Player Matchup

Gilgamesh
Gilgamesh
CampanellaJ
Gilgamesh
Level 127
God Stats
4W - 4L
1,354 SR
Queue Stats
267W - 348L
1,401 Elo+
Solo
Da Ji
Da Ji
DonThroWins
Da Ji
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
98W - 43L
1,901 Elo+
Solo
Bacchus
Bacchus
Glockiani
Bacchus
Level 125
God Stats
1W - 0L
1,497 SR
Queue Stats
21W - 16L
1,535 Elo+
Solo
Team Averages
Level 87
1,450 SR
1,612 Elo+

VS

Team Averages
Level 29
1,368 SR
1,400 Elo+
Ganesha
Ganesha
JackSawAnd11513
Ganesha
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,313 Elo+
Solo
Ymir
Ymir
Jakson87-jakson_
Ymir
Level 5
God Stats
0W - 1L
1,264 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Neith
Neith
beyoncegamer
Neith
Level 77
God Stats
6W - 5L
1,339 SR
Queue Stats
66W - 81L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CampanellaJ
Gilgamesh
10
5 / 2 / 12
9,137
761
6,744
5,804
2,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
14 / 1 / 9
10,410
868
13,657
8,318
2,814
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bacchus
Glockiani
Bacchus
12
7 / 0 / 15
9,616
801
8,066
7,119
4,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 9 / 3
7,067
589
2,045
14,157
8,970
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
1 / 14 / 2
7,389
616
1,665
17,048
7,815
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
1 / 4 / 1
7,445
620
3,823
4,994
1,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
8
26
Kills
2
3
Deaths
27
36
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CampanellaJ
Gilgamesh
5
2
12
5.5
W
14
1
9
18.5
W
Bacchus
Glockiani
Bacchus
7
0
15
14.5
L
0
9
3
0.17
L
1
14
2
0.14
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,467
Damage
7,533
21,241
Taken
36,199
9,657
Mitigated
18,403
1,876
Healing
636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CampanellaJ
Gilgamesh
6,744
3,175
0
1,244
5,804
2,596
432
1,443
4,361
0
20,278
W
13,657
4,991
0
245
8,318
2,814
1,003
1,144
6,509
0
31,716
W
Bacchus
Glockiani
Bacchus
8,066
643
0
387
7,119
4,247
156
1,263
5,856
21,657
0
L
2,045
753
0
0
14,157
8,970
0
1,527
12,418
10,014
0
L
1,665
1,523
0
0
17,048
7,815
0
5,101
11,467
5,566
0
L
3,823
921
0
636
4,994
1,618
0
942
3,926
0
10,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,163
Gold Earned
21,901
89
Minions Killed
32
0
Camps Cleared
0
497,175
Distance Traveled
484,544
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,137
761
22
2
0
143,346
1
W
Da Ji
10,410
868
42
4
0
176,350
4
W
Bacchus
9,616
801
25
2
0
177,479
0
L
Ganesha
7,067
589
3
0
0
171,124
0
L
Ymir
7,389
616
12
1
0
179,149
0
L
Neith
7,445
620
17
1
0
134,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role