Player Matchup

Izanami
Izanami
Jofry01
Izanami
Level 106
God Stats
6W - 9L
1,475 SR
Queue Stats
98W - 101L
1,497 Elo+
Party 1
Aphrodite
Aphrodite
Jonacc__
Aphrodite
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 37L
1,490 Elo+
Party 1
Gilgamesh
Gilgamesh
bonsi359
Gilgamesh
Level 88
God Stats
5W - 2L
1,787 SR
Queue Stats
48W - 58L
1,500 Elo+
Party 1
Team Averages
Level 88
1,587 SR
1,496 Elo+

VS

Team Averages
Level 24
1,572 SR
1,399 Elo+
He Bo
He Bo
SniperKiler23
He Bo
Level 17
God Stats
1W - 1L
1,646 SR
Queue Stats
1W - 2L
1,632 Elo+
Solo
Medusa
Medusa
cmsll69
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,422 Elo+
Solo
Cabrakan
Cabrakan
stepan_zenit
Cabrakan
Level 49
God Stats
7W - 5L
1,571 SR
Queue Stats
106W - 119L
1,144 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jofry01
Izanami
12
7 / 1 / 8
8,666
867
7,545
8,278
2,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Jonacc__
Aphrodite
11
3 / 1 / 13
8,006
801
5,409
5,722
2,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
bonsi359
Gilgamesh
12
6 / 1 / 9
8,286
829
7,237
11,114
4,886
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 1
7,497
750
5,836
7,988
2,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
cmsll69
Medusa
11
1 / 2 / 2
7,209
721
8,933
7,105
2,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cabrakan
stepan_zenit
Cabrakan
8
0 / 7 / 2
6,618
662
3,759
9,803
5,843
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
16
Kills
3
3
Deaths
16
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
Jofry01
Izanami
7
1
8
11
W
Aphrodite
Jonacc__
Aphrodite
3
1
13
9.5
L
2
7
1
0.36
W
Gilgamesh
bonsi359
Gilgamesh
6
1
9
10.5
L
Medusa
cmsll69
Medusa
1
2
2
1
L
Cabrakan
stepan_zenit
Cabrakan
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,191
Damage
18,528
25,114
Taken
24,896
10,136
Mitigated
10,435
12,096
Healing
3,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Jofry01
Izanami
7,545
5,112
0
2,904
8,278
2,755
1,212
3,583
4,695
0
39,707
W
Aphrodite
Jonacc__
Aphrodite
5,409
659
3,889
3,815
5,722
2,495
144
2,639
3,083
20,138
0
L
5,836
263
270
1,079
7,988
2,348
0
1,766
6,033
21,621
0
W
Gilgamesh
bonsi359
Gilgamesh
7,237
2,206
0
1,488
11,114
4,886
115
3,432
7,682
0
22,154
L
Medusa
cmsll69
Medusa
8,933
1,916
0
1,578
7,105
2,244
0
799
6,226
0
34,299
L
Cabrakan
stepan_zenit
Cabrakan
3,759
270
0
533
9,803
5,843
0
2,374
7,155
14,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,958
Gold Earned
21,324
142
Minions Killed
106
0
Camps Cleared
0
602,074
Distance Traveled
506,743
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,666
867
78
8
0
189,084
1
W
Aphrodite
8,006
801
46
5
0
204,762
0
L
He Bo
7,497
750
44
4
0
153,832
2
W
Gilgamesh
8,286
829
18
2
0
208,228
1
L
Medusa
7,209
721
47
5
0
199,569
2
L
Cabrakan
6,618
662
15
2
0
153,342
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role