Player Matchup

Heimdallr
Heimdallr
Gilninho77
Heimdallr
Level 12
God Stats
1W - 6L
1,244 SR
Queue Stats
3W - 13L
1,216 Elo+
Party 2
Bellona
Bellona
GucciGnome
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,496 Elo+
Party 1
Khepri
Khepri
RainbowTotte
Khepri
Level 15
God Stats
2W - 2L
1,718 SR
Queue Stats
15W - 15L
1,438 Elo+
Party 1
Nemesis
Nemesis
Teoninho77
Nemesis
Level 24
God Stats
7W - 7L
1,429 SR
Queue Stats
20W - 20L
1,234 Elo+
Party 2
Odin
Odin
jyllpo
Odin
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 12
1,478 SR
1,377 Elo+

VS

Team Averages
Level 26
1,592 SR
1,438 Elo+
Skadi
Skadi
FeRnaNDmiNE
Skadi
Level 23
God Stats
5W - 1L
1,730 SR
Queue Stats
53W - 45L
1,362 Elo+
Solo
Olorun
Olorun
MicroNezy
Olorun
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 10L
1,495 Elo+
Party 3
Cthulhu
Cthulhu
Novichok148
Cthulhu
Level 28
God Stats
9W - 16L
1,540 SR
Queue Stats
90W - 139L
1,335 Elo+
Solo
Apollo
Apollo
Pefyx
Apollo
Level 29
God Stats
5W - 3L
1,689 SR
Queue Stats
33W - 28L
1,497 Elo+
Party 3
Gilgamesh
Gilgamesh
TimmyTovenaar
Gilgamesh
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Gilninho77
Heimdallr
6
3 / 3 / 1
4,447
556
2,711
3,147
1,419
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
GucciGnome
Bellona
8
2 / 4 / 0
4,681
585
2,596
5,838
3,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
5
0 / 4 / 3
3,955
494
1,953
5,232
2,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Teoninho77
Nemesis
2
0 / 1 / 1
3,317
415
335
1,077
205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Odin
jyllpo
Odin
7
4 / 5 / 1
4,469
559
3,119
5,159
3,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 1
5,647
706
2,256
2,934
974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Olorun
MicroNezy
Olorun
7
5 / 4 / 3
5,186
648
3,557
4,068
1,156
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
Novichok148
Cthulhu
7
1 / 1 / 6
5,005
626
1,667
5,341
2,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
Pefyx
Apollo
9
6 / 2 / 2
5,668
709
4,258
3,830
1,049
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
TimmyTovenaar
Gilgamesh
8
3 / 1 / 2
5,376
672
1,751
4,800
2,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
9
Kills
17
17
Deaths
9
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
L
Heimdallr
Gilninho77
Heimdallr
3
3
1
1.17
L
Bellona
GucciGnome
Bellona
2
4
0
0.5
W
Olorun
MicroNezy
Olorun
5
4
3
1.63
W
Cthulhu
Novichok148
Cthulhu
1
1
6
4
W
Apollo
Pefyx
Apollo
6
2
2
3.5
L
Khepri
0
4
3
0.38
L
Nemesis
Teoninho77
Nemesis
0
1
1
0.5
W
Gilgamesh
TimmyTovenaar
Gilgamesh
3
1
2
4
L
Odin
jyllpo
Odin
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,714
Damage
13,489
20,453
Taken
20,973
10,966
Mitigated
7,611
1,613
Healing
4,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,256
1,156
0
876
2,934
974
1,120
0
2,934
0
26,624
L
Heimdallr
Gilninho77
Heimdallr
2,711
734
0
0
3,147
1,419
0
424
2,723
0
13,494
L
Bellona
GucciGnome
Bellona
2,596
905
0
388
5,838
3,920
0
475
5,363
0
14,418
W
Olorun
MicroNezy
Olorun
3,557
2,338
138
664
4,068
1,156
0
567
3,401
9,175
0
W
Cthulhu
Novichok148
Cthulhu
1,667
243
0
970
5,341
2,237
0
378
4,898
14,484
0
W
Apollo
Pefyx
Apollo
4,258
2,455
0
92
3,830
1,049
294
436
3,394
0
22,230
L
Khepri
1,953
331
0
1,072
5,232
2,319
0
1,782
3,450
7,667
0
L
Nemesis
Teoninho77
Nemesis
335
163
0
0
1,077
205
0
186
891
0
4,290
W
Gilgamesh
TimmyTovenaar
Gilgamesh
1,751
761
0
2,206
4,800
2,195
0
572
4,228
0
21,435
L
Odin
jyllpo
Odin
3,119
1,882
0
153
5,159
3,103
0
2,357
2,802
0
8,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,869
Gold Earned
26,882
87
Minions Killed
198
0
Camps Cleared
0
596,744
Distance Traveled
766,789
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,647
706
55
7
0
149,353
2
L
Heimdallr
4,447
556
21
3
0
130,131
1
L
Bellona
4,681
585
28
4
0
162,412
0
W
Olorun
5,186
648
22
3
0
104,484
0
W
Cthulhu
5,005
626
22
3
0
153,423
2
W
Apollo
5,668
709
50
6
0
199,345
1
L
Khepri
3,955
494
11
1
0
154,703
1
L
Nemesis
3,317
415
9
1
0
31,542
0
W
Gilgamesh
5,376
672
49
6
0
160,184
1
L
Odin
4,469
559
18
2
0
117,956
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role