4
6,191
619
3,955
5,581
1,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
8 / 2 / 1
7,538
754
6,927
9,268
6,971
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aiimy
Nemesis
9
3 / 4 / 1
5,673
567
3,466
7,494
2,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
OnyxCerberus29
Gilgamesh
9
0 / 7 / 2
5,097
510
5,376
8,918
2,601
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Janus
Z4MagicZ
Janus
9
0 / 3 / 1
4,911
491
4,084
3,923
1,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Xing Tian
dannagger
Xing Tian
7
1 / 2 / 2
5,121
512
2,611
9,066
3,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ullr
danxhkh
Ullr
7
0 / 5 / 0
4,522
452
1,702
6,636
1,238
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
21
Kills
4
4
Deaths
21
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Aiimy
Nemesis
3
4
1
0.88
W
Yemoja
Everloks
Yemoja
0
1
7
3.5
W
Izanami
Extremes03
Izanami
5
0
2
6
L
Gilgamesh
OnyxCerberus29
Gilgamesh
0
7
2
0.14
W
Awilix
4
1
4
6
L
Janus
Z4MagicZ
Janus
0
3
1
0.17
W
4
0
4
6
L
Xing Tian
dannagger
Xing Tian
1
2
2
1
L
Ullr
danxhkh
Ullr
0
5
0
0
W
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,219
Damage
17,239
32,692
Taken
36,037
15,073
Mitigated
10,442
14,256
Healing
6,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Aiimy
Nemesis
3,466
1,368
0
2,765
7,494
2,088
0
1,282
6,212
0
17,008
W
Yemoja
Everloks
Yemoja
1,240
264
879
2,682
6,331
2,948
303
1,696
4,483
16,286
0
W
Izanami
Extremes03
Izanami
8,101
5,936
0
1,851
5,469
1,649
163
943
4,526
0
53,820
L
Gilgamesh
OnyxCerberus29
Gilgamesh
5,376
1,687
0
643
8,918
2,601
0
462
8,456
0
25,941
W
Awilix
5,996
1,640
0
374
6,043
1,880
387
1,357
4,534
0
30,426
L
Janus
Z4MagicZ
Janus
4,084
90
0
720
3,923
1,090
0
1,891
2,032
31,799
0
W
3,955
513
1,496
3,064
5,581
1,625
506
2,087
3,330
31,163
0
L
Xing Tian
dannagger
Xing Tian
2,611
125
0
2,117
9,066
3,425
0
1,334
7,732
7,251
0
L
Ullr
danxhkh
Ullr
1,702
588
0
580
6,636
1,238
0
226
6,410
0
18,353
W
6,927
1,580
277
3,633
9,268
6,971
440
144
9,124
0
35,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,635
Gold Earned
25,324
320
Minions Killed
211
0
Camps Cleared
0
980,489
Distance Traveled
915,816
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,673
567
38
4
0
195,877
4
W
Yemoja
5,903
590
29
3
0
179,221
3
W
Izanami
6,917
692
98
10
0
184,931
2
L
Gilgamesh
5,097
510
52
5
0
179,834
0
W
Awilix
6,086
609
56
6
0
217,746
1
L
Janus
4,911
491
71
7
0
176,781
2
W
Ra
6,191
619
59
6
0
208,445
0
L
Xing Tian
5,121
512
16
2
0
196,466
4
L
Ullr
4,522
452
34
3
0
166,858
0
W
Guan Yu
7,538
754
78
8
0
190,146
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role