Player Matchup

King Arthur
King Arthur
Dawnori
King Arthur
Level 21
God Stats
10W - 6L
1,690 SR
Queue Stats
58W - 43L
1,561 Elo+
Solo
Skadi
Skadi
HeqZa
Skadi
Level 24
God Stats
21W - 12L
1,546 SR
Queue Stats
81W - 82L
1,506 Elo+
Solo
Athena
Athena
MechanicalAnima
Athena
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 13L
1,560 Elo+
Solo
Scylla
Scylla
zTahw
Scylla
Level 25
God Stats
1W - 2L
1,415 SR
Queue Stats
178W - 177L
1,281 Elo+
Solo
Poseidon
Poseidon
あsだsdd
Poseidon
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 20
1,530 SR
1,482 Elo+

VS

Team Averages
Level 13
1,459 SR
1,492 Elo+
Kukulkan
Kukulkan
Danilchuk
Kukulkan
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
Kashikuto
Fenrir
Level 23
God Stats
4W - 9L
1,500 SR
Queue Stats
100W - 101L
1,531 Elo+
Solo
Yemoja
Yemoja
Krenyyy
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Odin
Odin
bednyy
Odin
Level 25
God Stats
8W - 6L
1,459 SR
Queue Stats
57W - 63L
1,349 Elo+
Solo
Hachiman
Hachiman
nitsu1987
Hachiman
Level 11
God Stats
2W - 1L
1,335 SR
Queue Stats
13W - 11L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dawnori
King Arthur
17
6 / 1 / 3
10,185
599
8,026
14,623
8,325
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Skadi
HeqZa
Skadi
12
2 / 2 / 1
7,749
456
3,968
6,348
1,905
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 0 / 5
8,787
517
2,285
8,811
5,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
zTahw
Scylla
15
6 / 5 / 2
9,745
573
7,405
7,479
2,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
7 / 3 / 5
10,293
605
14,987
10,226
3,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Danilchuk
Kukulkan
3
0 / 3 / 1
5,163
304
567
1,673
430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fenrir
Kashikuto
Fenrir
13
4 / 6 / 3
8,037
473
5,267
15,970
6,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Krenyyy
Yemoja
11
0 / 5 / 6
6,794
400
4,075
10,379
3,624
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Odin
bednyy
Odin
14
3 / 5 / 1
8,180
481
6,465
13,796
10,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hachiman
nitsu1987
Hachiman
14
2 / 3 / 4
7,948
468
6,779
9,325
2,958
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
24
22
Kills
9
11
Deaths
22
16
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Danilchuk
Kukulkan
0
3
1
0.17
W
King Arthur
Dawnori
King Arthur
6
1
3
7.5
W
Skadi
HeqZa
Skadi
2
2
1
1.25
L
Fenrir
Kashikuto
Fenrir
4
6
3
0.92
L
Yemoja
Krenyyy
Yemoja
0
5
6
0.6
W
1
0
5
3.5
L
Odin
bednyy
Odin
3
5
1
0.7
L
Hachiman
nitsu1987
Hachiman
2
3
4
1.33
W
Scylla
zTahw
Scylla
6
5
2
1.4
W
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,671
Damage
23,153
47,487
Taken
51,143
21,473
Mitigated
23,606
13,200
Healing
12,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Danilchuk
Kukulkan
567
252
0
0
1,673
430
0
736
839
4,605
0
W
King Arthur
Dawnori
King Arthur
8,026
1,620
0
5,719
14,623
8,325
1,253
857
13,377
0
55,982
W
Skadi
HeqZa
Skadi
3,968
1,960
0
1,480
6,348
1,905
716
502
5,846
0
43,606
L
Fenrir
Kashikuto
Fenrir
5,267
1,282
0
5,670
15,970
6,387
0
7,555
8,389
0
40,252
L
Yemoja
Krenyyy
Yemoja
4,075
829
795
53
10,379
3,624
0
6,106
4,187
21,625
0
W
2,285
605
0
4,023
8,811
5,356
418
1,010
7,776
16,302
0
L
Odin
bednyy
Odin
6,465
2,265
0
2,586
13,796
10,207
0
4,437
9,305
0
35,474
L
Hachiman
nitsu1987
Hachiman
6,779
3,098
0
3,665
9,325
2,958
90
5,479
3,746
0
41,086
W
Scylla
zTahw
Scylla
7,405
548
0
0
7,479
2,339
640
1,357
5,974
54,370
0
W
14,987
1,864
0
1,978
10,226
3,548
3,727
818
9,358
78,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,759
Gold Earned
36,122
464
Minions Killed
266
0
Camps Cleared
0
1,516,999
Distance Traveled
1,229,390
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,163
304
8
0
0
73,945
0
W
King Arthur
10,185
599
121
7
0
348,346
4
W
Skadi
7,749
456
88
5
0
236,036
0
L
Fenrir
8,037
473
73
4
0
309,941
4
L
Yemoja
6,794
400
36
2
0
223,670
2
W
Athena
8,787
517
36
2
0
326,598
7
L
Odin
8,180
481
70
4
0
328,092
3
L
Hachiman
7,948
468
79
5
0
293,742
0
W
Scylla
9,745
573
100
6
0
286,650
2
W
Poseidon
10,293
605
119
7
0
319,369
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role