Player Matchup

Tiamat
Tiamat
IKawauso
Tiamat
Level 106
God Stats
1W - 1L
1,710 SR
Queue Stats
5W - 6L
1,467 Elo+
Party 1
Scylla
Scylla
MarioBro0613
Scylla
Level 107
God Stats
7W - 4L
1,627 SR
Queue Stats
203W - 170L
1,552 Elo+
Party 1
Gilgamesh
Gilgamesh
REX DA GHOD 33
Gilgamesh
Level 85
God Stats
70W - 37L
1,452 SR
Queue Stats
726W - 710L
1,403 Elo+
Solo
Anhur
Anhur
swaghorn
Anhur
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
x Emrakul
Athena
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,441 Elo+
Party 1
Team Averages
Level 101
1,558 SR
1,473 Elo+

VS

Team Averages
Level 98
1,564 SR
1,426 Elo+
Persephone
Persephone
Andrax24
Persephone
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 66L
1,401 Elo+
Party 3
Terra
Terra
AzazelN7
Terra
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
BIGCOCOANUTZ
Gilgamesh
Level 104
God Stats
0W - 1L
1,736 SR
Queue Stats
168W - 173L
1,441 Elo+
Solo
Awilix
Awilix
Miss Kyuti
Awilix
Level 108
God Stats
35W - 47L
1,526 SR
Queue Stats
544W - 551L
1,406 Elo+
Party 2
Medusa
Medusa
xXvoyagerXx212
Medusa
Level 97
God Stats
16W - 15L
1,558 SR
Queue Stats
405W - 444L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
IKawauso
Tiamat
12
3 / 1 / 11
7,288
521
6,452
8,615
5,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Scylla
13
10 / 1 / 2
8,211
587
9,709
5,831
2,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
REX DA GHOD 33
Gilgamesh
15
4 / 1 / 2
8,312
594
5,850
9,653
5,630
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anhur
swaghorn
Anhur
11
1 / 5 / 7
6,392
457
4,947
8,139
2,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
x Emrakul
Athena
10
1 / 5 / 7
6,595
471
4,515
10,030
6,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Andrax24
Persephone
10
3 / 3 / 2
6,312
451
2,146
6,402
1,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Terra
AzazelN7
Terra
10
3 / 5 / 6
6,645
475
5,626
13,301
4,764
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
BIGCOCOANUTZ
Gilgamesh
12
1 / 5 / 0
6,972
498
6,040
11,821
7,081
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Awilix
Miss Kyuti
Awilix
11
3 / 3 / 0
6,890
492
3,999
9,702
3,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
3 / 4 / 6
6,659
476
7,673
10,306
2,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
27
19
Kills
13
13
Deaths
20
29
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Persephone
Andrax24
Persephone
3
3
2
1.33
L
Terra
AzazelN7
Terra
3
5
6
1.2
L
Gilgamesh
BIGCOCOANUTZ
Gilgamesh
1
5
0
0.2
W
Tiamat
IKawauso
Tiamat
3
1
11
8.5
W
Scylla
10
1
2
11
L
Awilix
Miss Kyuti
Awilix
3
3
0
1
W
Gilgamesh
REX DA GHOD 33
Gilgamesh
4
1
2
5
W
Anhur
swaghorn
Anhur
1
5
7
0.9
W
Athena
x Emrakul
Athena
1
5
7
0.9
L
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,473
Damage
25,484
42,268
Taken
51,532
21,772
Mitigated
19,890
11,157
Healing
14,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Andrax24
Persephone
2,146
249
99
830
6,402
1,805
39
2,950
3,266
21,253
0
L
Terra
AzazelN7
Terra
5,626
890
1,731
3,757
13,301
4,764
102
5,686
7,493
21,659
0
L
Gilgamesh
BIGCOCOANUTZ
Gilgamesh
6,040
1,308
0
1,927
11,821
7,081
578
3,130
8,593
0
41,758
W
Tiamat
IKawauso
Tiamat
6,452
1,516
0
3,518
8,615
5,614
75
2,079
6,536
40,255
0
W
Scylla
9,709
1,549
0
2,930
5,831
2,250
404
829
5,002
44,034
0
L
Awilix
Miss Kyuti
Awilix
3,999
1,793
0
3,354
9,702
3,323
0
3,751
5,871
0
36,997
W
Gilgamesh
REX DA GHOD 33
Gilgamesh
5,850
1,151
0
2,163
9,653
5,630
1,022
0
9,653
0
48,300
W
Anhur
swaghorn
Anhur
4,947
2,288
0
1,655
8,139
2,082
17
2,235
5,904
0
23,412
W
Athena
x Emrakul
Athena
4,515
923
0
891
10,030
6,196
0
2,629
7,401
20,652
0
L
7,673
3,555
393
2,173
10,306
2,917
574
4,648
5,632
0
31,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,798
Gold Earned
33,478
325
Minions Killed
274
0
Camps Cleared
0
1,284,259
Distance Traveled
1,270,788
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
6,312
451
36
3
0
248,805
0
L
Terra
6,645
475
41
3
0
265,547
3
L
Gilgamesh
6,972
498
77
6
0
237,942
2
W
Tiamat
7,288
521
66
5
0
273,111
3
W
Scylla
8,211
587
83
6
0
252,189
1
L
Awilix
6,890
492
84
6
0
266,566
0
W
Gilgamesh
8,312
594
109
8
0
255,406
0
W
Anhur
6,392
457
44
3
0
221,628
4
W
Athena
6,595
471
23
2
0
281,925
1
L
Medusa
6,659
476
36
3
0
251,928
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role