Player Matchup

Fenrir
Fenrir
BansoDaRuler
Fenrir
Level 89
God Stats
7W - 10L
1,691 SR
Queue Stats
37W - 41L
1,474 Elo+
Party 4
Heimdallr
Heimdallr
BluntsAndRoses
Heimdallr
Level 158
God Stats
1W - 3L
1,349 SR
Queue Stats
226W - 225L
1,591 Elo+
Party 4
Aphrodite
Aphrodite
CMB_Omni
Aphrodite
Level 159
God Stats
96W - 73L
1,628 SR
Queue Stats
194W - 212L
1,477 Elo+
Party 2
Chang'e
Chang'e
MajLraep
Chang'e
Level 149
God Stats
0W - 1L
1,297 SR
Queue Stats
86W - 84L
1,520 Elo+
Party 4
Gilgamesh
Gilgamesh
spicoli4516
Gilgamesh
Level 158
God Stats
21W - 23L
1,517 SR
Queue Stats
608W - 616L
1,488 Elo+
Party 2
Team Averages
Level 143
1,496 SR
1,510 Elo+

VS

Team Averages
Level 98
1,547 SR
1,517 Elo+
Bellona
Bellona
Chung1Lee
Bellona
Level 141
God Stats
104W - 56L
1,646 SR
Queue Stats
408W - 378L
1,503 Elo+
Party 1
Bakasura
Bakasura
Ciscopr
Bakasura
Level 49
God Stats
56W - 39L
1,716 SR
Queue Stats
347W - 276L
1,590 Elo+
Party 1
Olorun
Olorun
Emilio31fcb
Olorun
Level 106
God Stats
2W - 1L
1,442 SR
Queue Stats
291W - 289L
1,536 Elo+
Party 3
Chronos
Chronos
LEGEND_LUCAS
Chronos
Level 88
God Stats
4W - 1L
1,500 SR
Queue Stats
318W - 329L
1,495 Elo+
Party 3
Da Ji
Da Ji
Stormsailin
Da Ji
Level 106
God Stats
4W - 4L
1,429 SR
Queue Stats
307W - 344L
1,460 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
4 / 11 / 4
12,963
447
16,013
29,524
19,150
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heimdallr
BluntsAndRoses
Heimdallr
20
8 / 15 / 2
14,956
516
29,489
32,550
16,914
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Aphrodite
CMB_Omni
Aphrodite
20
1 / 6 / 2
13,553
467
4,697
16,826
15,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
MajLraep
Chang'e
20
4 / 9 / 5
15,258
526
20,787
33,741
13,371
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
spicoli4516
Gilgamesh
19
1 / 6 / 3
12,689
438
13,811
25,197
20,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Chung1Lee
Bellona
6
0 / 1 / 0
8,707
300
701
2,787
1,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bakasura
Ciscopr
Bakasura
20
25 / 4 / 7
19,942
688
35,014
28,313
20,847
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Olorun
20
12 / 6 / 8
16,959
585
31,479
35,385
15,574
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos
LEGEND_LUCAS
Chronos
20
4 / 5 / 10
15,173
523
19,934
28,865
12,316
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

20
6 / 2 / 10
16,134
556
9,821
21,797
18,232
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
82
18
Kills
47
47
Deaths
18
16
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Fenrir
4
11
4
0.55
L
Heimdallr
BluntsAndRoses
Heimdallr
8
15
2
0.6
L
Aphrodite
CMB_Omni
Aphrodite
1
6
2
0.33
W
Bellona
Chung1Lee
Bellona
0
1
0
0
W
Bakasura
Ciscopr
Bakasura
25
4
7
7.13
W
Olorun
12
6
8
2.67
W
Chronos
LEGEND_LUCAS
Chronos
4
5
10
1.8
L
Chang'e
MajLraep
Chang'e
4
9
5
0.72
W
6
2
10
5.5
L
Gilgamesh
spicoli4516
Gilgamesh
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,797
Damage
96,949
137,838
Taken
117,147
85,499
Mitigated
68,102
46,441
Healing
45,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
16,013
2,836
0
6,203
29,524
19,150
162
7,173
20,351
0
81,688
L
Heimdallr
BluntsAndRoses
Heimdallr
29,489
17,520
0
8,237
32,550
16,914
445
12,994
18,231
0
113,377
L
Aphrodite
CMB_Omni
Aphrodite
4,697
645
6,312
7,711
16,826
15,959
0
7,497
8,559
67,777
0
W
Bellona
Chung1Lee
Bellona
701
210
0
1,499
2,787
1,133
0
0
2,587
0
8,345
W
Bakasura
Ciscopr
Bakasura
35,014
23,745
0
8,279
28,313
20,847
3,658
3,913
24,060
0
157,321
W
Olorun
31,479
20,804
645
21,915
35,385
15,574
4,449
9,050
26,073
134,099
0
W
Chronos
LEGEND_LUCAS
Chronos
19,934
10,476
0
10,580
28,865
12,316
2,320
10,233
18,084
119,499
325
L
Chang'e
MajLraep
Chang'e
20,787
1,667
2,947
11,154
33,741
13,371
1,282
16,293
16,616
108,962
0
W
9,821
2,855
0
3,066
21,797
18,232
2,362
1,786
19,848
0
95,545
L
Gilgamesh
spicoli4516
Gilgamesh
13,811
1,542
0
3,877
25,197
20,105
84
10,716
13,326
0
86,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,419
Gold Earned
76,915
718
Minions Killed
823
0
Camps Cleared
0
2,292,054
Distance Traveled
2,445,430
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,963
447
104
4
0
492,682
0
L
Heimdallr
14,956
516
159
5
0
401,915
2
L
Aphrodite
13,553
467
137
5
0
475,156
10
W
Bellona
8,707
300
19
1
0
57,665
1
W
Bakasura
19,942
688
277
10
0
708,881
1
W
Olorun
16,959
585
184
6
0
491,240
1
W
Chronos
15,173
523
172
6
0
567,619
4
L
Chang'e
15,258
526
176
6
0
451,086
0
W
Da Ji
16,134
556
171
6
0
620,025
5
L
Gilgamesh
12,689
438
142
5
0
471,215
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role