Player Matchup

Sobek
Sobek
BloodyVenom
Sobek
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,011 Elo+
Party 1
Ymir
Ymir
Eyrkah Ralluq
Ymir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,106 Elo+
Party 1
Sun Wukong
Sun Wukong
SynKvng666
Sun Wukong
Level 5
God Stats
1W - 4L
1,500 SR
Queue Stats
15W - 18L
1,128 Elo+
Party 1
Ares
Ares
VG3_Spanky
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 51L
1,114 Elo+
Party 1
Ra
Ra
brycenem
Ra
Level 15
God Stats
0W - 4L
1,131 SR
Queue Stats
3W - 21L
1,051 Elo+
Solo
Team Averages
Level 14
1,426 SR
1,082 Elo+

VS

Team Averages
Level 20
1,385 SR
1,376 Elo+
Thanatos
Thanatos
AngelTB 507
Thanatos
Level 28
God Stats
2W - 0L
1,307 SR
Queue Stats
2W - 0L
1,650 Elo+
Solo
Cthulhu
Cthulhu
LegendaryOri
Cthulhu
Level 18
God Stats
17W - 28L
1,295 SR
Queue Stats
137W - 156L
1,210 Elo+
Party 2
Poseidon
Poseidon
MrHake
Poseidon
Level 17
God Stats
4W - 4L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Party 2
Nemesis
Nemesis
VicoThicc
Nemesis
Level 16
God Stats
45W - 38L
1,322 SR
Queue Stats
89W - 99L
1,259 Elo+
Party 2
Hel
Hel
xLaKeRz 24x
Hel
Level 23
God Stats
1W - 4L
1,500 SR
Queue Stats
5W - 11L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 7 / 1
11,480
883
5,983
23,427
28,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
0 / 7 / 1
11,553
889
5,721
26,005
20,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
SynKvng666
Sun Wukong
16
1 / 17 / 1
10,815
832
18,623
31,631
28,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
1 / 4 / 2
11,354
873
11,522
21,912
19,528
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

17
1 / 8 / 1
11,213
863
18,117
16,650
5,476
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AngelTB 507
Thanatos
20
18 / 2 / 20
14,392
1,107
27,722
18,644
7,727
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
LegendaryOri
Cthulhu
20
3 / 0 / 33
12,442
957
18,668
11,070
11,983
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Poseidon
MrHake
Poseidon
20
18 / 1 / 18
14,612
1,124
46,457
13,754
5,561
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
VicoThicc
Nemesis
20
3 / 0 / 31
12,527
964
10,931
10,774
4,844
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
1 / 0 / 30
11,854
912
6,335
10,664
4,385
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
175
3
Kills
43
43
Deaths
3
6
Assists
132
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AngelTB 507
Thanatos
18
2
20
14
L
0
7
1
0.07
L
0
7
1
0.07
W
Cthulhu
LegendaryOri
Cthulhu
3
0
33
19.5
W
Poseidon
MrHake
Poseidon
18
1
18
27
L
Sun Wukong
SynKvng666
Sun Wukong
1
17
1
0.09
L
1
4
2
0.5
W
Nemesis
VicoThicc
Nemesis
3
0
31
18.5
L
1
8
1
0.19
W
1
0
30
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,966
Damage
110,113
119,625
Taken
64,906
102,449
Mitigated
34,500
11,061
Healing
33,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AngelTB 507
Thanatos
27,722
12,382
0
13,844
18,644
7,727
0
11,393
6,269
0
36,951
L
5,983
299
0
3,669
23,427
28,421
0
12,454
10,584
34,660
0
L
5,721
1,099
0
1,895
26,005
20,902
0
19,693
5,889
19,756
0
W
Cthulhu
LegendaryOri
Cthulhu
18,668
1,503
412
155
11,070
11,983
0
6,853
4,097
52,305
0
W
Poseidon
MrHake
Poseidon
46,457
10,798
0
1,838
13,754
5,561
0
9,400
4,229
71,205
0
L
Sun Wukong
SynKvng666
Sun Wukong
18,623
3,021
0
3,727
31,631
28,122
0
16,308
14,892
0
35,136
L
11,522
1,234
0
0
21,912
19,528
0
14,287
7,287
29,433
0
W
Nemesis
VicoThicc
Nemesis
10,931
6,566
0
1,177
10,774
4,844
0
7,181
3,468
0
26,676
L
18,117
1,089
503
1,267
16,650
5,476
0
6,957
9,513
42,555
0
W
6,335
2,197
10,655
5,766
10,664
4,385
0
6,516
4,048
14,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,415
Gold Earned
65,827
194
Minions Killed
233
3
Camps Cleared
4
1,002,210
Distance Traveled
1,241,716
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
14,392
1,107
19
1
0
236,405
0
L
Sobek
11,480
883
61
5
0
205,860
0
L
Ymir
11,553
889
30
2
0
177,326
0
W
Cthulhu
12,442
957
75
6
1
269,879
2
W
Poseidon
14,612
1,124
89
7
3
236,366
0
L
Sun Wukong
10,815
832
30
2
1
200,447
0
L
Ares
11,354
873
21
2
1
192,359
0
W
Nemesis
12,527
964
31
2
0
280,254
2
L
Ra
11,213
863
52
4
1
226,218
0
W
Hel
11,854
912
19
1
0
218,812
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role