Player Matchup

Yemoja
Yemoja
Depy99
Yemoja
Level 3
God Stats
2W - 0L
1,720 SR
Queue Stats
2W - 2L
1,486 Elo+
Party 1
Izanami
Izanami
Duckyoi
Izanami
Level 8
God Stats
2W - 0L
1,720 SR
Queue Stats
2W - 2L
1,486 Elo+
Party 1
Hun Batz
Hun Batz
Sofiee
Hun Batz
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,486 Elo+
Party 1
King Arthur
King Arthur
skipskull
King Arthur
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,486 Elo+
Party 1
Scylla
Scylla
xXJessicaaXx
Scylla
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,486 Elo+
Party 1
Team Averages
Level 27
1,588 SR
1,486 Elo+

VS

Team Averages
Level 18
1,570 SR
1,260 Elo+
Bacchus
Bacchus
Lovexnz
Bacchus
Level 27
God Stats
0W - 2L
1,463 SR
Queue Stats
10W - 15L
1,205 Elo+
Party 2
Apollo
Apollo
PsychoWodzu
Apollo
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,088 Elo+
Solo
Kali
Kali
TFT21
Kali
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
41W - 31L
1,505 Elo+
Solo
Cu Chulainn
Cu Chulainn
s3oodi07
Cu Chulainn
Level 29
God Stats
0W - 1L
1,739 SR
Queue Stats
10W - 13L
1,393 Elo+
Solo
Tiamat
Tiamat
sjkdjj
Tiamat
Level 26
God Stats
0W - 1L
1,651 SR
Queue Stats
8W - 15L
1,108 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Depy99
Yemoja
11
3 / 0 / 17
7,350
490
4,349
7,285
6,681
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Duckyoi
Izanami
12
4 / 4 / 12
8,198
547
6,402
7,637
3,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
Sofiee
Hun Batz
14
4 / 1 / 16
8,518
568
7,936
9,477
3,377
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
skipskull
King Arthur
13
1 / 1 / 2
7,721
515
5,310
7,028
5,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
16
17 / 0 / 3
10,102
673
12,303
3,666
1,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Lovexnz
Bacchus
7
0 / 8 / 3
5,789
386
3,192
12,343
10,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
5
1 / 6 / 1
5,343
356
3,267
6,367
1,637
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kali
TFT21
Kali
15
2 / 1 / 1
8,224
548
5,800
12,807
4,763
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
s3oodi07
Cu Chulainn
8
1 / 6 / 0
6,033
402
3,553
10,992
4,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
sjkdjj
Tiamat
12
2 / 8 / 1
7,340
489
3,268
10,010
5,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
12
29
Kills
6
6
Deaths
29
50
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Depy99
Yemoja
3
0
17
11.5
W
Izanami
Duckyoi
Izanami
4
4
12
2.5
L
Bacchus
Lovexnz
Bacchus
0
8
3
0.19
L
Apollo
1
6
1
0.25
W
Hun Batz
Sofiee
Hun Batz
4
1
16
12
L
Kali
TFT21
Kali
2
1
1
2.5
L
Cu Chulainn
s3oodi07
Cu Chulainn
1
6
0
0.17
L
Tiamat
sjkdjj
Tiamat
2
8
1
0.31
W
King Arthur
skipskull
King Arthur
1
1
2
2
W
Scylla
17
0
3
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,300
Damage
19,080
35,093
Taken
52,519
19,530
Mitigated
26,998
7,841
Healing
10,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Depy99
Yemoja
4,349
1,319
1,176
191
7,285
6,681
662
1,935
5,350
14,320
0
W
Izanami
Duckyoi
Izanami
6,402
4,333
0
769
7,637
3,106
4,188
1,745
5,892
0
43,986
L
Bacchus
Lovexnz
Bacchus
3,192
526
339
1,456
12,343
10,245
0
3,700
8,639
12,262
0
L
Apollo
3,267
1,489
0
0
6,367
1,637
0
2,319
4,044
0
14,432
W
Hun Batz
Sofiee
Hun Batz
7,936
2,052
0
4,149
9,477
3,377
596
1,677
7,800
0
52,477
L
Kali
TFT21
Kali
5,800
2,164
0
6,947
12,807
4,763
0
1,310
11,058
0
54,158
L
Cu Chulainn
s3oodi07
Cu Chulainn
3,553
982
0
522
10,992
4,819
0
3,319
7,521
0
28,550
L
Tiamat
sjkdjj
Tiamat
3,268
0
0
1,084
10,010
5,534
0
5,572
4,180
30,677
0
W
King Arthur
skipskull
King Arthur
5,310
690
0
1,252
7,028
5,029
0
0
7,028
0
39,925
W
Scylla
12,303
1,009
0
304
3,666
1,337
587
1,103
2,563
55,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,889
Gold Earned
32,729
385
Minions Killed
288
0
Camps Cleared
0
1,464,400
Distance Traveled
1,295,210
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,350
490
22
1
0
278,939
4
W
Izanami
8,198
547
90
6
0
262,308
1
L
Bacchus
5,789
386
9
1
0
276,976
6
L
Apollo
5,343
356
27
2
0
201,994
0
W
Hun Batz
8,518
568
87
6
0
347,454
1
L
Kali
8,224
548
119
8
0
260,936
1
L
Cu Chulainn
6,033
402
56
4
0
293,622
1
L
Tiamat
7,340
489
77
5
0
261,682
2
W
King Arthur
7,721
515
81
5
0
293,085
1
W
Scylla
10,102
673
105
7
0
282,614
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role