Player Matchup

Ra
Ra
DmitriyDuke
Ra
Level 59
God Stats
12W - 22L
1,380 SR
Queue Stats
109W - 153L
1,360 Elo+
Solo
Nu Wa
Nu Wa
Jtuli
Nu Wa
Level 58
God Stats
25W - 26L
1,489 SR
Queue Stats
57W - 54L
1,334 Elo+
Party 2
Gilgamesh
Gilgamesh
MiamiDam
Gilgamesh
Level 23
God Stats
1W - 5L
1,871 SR
Queue Stats
54W - 69L
1,256 Elo+
Party 2
Anubis
Anubis
Xenfeild
Anubis
Level 16
God Stats
7W - 10L
1,702 SR
Queue Stats
7W - 13L
1,334 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Zorg33
Kumbhakarna
Level 16
God Stats
1W - 4L
1,571 SR
Queue Stats
3W - 14L
1,334 Elo+
Party 2
Team Averages
Level 34
1,603 SR
1,324 Elo+

VS

Team Averages
Level 44
1,476 SR
1,445 Elo+
Kuzenbo
Kuzenbo
Handsome21237
Kuzenbo
Level 28
God Stats
6W - 5L
1,453 SR
Queue Stats
70W - 52L
1,396 Elo+
Solo
Merlin
Merlin
KNL-Gilly
Merlin
Level 63
God Stats
23W - 17L
1,562 SR
Queue Stats
85W - 77L
1,443 Elo+
Solo
Xbalanque
Xbalanque
Mirodav
Xbalanque
Level 89
God Stats
1W - 1L
1,609 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Discordia
Discordia
Zxnxkx
Discordia
Level 22
God Stats
1W - 1L
1,307 SR
Queue Stats
57W - 74L
1,388 Elo+
Solo
Loki
Loki
СэрПоллыйРыцарь
Loki
Level 17
God Stats
1W - 1L
1,449 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 0
9,579
639
5,620
12,241
4,876
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
Jtuli
Nu Wa
20
7 / 2 / 3
13,717
914
20,810
11,782
4,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gilgamesh
MiamiDam
Gilgamesh
16
2 / 8 / 5
10,913
728
9,398
20,454
12,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
Xenfeild
Anubis
16
0 / 10 / 1
9,109
607
6,691
14,376
7,791
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
Zorg33
Kumbhakarna
15
0 / 7 / 2
8,787
586
535
18,309
10,116
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
18
4 / 2 / 20
12,973
865
10,787
19,633
29,782
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
KNL-Gilly
Merlin
19
4 / 1 / 12
11,815
788
13,705
11,128
5,992
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Mirodav
Xbalanque
19
7 / 3 / 10
12,017
801
12,896
12,487
5,020
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Zxnxkx
Discordia
20
14 / 3 / 9
13,652
910
24,407
12,882
4,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 2 / 9
11,104
740
6,145
10,067
3,882
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
95
11
Kills
35
35
Deaths
11
11
Assists
60
Player
Kills
Deaths
Assists
KDA
L
2
8
0
0.25
W
Kuzenbo
4
2
20
7
L
Nu Wa
Jtuli
Nu Wa
7
2
3
4.25
W
Merlin
KNL-Gilly
Merlin
4
1
12
10
L
Gilgamesh
MiamiDam
Gilgamesh
2
8
5
0.56
W
Xbalanque
Mirodav
Xbalanque
7
3
10
4
L
Anubis
Xenfeild
Anubis
0
10
1
0.05
L
Kumbhakarna
Zorg33
Kumbhakarna
0
7
2
0.14
W
Discordia
Zxnxkx
Discordia
14
3
9
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,054
Damage
67,940
77,162
Taken
66,197
39,505
Mitigated
49,153
8,635
Healing
9,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,620
120
1,175
1,867
12,241
4,876
165
8,756
3,179
29,600
0
W
Kuzenbo
10,787
4,007
0
3,450
19,633
29,782
663
7,599
11,541
25,499
0
L
Nu Wa
Jtuli
Nu Wa
20,810
4,718
0
1,415
11,782
4,663
1,720
6,564
5,148
59,702
0
W
Merlin
KNL-Gilly
Merlin
13,705
367
256
1,846
11,128
5,992
476
5,214
5,486
67,341
0
L
Gilgamesh
MiamiDam
Gilgamesh
9,398
1,463
0
1,865
20,454
12,059
850
14,265
5,777
2,905
24,577
W
Xbalanque
Mirodav
Xbalanque
12,896
7,782
0
1,240
12,487
5,020
3,355
6,361
5,728
0
54,689
L
Anubis
Xenfeild
Anubis
6,691
520
0
1,489
14,376
7,791
0
5,707
8,619
26,636
0
L
Kumbhakarna
Zorg33
Kumbhakarna
535
61
0
824
18,309
10,116
314
12,285
5,540
10,738
0
W
Discordia
Zxnxkx
Discordia
24,407
2,958
0
2,545
12,882
4,477
3,087
8,711
3,787
54,805
0
W
6,145
2,751
0
588
10,067
3,882
198
5,962
3,686
0
17,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,105
Gold Earned
61,561
279
Minions Killed
358
5
Camps Cleared
10
1,173,617
Distance Traveled
1,370,833
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,579
639
59
4
0
212,918
2
W
Kuzenbo
12,973
865
25
2
0
287,531
4
L
Nu Wa
13,717
914
90
6
3
295,550
0
W
Merlin
11,815
788
125
8
5
259,767
3
L
Gilgamesh
10,913
728
37
2
2
243,545
0
W
Xbalanque
12,017
801
90
6
2
285,476
2
L
Anubis
9,109
607
70
5
0
172,094
0
L
Kumbhakarna
8,787
586
23
2
0
249,510
0
W
Discordia
13,652
910
97
6
1
247,089
4
W
Loki
11,104
740
21
1
2
290,970
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role