Player Matchup

Rama
Rama
 
Rama
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Amadais22
Gilgamesh
Level 36
God Stats
2W - 5L
1,447 SR
Queue Stats
225W - 239L
1,509 Elo+
Party 1
Ullr
Ullr
Orveruss
Ullr
Level 139
God Stats
2W - 11L
1,255 SR
Queue Stats
618W - 647L
1,477 Elo+
Solo
Hun Batz
Hun Batz
Ruhkandae
Hun Batz
Level 126
God Stats
0W - 5L
1,259 SR
Queue Stats
290W - 301L
1,498 Elo+
Solo
Artio
Artio
StonerBabyLove
Artio
Level 65
God Stats
1W - 5L
1,290 SR
Queue Stats
364W - 431L
1,355 Elo+
Party 1
Team Averages
Level 94
1,350 SR
1,468 Elo+

VS

Team Averages
Level 115
1,629 SR
1,481 Elo+
Baba Yaga
Baba Yaga
ForMyKnickers
Baba Yaga
Level 105
God Stats
2W - 2L
1,703 SR
Queue Stats
307W - 306L
1,436 Elo+
Party 2
Eset
Eset
RockingOgre
Eset
Level 89
God Stats
6W - 3L
1,788 SR
Queue Stats
562W - 567L
1,501 Elo+
Solo
Hel
Hel
daniel951
Hel
Level 144
God Stats
1W - 2L
1,164 SR
Queue Stats
51W - 45L
1,481 Elo+
Solo
Jormungandr
Jormungandr
sixpacmidget
Jormungandr
Level 109
God Stats
1W - 1L
1,663 SR
Queue Stats
40W - 39L
1,505 Elo+
Party 2
Cernunnos
Cernunnos
vash_28
Cernunnos
Level 129
God Stats
5W - 2L
1,826 SR
Queue Stats
251W - 268L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
4 / 4 / 4
10,623
708
18,342
16,751
8,528
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Amadais22
Gilgamesh
19
8 / 4 / 5
11,428
762
30,168
24,429
21,061
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ullr
16
1 / 10 / 7
9,715
648
12,451
16,895
7,774
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hun Batz
Ruhkandae
Hun Batz
17
1 / 8 / 12
11,565
771
15,556
21,440
15,815
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
1 / 5 / 10
10,372
691
9,464
22,481
26,019
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
ForMyKnickers
Baba Yaga
20
7 / 2 / 17
12,184
812
21,737
15,471
8,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
4 / 2 / 22
11,731
782
19,399
15,862
8,251
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

19
10 / 4 / 13
11,816
788
17,163
20,218
19,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jormungandr
sixpacmidget
Jormungandr
18
4 / 3 / 22
12,189
813
14,161
33,327
58,378
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
vash_28
Cernunnos
19
6 / 5 / 16
11,411
761
18,714
18,998
9,969
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
121
15
Kills
31
31
Deaths
16
38
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
4
4
4
1.5
L
Gilgamesh
Amadais22
Gilgamesh
8
4
5
2.63
W
Baba Yaga
ForMyKnickers
Baba Yaga
7
2
17
7.75
L
Ullr
1
10
7
0.45
W
4
2
22
7.5
L
Hun Batz
Ruhkandae
Hun Batz
1
8
12
0.88
L
1
5
10
1.2
W
10
4
13
4.13
W
Jormungandr
sixpacmidget
Jormungandr
4
3
22
5
W
Cernunnos
vash_28
Cernunnos
6
5
16
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,981
Damage
91,174
101,996
Taken
103,876
79,197
Mitigated
104,283
39,085
Healing
63,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
18,342
11,423
1,305
3,989
16,751
8,528
1,744
13,044
3,499
0
36,028
L
Gilgamesh
Amadais22
Gilgamesh
30,168
6,559
5,026
6,501
24,429
21,061
570
17,841
6,208
0
49,298
W
Baba Yaga
ForMyKnickers
Baba Yaga
21,737
1,616
3,656
3,260
15,471
8,680
1,030
1,192
14,279
35,597
0
L
Ullr
12,451
4,720
962
371
16,895
7,774
35
12,402
4,263
0
19,444
W
19,399
1,818
8,635
3,689
15,862
8,251
597
1,472
14,390
40,500
0
L
Hun Batz
Ruhkandae
Hun Batz
15,556
2,736
504
2,938
21,440
15,815
1,322
11,933
9,133
0
31,913
L
9,464
299
8,728
8,761
22,481
26,019
448
15,640
6,433
15,212
0
W
17,163
2,523
20,254
8,118
20,218
19,005
614
2,600
17,618
26,613
0
W
Jormungandr
sixpacmidget
Jormungandr
14,161
3,202
4,465
6,408
33,327
58,378
667
3,226
30,101
31,899
0
W
Cernunnos
vash_28
Cernunnos
18,714
11,468
2,052
2,589
18,998
9,969
2,327
974
18,024
0
30,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,703
Gold Earned
59,331
139
Minions Killed
150
0
Camps Cleared
0
1,224,501
Distance Traveled
1,294,261
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,623
708
45
3
0
260,525
0
L
Gilgamesh
11,428
762
30
2
0
280,257
0
W
Baba Yaga
12,184
812
29
2
0
266,461
1
L
Ullr
9,715
648
16
1
0
222,460
0
W
Eset
11,731
782
45
3
0
279,370
0
L
Hun Batz
11,565
771
37
2
0
230,185
1
L
Artio
10,372
691
11
1
0
231,074
0
W
Hel
11,816
788
26
2
0
261,726
1
W
Jormungandr
12,189
813
21
1
0
256,435
2
W
Cernunnos
11,411
761
29
2
0
230,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role