Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Caterpeller
Thor
Level 103
God Stats
1W - 7L
1,334 SR
Queue Stats
339W - 371L
1,463 Elo+
Solo
Kali
Kali
HULKforlife
Kali
Level 158
God Stats
1W - 2L
1,868 SR
Queue Stats
270W - 278L
1,431 Elo+
Solo
Merlin
Merlin
JacobNyx666
Merlin
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,543 Elo+
Solo
Tiamat
Tiamat
NemsisSoulz
Tiamat
Level 64
God Stats
0W - 2L
1,306 SR
Queue Stats
33W - 36L
1,522 Elo+
Solo
Team Averages
Level 118
1,502 SR
1,492 Elo+

VS

Team Averages
Level 105
1,362 SR
1,468 Elo+
Xing Tian
Xing Tian
BoomerBoy372
Xing Tian
Level 66
God Stats
2W - 2L
1,475 SR
Queue Stats
66W - 72L
1,503 Elo+
Solo
Eset
Eset
Erismelda
Eset
Level 94
God Stats
4W - 3L
1,397 SR
Queue Stats
191W - 208L
1,421 Elo+
Party 1
Bastet
Bastet
HNGRYFATPANDA99
Bastet
Level 112
God Stats
2W - 6L
1,061 SR
Queue Stats
385W - 408L
1,468 Elo+
Solo
Hun Batz
Hun Batz
notbound
Hun Batz
Level 107
God Stats
2W - 0L
1,739 SR
Queue Stats
171W - 176L
1,451 Elo+
Party 1
Zhong Kui
Zhong Kui
the beast 815
Zhong Kui
Level 148
God Stats
3W - 7L
1,137 SR
Queue Stats
421W - 444L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
20
9 / 6 / 17
19,757
732
18,575
26,051
11,150
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
3 / 14 / 10
15,541
576
11,756
29,994
13,100
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
8 / 13 / 11
18,320
679
20,737
39,098
19,549
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
20
3 / 13 / 13
16,380
607
22,674
27,310
9,756
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiamat
20
14 / 7 / 15
20,902
774
37,950
30,593
22,245
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BoomerBoy372
Xing Tian
2
0 / 0 / 0
7,504
278
0
0
0
Eset
20
17 / 8 / 21
20,729
768
37,187
26,388
10,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
12 / 9 / 14
18,519
686
26,196
28,176
15,512
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hun Batz
notbound
Hun Batz
20
5 / 9 / 23
17,205
637
21,799
32,144
20,334
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
the beast 815
Zhong Kui
20
19 / 11 / 19
22,655
839
47,516
49,936
42,714
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
130
37
Kills
53
53
Deaths
37
66
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
9
6
17
2.92
W
Xing Tian
BoomerBoy372
Xing Tian
0
0
0
0
L
3
14
10
0.57
W
Eset
17
8
21
3.44
W
12
9
14
2.11
L
8
13
11
1.04
L
Merlin
3
13
13
0.73
L
Tiamat
14
7
15
3.07
W
Hun Batz
notbound
Hun Batz
5
9
23
1.83
W
Zhong Kui
the beast 815
Zhong Kui
19
11
19
2.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,692
Damage
132,698
153,046
Taken
136,644
75,800
Mitigated
88,979
54,473
Healing
56,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
18,575
12,980
5,495
10,562
26,051
11,150
3,933
16,453
9,598
0
55,510
W
Xing Tian
BoomerBoy372
Xing Tian
0
0
0
0
0
0
0
0
0
0
0
L
11,756
3,405
1,185
2,800
29,994
13,100
568
15,936
14,058
0
30,253
W
Eset
37,187
1,176
6,420
7,344
26,388
10,419
786
14,850
11,538
90,610
0
W
26,196
6,852
2,099
2,487
28,176
15,512
1,580
14,410
13,691
0
53,534
L
20,737
10,888
623
12,828
39,098
19,549
2,321
18,786
20,312
0
43,921
L
Merlin
22,674
1,180
1,545
2,429
27,310
9,756
1,228
15,947
11,363
49,414
0
L
Tiamat
37,950
3,558
3,394
13,612
30,593
22,245
98
17,581
13,012
73,227
0
W
Hun Batz
notbound
Hun Batz
21,799
7,389
3,433
9,042
32,144
20,334
3,546
10,035
22,059
0
55,058
W
Zhong Kui
the beast 815
Zhong Kui
47,516
5,338
3,035
22,152
49,936
42,714
252
21,329
28,557
99,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

90,900
Gold Earned
86,612
287
Minions Killed
328
0
Camps Cleared
0
2,038,751
Distance Traveled
1,664,040
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
19,757
732
75
3
0
472,336
0
W
Xing Tian
7,504
278
0
0
0
0
0
L
Thor
15,541
576
44
2
0
368,805
0
W
Eset
20,729
768
108
4
0
435,545
0
W
Bastet
18,519
686
52
2
0
439,731
1
L
Kali
18,320
679
38
1
0
344,431
0
L
Merlin
16,380
607
57
2
0
363,289
0
L
Tiamat
20,902
774
73
3
0
489,890
1
W
Hun Batz
17,205
637
52
2
0
453,418
0
W
Zhong Kui
22,655
839
116
4
0
335,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role