Player Matchup

Pele
Pele
Hylianahh
Pele
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
LuciusSeverus
Neith
Level 21
God Stats
2W - 0L
1,817 SR
Queue Stats
6W - 1L
1,712 Elo+
Solo
Ares
Ares
Opeu
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,430 Elo+
Solo
Scylla
Scylla
SoraAG
Scylla
Level 6
God Stats
8W - 6L
1,413 SR
Queue Stats
8W - 9L
1,283 Elo+
Party 2
Bellona
Bellona
XJose_NightmareX
Bellona
Level 118
God Stats
4W - 1L
1,716 SR
Queue Stats
193W - 147L
1,567 Elo+
Party 2
Team Averages
Level 35
1,589 SR
1,498 Elo+

VS

Team Averages
Level 23
1,502 SR
1,476 Elo+
Fafnir
Fafnir
Baikal121
Fafnir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,311 Elo+
Solo
Guan Yu
Guan Yu
HippieInvade
Guan Yu
Level 9
God Stats
1W - 2L
1,512 SR
Queue Stats
32W - 39L
1,436 Elo+
Party 1
Merlin
Merlin
Kastrofies
Merlin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 37L
1,402 Elo+
Party 1
Thor
Thor
UssL33t
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,719 Elo+
Party 3
Xbalanque
Xbalanque
Vitas4Itas
Xbalanque
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 90L
1,514 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
14
9 / 0 / 6
8,563
571
6,356
10,202
3,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
7 / 2 / 2
7,501
500
9,592
7,913
2,787
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
Opeu
Ares
11
2 / 2 / 8
6,668
445
3,888
6,795
5,379
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
SoraAG
Scylla
14
5 / 0 / 6
8,124
542
5,800
4,840
1,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
5 / 0 / 7
9,318
621
8,773
10,296
8,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Baikal121
Fafnir
9
0 / 7 / 2
5,517
368
4,793
12,438
7,032
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Guan Yu
HippieInvade
Guan Yu
9
0 / 7 / 0
5,579
372
4,304
9,921
7,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
Kastrofies
Merlin
10
0 / 7 / 0
6,192
413
4,018
8,392
2,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
UssL33t
Thor
11
3 / 3 / 1
7,002
467
3,878
9,670
3,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
Vitas4Itas
Xbalanque
11
1 / 4 / 1
6,478
432
4,867
8,105
2,345
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
8
28
Kills
4
4
Deaths
28
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Baikal121
Fafnir
0
7
2
0.14
L
Guan Yu
HippieInvade
Guan Yu
0
7
0
0
W
Pele
9
0
6
12
L
Merlin
Kastrofies
Merlin
0
7
0
0
W
7
2
2
4
W
Ares
Opeu
Ares
2
2
8
3
W
Scylla
SoraAG
Scylla
5
0
6
8
L
Thor
UssL33t
Thor
3
3
1
1.17
L
Xbalanque
Vitas4Itas
Xbalanque
1
4
1
0.38
W
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,409
Damage
21,860
40,046
Taken
48,526
22,204
Mitigated
22,723
11,594
Healing
8,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Baikal121
Fafnir
4,793
1,282
0
1,716
12,438
7,032
74
4,293
8,057
18,038
0
L
Guan Yu
HippieInvade
Guan Yu
4,304
601
75
1,288
9,921
7,859
0
385
9,528
0
20,849
W
Pele
6,356
2,855
0
1,313
10,202
3,533
0
1,353
8,732
0
53,742
L
Merlin
Kastrofies
Merlin
4,018
629
0
616
8,392
2,440
0
1,219
7,067
25,640
0
W
9,592
5,658
314
3,905
7,913
2,787
687
1,551
6,309
0
49,123
W
Ares
Opeu
Ares
3,888
548
0
990
6,795
5,379
46
2,321
4,421
13,159
0
W
Scylla
SoraAG
Scylla
5,800
916
0
455
4,840
1,592
600
1,437
3,207
41,106
0
L
Thor
UssL33t
Thor
3,878
620
0
3,276
9,670
3,047
0
1,818
7,815
0
31,242
L
Xbalanque
Vitas4Itas
Xbalanque
4,867
2,528
0
1,283
8,105
2,345
392
1,734
6,371
0
32,984
W
8,773
3,100
0
4,617
10,296
8,913
1,579
1,643
8,191
0
61,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,174
Gold Earned
30,768
399
Minions Killed
236
0
Camps Cleared
0
1,373,674
Distance Traveled
1,197,324
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,517
368
27
2
0
241,205
2
L
Guan Yu
5,579
372
35
2
0
257,580
2
W
Pele
8,563
571
94
6
0
328,972
6
L
Merlin
6,192
413
54
4
0
223,403
2
W
Neith
7,501
500
77
5
0
233,845
0
W
Ares
6,668
445
21
1
0
272,713
5
W
Scylla
8,124
542
79
5
0
279,571
0
L
Thor
7,002
467
66
4
0
249,818
1
L
Xbalanque
6,478
432
54
4
0
225,318
0
W
Bellona
9,318
621
128
9
0
258,573
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role