Player Matchup

Chang'e
Chang'e
Jdragon47
Chang'e
Level 44
God Stats
3W - 6L
1,564 SR
Queue Stats
21W - 37L
1,366 Elo+
Party 1
Gilgamesh
Gilgamesh
ProjectZbles
Gilgamesh
Level 34
God Stats
4W - 3L
1,331 SR
Queue Stats
23W - 36L
1,366 Elo+
Party 1
Cthulhu
Cthulhu
neonguy96
Cthulhu
Level 56
God Stats
6W - 8L
1,500 SR
Queue Stats
14W - 31L
1,366 Elo+
Party 1
Team Averages
Level 45
1,465 SR
1,366 Elo+

VS

Team Averages
Level 36
1,484 SR
1,390 Elo+
Apollo
Apollo
Klanbo
Apollo
Level 17
God Stats
5W - 11L
1,411 SR
Queue Stats
5W - 17L
1,129 Elo+
Solo
Vamana
Vamana
Zster11
Vamana
Level 23
God Stats
1W - 6L
1,384 SR
Queue Stats
39W - 39L
1,482 Elo+
Party 2
Discordia
Discordia
veggienghetto
Discordia
Level 68
God Stats
10W - 12L
1,657 SR
Queue Stats
298W - 292L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Jdragon47
Chang'e
16
4 / 1 / 11
12,292
647
13,054
14,946
9,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
ProjectZbles
Gilgamesh
17
14 / 1 / 6
14,044
739
22,331
21,625
20,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
neonguy96
Cthulhu
15
2 / 0 / 15
12,928
680
10,338
17,739
23,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Klanbo
Apollo
13
0 / 9 / 1
10,031
528
4,251
15,213
6,202
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vamana
Zster11
Vamana
13
0 / 5 / 2
10,361
545
11,310
23,034
20,556
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Discordia
veggienghetto
Discordia
14
2 / 6 / 0
11,002
579
23,049
12,098
4,038
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
5
20
Kills
2
2
Deaths
20
32
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Jdragon47
Chang'e
4
1
11
9.5
L
Apollo
Klanbo
Apollo
0
9
1
0.06
W
Gilgamesh
ProjectZbles
Gilgamesh
14
1
6
17
L
Vamana
Zster11
Vamana
0
5
2
0.2
W
Cthulhu
neonguy96
Cthulhu
2
0
15
9.5
L
Discordia
veggienghetto
Discordia
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,723
Damage
38,610
54,310
Taken
50,345
54,059
Mitigated
30,796
21,464
Healing
6,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Jdragon47
Chang'e
13,054
1,228
5,627
7,148
14,946
9,984
1,398
8,552
6,394
47,750
0
L
Apollo
Klanbo
Apollo
4,251
2,904
0
1,513
15,213
6,202
270
6,465
8,510
0
31,282
W
Gilgamesh
ProjectZbles
Gilgamesh
22,331
5,972
0
5,477
21,625
20,719
1,176
10,782
10,843
625
79,745
L
Vamana
Zster11
Vamana
11,310
3,655
0
5,030
23,034
20,556
124
12,072
10,546
6,341
37,118
W
Cthulhu
neonguy96
Cthulhu
10,338
410
516
2,696
17,739
23,356
510
7,865
9,874
35,223
0
L
Discordia
veggienghetto
Discordia
23,049
1,552
0
235
12,098
4,038
215
4,923
7,049
74,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,264
Gold Earned
31,394
204
Minions Killed
210
0
Camps Cleared
0
1,040,554
Distance Traveled
956,971
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,292
647
80
4
0
350,819
2
L
Apollo
10,031
528
43
2
0
303,955
3
W
Gilgamesh
14,044
739
84
4
0
334,118
1
L
Vamana
10,361
545
43
2
0
338,521
1
W
Cthulhu
12,928
680
40
2
0
355,617
5
L
Discordia
11,002
579
124
7
0
314,495
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role