Player Matchup

Anhur
Anhur
DemyAdrian
Anhur
Level 27
God Stats
4W - 5L
1,167 SR
Queue Stats
231W - 248L
1,487 Elo+
Solo
Medusa
Medusa
HobbitMcNugget
Medusa
Level 22
God Stats
56W - 44L
1,469 SR
Queue Stats
67W - 60L
1,448 Elo+
Solo
Gilgamesh
Gilgamesh
NikDozh56
Gilgamesh
Level 29
God Stats
2W - 3L
1,566 SR
Queue Stats
17W - 13L
1,426 Elo+
Party 2
Scylla
Scylla
Teki18
Scylla
Level 7
God Stats
2W - 1L
1,711 SR
Queue Stats
5W - 5L
1,630 Elo+
Party 2
Artio
Artio
zerheftt
Artio
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,351 Elo+
Party 2
Team Averages
Level 23
1,483 SR
1,468 Elo+

VS

Team Averages
Level 18
1,547 SR
1,430 Elo+
Anhur
Anhur
 
Anhur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Hiphier
Ne Zha
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 14L
1,461 Elo+
Solo
Ymir
Ymir
N8IVROASTING
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,271 Elo+
Party 1
Scylla
Scylla
Zaddy money
Scylla
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,604 Elo+
Party 1
Bellona
Bellona
x4G1iTcH20xX
Bellona
Level 4
God Stats
2W - 1L
1,736 SR
Queue Stats
4W - 5L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
14
6 / 1 / 1
8,670
619
10,561
8,875
2,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
7 / 3 / 2
7,985
570
8,155
9,784
3,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
NikDozh56
Gilgamesh
13
8 / 1 / 1
8,294
592
8,875
9,707
5,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Teki18
Scylla
12
0 / 2 / 5
7,046
503
2,032
6,983
1,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artio
zerheftt
Artio
11
1 / 2 / 5
6,531
467
3,408
9,704
5,144
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
3 / 2 / 2
7,064
505
3,880
5,989
1,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
Hiphier
Ne Zha
12
5 / 5 / 4
8,042
574
6,872
12,418
4,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 4 / 1
6,945
496
5,978
13,333
4,777
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Scylla
12
0 / 5 / 3
6,727
481
3,476
6,964
1,885
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Bellona
x4G1iTcH20xX
Bellona
10
0 / 6 / 1
6,199
443
1,283
11,042
11,150
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
22
Kills
9
9
Deaths
22
14
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
3
2
2
2
W
Anhur
6
1
1
6.5
L
Ne Zha
Hiphier
Ne Zha
5
5
4
1.4
W
7
3
2
2.67
L
1
4
1
0.38
W
Gilgamesh
NikDozh56
Gilgamesh
8
1
1
8.5
W
Scylla
Teki18
Scylla
0
2
5
1.25
L
Scylla
0
5
3
0.3
L
Bellona
x4G1iTcH20xX
Bellona
0
6
1
0.08
W
Artio
zerheftt
Artio
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,031
Damage
21,489
45,053
Taken
49,746
17,946
Mitigated
23,494
17,621
Healing
11,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
3,880
1,300
210
1,595
5,989
1,371
689
1,518
4,445
0
25,187
W
Anhur
10,561
7,177
0
4,718
8,875
2,661
395
3,067
5,808
0
53,638
L
Ne Zha
Hiphier
Ne Zha
6,872
2,452
0
5,119
12,418
4,311
0
201
12,201
0
33,921
W
8,155
4,619
0
4,081
9,784
3,154
1,961
2,349
7,435
0
39,357
L
5,978
1,629
222
2,933
13,333
4,777
0
1,977
11,356
30,745
0
W
Gilgamesh
NikDozh56
Gilgamesh
8,875
3,143
0
3,145
9,707
5,082
1,972
0
9,707
0
37,202
W
Scylla
Teki18
Scylla
2,032
405
0
1,699
6,983
1,905
197
717
6,266
38,184
0
L
Scylla
3,476
283
0
641
6,964
1,885
308
1,504
5,262
38,224
0
L
Bellona
x4G1iTcH20xX
Bellona
1,283
470
0
1,237
11,042
11,150
176
0
11,042
0
14,157
W
Artio
zerheftt
Artio
3,408
620
452
3,526
9,704
5,144
0
3,321
6,383
17,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,526
Gold Earned
34,977
337
Minions Killed
247
0
Camps Cleared
0
1,269,142
Distance Traveled
1,272,166
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,064
505
40
3
0
222,053
2
W
Anhur
8,670
619
97
7
0
217,579
1
L
Ne Zha
8,042
574
69
5
0
277,114
0
W
Medusa
7,985
570
72
5
0
240,608
1
L
Ymir
6,945
496
62
4
0
259,005
0
W
Gilgamesh
8,294
592
57
4
0
282,596
1
W
Scylla
7,046
503
77
6
0
247,123
1
L
Scylla
6,727
481
55
4
0
246,110
1
L
Bellona
6,199
443
21
2
0
267,884
0
W
Artio
6,531
467
34
2
0
281,236
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role