Player Matchup

Aphrodite
Aphrodite
Aurethial
Aphrodite
Level 108
God Stats
2W - 4L
1,300 SR
Queue Stats
159W - 188L
1,535 Elo+
Party 1
Odin
Odin
Cintorn
Odin
Level 97
God Stats
2W - 4L
1,309 SR
Queue Stats
226W - 227L
1,562 Elo+
Solo
Cernunnos
Cernunnos
DirtworthDan
Cernunnos
Level 154
God Stats
1W - 1L
1,760 SR
Queue Stats
156W - 146L
1,577 Elo+
Solo
Merlin
Merlin
Ioki snipes
Merlin
Level 128
God Stats
1W - 1L
1,809 SR
Queue Stats
104W - 118L
1,548 Elo+
Party 1
King Arthur
King Arthur
WarM4chine
King Arthur
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 127
1,535 SR
1,544 Elo+

VS

Team Averages
Level 129
1,580 SR
1,598 Elo+
Chang'e
Chang'e
Sunahme
Chang'e
Level 160
God Stats
3W - 0L
1,500 SR
Queue Stats
370W - 416L
1,608 Elo+
Solo
Tsukuyomi
Tsukuyomi
ThePussGrabber
Tsukuyomi
Level 122
God Stats
1W - 0L
1,728 SR
Queue Stats
20W - 21L
1,572 Elo+
Solo
Xbalanque
Xbalanque
VICTORkROM
Xbalanque
Level 156
God Stats
2W - 1L
1,798 SR
Queue Stats
81W - 78L
1,591 Elo+
Solo
Ares
Ares
macelitoofwar
Ares
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
276W - 218L
1,632 Elo+
Solo
Bacchus
Bacchus
smokefromdabong
Bacchus
Level 120
God Stats
15W - 21L
1,372 SR
Queue Stats
511W - 543L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Aurethial
Aphrodite
16
2 / 4 / 4
9,260
712
10,488
13,052
8,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
Cintorn
Odin
14
1 / 4 / 5
8,125
625
10,711
18,964
18,915
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
DirtworthDan
Cernunnos
17
1 / 2 / 6
9,064
697
20,197
12,547
5,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
16
2 / 3 / 6
9,190
707
22,731
10,164
3,976
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
WarM4chine
King Arthur
16
3 / 4 / 2
8,576
660
15,967
18,207
18,549
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Sunahme
Chang'e
17
2 / 2 / 11
9,906
762
10,529
13,895
10,251
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
ThePussGrabber
Tsukuyomi
16
0 / 3 / 15
9,486
730
16,080
15,316
9,112
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
VICTORkROM
Xbalanque
19
9 / 2 / 7
11,307
870
22,169
20,633
9,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
4 / 2 / 5
9,237
711
8,320
19,387
16,891
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
2 / 2 / 14
9,862
759
10,645
30,269
29,320
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
69
9
Kills
17
17
Deaths
11
23
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Aurethial
Aphrodite
2
4
4
1
L
Odin
Cintorn
Odin
1
4
5
0.88
L
Cernunnos
DirtworthDan
Cernunnos
1
2
6
2
L
Merlin
2
3
6
1.67
W
Chang'e
Sunahme
Chang'e
2
2
11
3.75
W
Tsukuyomi
ThePussGrabber
Tsukuyomi
0
3
15
2.5
W
Xbalanque
VICTORkROM
Xbalanque
9
2
7
6.25
L
King Arthur
WarM4chine
King Arthur
3
4
2
1
W
4
2
5
3.25
W
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,094
Damage
67,743
72,934
Taken
99,500
55,492
Mitigated
74,896
30,454
Healing
64,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Aurethial
Aphrodite
10,488
554
12,097
6,503
13,052
8,323
0
5,027
7,825
15,718
0
L
Odin
Cintorn
Odin
10,711
2,234
649
1,204
18,964
18,915
0
8,313
10,408
0
12,909
L
Cernunnos
DirtworthDan
Cernunnos
20,197
5,974
613
2,040
12,547
5,729
290
4,850
7,572
0
41,605
L
Merlin
22,731
1,193
1,398
1,148
10,164
3,976
0
3,499
6,515
46,963
0
W
Chang'e
Sunahme
Chang'e
10,529
455
15,691
6,250
13,895
10,251
1,003
5,126
8,694
28,139
0
W
Tsukuyomi
ThePussGrabber
Tsukuyomi
16,080
2,654
3,777
4,919
15,316
9,112
1,029
3,741
11,425
0
35,408
W
Xbalanque
VICTORkROM
Xbalanque
22,169
10,353
4,255
7,124
20,633
9,322
2,163
6,481
12,991
0
51,890
L
King Arthur
WarM4chine
King Arthur
15,967
637
2,180
2,622
18,207
18,549
0
7,805
10,161
0
24,281
W
8,320
281
3,175
4,517
19,387
16,891
0
6,638
12,597
11,174
0
W
10,645
1,265
3,122
11,646
30,269
29,320
980
11,233
18,685
14,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,215
Gold Earned
49,798
138
Minions Killed
157
0
Camps Cleared
0
1,193,471
Distance Traveled
1,319,451
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,260
712
16
1
0
266,045
0
L
Odin
8,125
625
5
0
0
250,560
0
L
Cernunnos
9,064
697
50
4
0
205,232
0
L
Merlin
9,190
707
51
4
0
238,953
0
W
Chang'e
9,906
762
45
3
0
258,629
6
W
Tsukuyomi
9,486
730
32
2
0
308,025
3
W
Xbalanque
11,307
870
67
5
0
243,661
3
L
King Arthur
8,576
660
16
1
0
232,681
0
W
Ares
9,237
711
8
1
0
250,689
0
W
Bacchus
9,862
759
5
0
0
258,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role