Player Matchup

Fenrir
Fenrir
Capitainowar
Fenrir
Level 29
God Stats
4W - 6L
1,500 SR
Queue Stats
34W - 54L
1,458 Elo+
Party 2
Janus
Janus
Cedax77
Janus
Level 26
God Stats
5W - 5L
1,668 SR
Queue Stats
135W - 141L
1,537 Elo+
Solo
Terra
Terra
GHeadHunterzG
Terra
Level 22
God Stats
3W - 6L
1,430 SR
Queue Stats
23W - 28L
1,436 Elo+
Solo
Cabrakan
Cabrakan
GreigorII
Cabrakan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
phidipoo
Heimdallr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,589 Elo+
Solo
Team Averages
Level 24
1,519 SR
1,504 Elo+

VS

Team Averages
Level 44
1,631 SR
1,463 Elo+
Ymir
Ymir
BM757
Ymir
Level 6
God Stats
6W - 5L
1,754 SR
Queue Stats
8W - 10L
1,529 Elo+
Party 3
Arachne
Arachne
Carapaced
Arachne
Level 154
God Stats
0W - 1L
1,655 SR
Queue Stats
14W - 23L
1,421 Elo+
Party 3
Izanami
Izanami
Huyvjopehorosho
Izanami
Level 25
God Stats
8W - 7L
1,655 SR
Queue Stats
29W - 29L
1,378 Elo+
Party 1
Ullr
Ullr
JebaacCieSzmatoo
Ullr
Level 8
God Stats
32W - 20L
1,625 SR
Queue Stats
32W - 20L
1,580 Elo+
Solo
Hel
Hel
VolcharkinGame
Hel
Level 26
God Stats
14W - 13L
1,464 SR
Queue Stats
30W - 28L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
2 / 3 / 4
7,485
535
3,256
9,864
3,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
Cedax77
Janus
14
1 / 2 / 4
8,461
604
6,743
6,162
2,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 2 / 10
7,870
562
7,423
10,098
9,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cabrakan
GreigorII
Cabrakan
14
2 / 4 / 4
8,681
620
5,981
8,082
8,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
phidipoo
Heimdallr
14
11 / 1 / 3
8,908
636
11,608
9,676
4,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BM757
Ymir
8
0 / 5 / 3
5,701
407
3,163
10,179
5,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
Carapaced
Arachne
13
3 / 4 / 1
7,554
540
4,179
12,839
4,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 5 / 2
7,132
509
4,356
9,725
2,326
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
7 / 2 / 0
8,337
596
8,875
8,866
3,125
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
0 / 3 / 2
6,179
441
4,022
8,696
2,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
19
Kills
12
12
Deaths
19
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ymir
BM757
Ymir
0
5
3
0.3
W
Fenrir
2
3
4
1.33
L
Arachne
Carapaced
Arachne
3
4
1
0.88
W
Janus
Cedax77
Janus
1
2
4
1.5
W
3
2
10
4
W
Cabrakan
GreigorII
Cabrakan
2
4
4
1
L
2
5
2
0.6
L
7
2
0
3.5
L
0
3
2
0.33
W
Heimdallr
phidipoo
Heimdallr
11
1
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,011
Damage
24,595
43,882
Taken
50,305
28,070
Mitigated
17,997
20,198
Healing
17,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
BM757
Ymir
3,163
795
0
413
10,179
5,493
0
2,767
7,412
10,924
0
W
Fenrir
3,256
839
0
4,994
9,864
3,681
962
1,092
8,772
0
32,463
L
Arachne
Carapaced
Arachne
4,179
2,584
0
5,123
12,839
4,327
0
3,884
8,730
0
41,739
W
Janus
Cedax77
Janus
6,743
304
0
1,887
6,162
2,171
444
2,016
4,146
54,546
0
W
7,423
1,126
2,429
4,137
10,098
9,313
150
2,199
7,899
22,645
0
W
Cabrakan
GreigorII
Cabrakan
5,981
1,177
0
2,482
8,082
8,659
382
0
8,082
40,985
0
L
4,356
2,560
0
2,050
9,725
2,326
0
3,381
6,344
0
34,184
L
8,875
5,257
0
3,561
8,866
3,125
712
4,844
3,682
0
44,128
L
4,022
330
1,729
4,321
8,696
2,726
0
4,472
3,990
29,803
0
W
Heimdallr
phidipoo
Heimdallr
11,608
7,210
0
4,269
9,676
4,246
1,396
1,878
7,798
0
63,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,405
Gold Earned
34,903
412
Minions Killed
323
0
Camps Cleared
0
1,273,127
Distance Traveled
1,282,885
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,701
407
21
2
0
328,619
2
W
Fenrir
7,485
535
68
5
0
266,779
3
L
Arachne
7,554
540
84
6
0
268,505
0
W
Janus
8,461
604
122
9
0
256,396
3
W
Terra
7,870
562
33
2
0
279,817
4
W
Cabrakan
8,681
620
103
7
0
236,184
0
L
Izanami
7,132
509
66
5
0
246,607
0
L
Ullr
8,337
596
91
7
0
177,953
1
L
Hel
6,179
441
61
4
0
261,201
0
W
Heimdallr
8,908
636
86
6
0
233,951
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role