Player Matchup

Khepri
Khepri
Boltflare
Khepri
Level 65
God Stats
5W - 9L
1,449 SR
Queue Stats
197W - 237L
1,362 Elo+
Party 1
Guan Yu
Guan Yu
Vurdelion
Guan Yu
Level 42
God Stats
2W - 2L
1,968 SR
Queue Stats
250W - 299L
1,315 Elo+
Party 1
Bakasura
Bakasura
WA_Shamus
Bakasura
Level 29
God Stats
13W - 18L
1,318 SR
Queue Stats
279W - 330L
1,279 Elo+
Party 1
Apollo
Apollo
Xanzazia
Apollo
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
33W - 61L
1,290 Elo+
Party 1
Hel
Hel
zd7777777
Hel
Level 111
God Stats
6W - 12L
1,478 SR
Queue Stats
152W - 174L
1,398 Elo+
Party 1
Team Averages
Level 55
1,543 SR
1,329 Elo+

VS

Team Averages
Level 69
1,451 SR
1,403 Elo+
Danzaburou
Danzaburou
DIGDADDYHARU
Danzaburou
Level 49
God Stats
26W - 25L
1,147 SR
Queue Stats
64W - 82L
1,206 Elo+
Solo
Nox
Nox
QQBBX100
Nox
Level 143
God Stats
7W - 10L
1,761 SR
Queue Stats
217W - 224L
1,566 Elo+
Party 2
King Arthur
King Arthur
RXCAs8
King Arthur
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 29L
1,449 Elo+
Party 2
Camazotz
Camazotz
Sthapylus
Camazotz
Level 16
God Stats
9W - 15L
1,561 SR
Queue Stats
9W - 17L
1,488 Elo+
Party 2
Ymir
Ymir
alexcmp13
Ymir
Level 12
God Stats
0W - 2L
1,287 SR
Queue Stats
3W - 6L
1,305 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Boltflare
Khepri
16
1 / 0 / 18
11,682
417
9,285
22,566
27,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Guan Yu
Vurdelion
Guan Yu
18
1 / 3 / 7
12,619
451
7,795
22,983
37,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bakasura
WA_Shamus
Bakasura
20
7 / 0 / 9
14,012
500
16,266
22,932
15,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Apollo
Xanzazia
Apollo
20
8 / 0 / 12
13,366
477
13,315
7,580
3,919
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
11 / 3 / 8
14,485
517
39,198
23,954
16,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DIGDADDYHARU
Danzaburou
15
0 / 10 / 2
10,165
363
14,445
23,729
8,172
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
2 / 2 / 2
11,956
427
19,565
14,071
5,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
RXCAs8
King Arthur
18
3 / 5 / 2
11,773
420
12,655
34,280
28,599
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Camazotz
Sthapylus
Camazotz
18
1 / 4 / 0
11,218
401
3,348
20,233
8,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ymir
12
0 / 7 / 2
9,033
323
5,024
20,080
14,088
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
14
28
Kills
6
6
Deaths
28
54
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Khepri
Boltflare
Khepri
1
0
18
10
L
Danzaburou
DIGDADDYHARU
Danzaburou
0
10
2
0.1
L
2
2
2
1.5
L
King Arthur
RXCAs8
King Arthur
3
5
2
0.8
L
Camazotz
Sthapylus
Camazotz
1
4
0
0.25
W
Guan Yu
Vurdelion
Guan Yu
1
3
7
1.5
W
Bakasura
WA_Shamus
Bakasura
7
0
9
11.5
W
Apollo
Xanzazia
Apollo
8
0
12
14
L
Ymir
0
7
2
0.14
W
11
3
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,859
Damage
55,037
100,015
Taken
112,393
100,127
Mitigated
65,404
55,482
Healing
25,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Boltflare
Khepri
9,285
1,236
0
5,646
22,566
27,241
556
5,531
17,035
31,608
0
L
Danzaburou
DIGDADDYHARU
Danzaburou
14,445
7,273
0
3,718
23,729
8,172
982
11,497
12,046
0
69,330
L
19,565
604
0
2,675
14,071
5,953
78
8,783
5,211
102,430
0
L
King Arthur
RXCAs8
King Arthur
12,655
1,274
0
8,267
34,280
28,599
0
12,430
20,949
0
77,795
L
Camazotz
Sthapylus
Camazotz
3,348
489
0
8,105
20,233
8,592
250
6,788
13,420
0
74,669
W
Guan Yu
Vurdelion
Guan Yu
7,795
1,170
4,490
6,399
22,983
37,030
1,198
3,408
19,575
0
61,973
W
Bakasura
WA_Shamus
Bakasura
16,266
12,557
0
6,737
22,932
15,358
3,681
5,265
17,667
0
104,605
W
Apollo
Xanzazia
Apollo
13,315
9,167
0
2,270
7,580
3,919
6,462
1,063
6,517
0
84,442
L
Ymir
5,024
753
302
1,936
20,080
14,088
0
8,985
10,447
9,766
0
W
39,198
5,401
14,683
15,257
23,954
16,579
1,956
9,322
14,632
131,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,164
Gold Earned
54,145
683
Minions Killed
551
0
Camps Cleared
0
2,678,867
Distance Traveled
2,255,570
25
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,682
417
37
1
0
469,702
7
L
Danzaburou
10,165
363
99
4
0
379,827
2
L
Nox
11,956
427
174
6
0
501,771
4
L
King Arthur
11,773
420
118
4
0
479,873
4
L
Camazotz
11,218
401
141
5
0
510,511
0
W
Guan Yu
12,619
451
124
4
0
558,335
8
W
Bakasura
14,012
500
174
6
0
603,947
0
W
Apollo
13,366
477
151
5
0
512,644
6
L
Ymir
9,033
323
19
1
0
383,588
1
W
Hel
14,485
517
197
7
0
534,239
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role