Player Matchup

Thanatos
Thanatos
BDGSouless
Thanatos
Level 87
God Stats
1W - 2L
1,757 SR
Queue Stats
14W - 10L
1,495 Elo+
Party 1
Olorun
Olorun
CopperheadJoe
Olorun
Level 109
God Stats
0W - 2L
1,154 SR
Queue Stats
11W - 9L
1,564 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SilliestGoose
Tsukuyomi
Level 5
God Stats
12W - 6L
1,593 SR
Queue Stats
12W - 7L
1,593 Elo+
Party 1
Sobek
Sobek
Typhon17
Sobek
Level 24
God Stats
1W - 2L
1,734 SR
Queue Stats
9W - 7L
1,589 Elo+
Party 1
Cu Chulainn
Cu Chulainn
rockettblaster
Cu Chulainn
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,761 Elo+
Party 1
Team Averages
Level 48
1,548 SR
1,600 Elo+

VS

Team Averages
Level 34
1,540 SR
1,608 Elo+
Cupid
Cupid
Dafluuba
Cupid
Level 26
God Stats
12W - 4L
1,548 SR
Queue Stats
71W - 59L
1,542 Elo+
Party 3
Sun Wukong
Sun Wukong
Daniel_Wolf-300
Sun Wukong
Level 83
God Stats
1W - 0L
1,669 SR
Queue Stats
100W - 78L
1,672 Elo+
Party 2
Hera
Hera
Kami-inutil
Hera
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,715 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Smitherson5
Kumbhakarna
Level 24
God Stats
41W - 22L
1,657 SR
Queue Stats
65W - 49L
1,590 Elo+
Party 3
Fenrir
Fenrir
Tasty Kinkajou
Fenrir
Level 27
God Stats
6W - 7L
1,326 SR
Queue Stats
62W - 51L
1,523 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BDGSouless
Thanatos
14
4 / 9 / 2
9,122
456
8,867
18,726
6,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 8 / 2
8,367
418
7,919
14,856
5,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
SilliestGoose
Tsukuyomi
15
4 / 3 / 2
9,840
492
8,864
13,800
5,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
Typhon17
Sobek
12
1 / 10 / 6
8,329
416
5,553
23,336
20,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
rockettblaster
Cu Chulainn
12
1 / 10 / 4
8,074
404
7,880
17,345
10,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Dafluuba
Cupid
15
13 / 4 / 8
10,724
536
17,959
11,554
4,124
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Daniel_Wolf-300
Sun Wukong
18
9 / 2 / 5
11,949
597
9,716
12,555
11,228
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
13 / 1 / 8
12,633
632
24,270
6,706
2,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
Smitherson5
Kumbhakarna
13
0 / 3 / 19
9,668
483
4,699
14,613
11,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
5 / 3 / 13
9,746
487
8,165
13,965
5,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
93
13
Kills
40
40
Deaths
13
16
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BDGSouless
Thanatos
4
9
2
0.56
L
3
8
2
0.5
W
Cupid
Dafluuba
Cupid
13
4
8
4.25
W
Sun Wukong
Daniel_Wolf-300
Sun Wukong
9
2
5
5.75
W
13
1
8
17
L
Tsukuyomi
SilliestGoose
Tsukuyomi
4
3
2
1.67
W
Kumbhakarna
Smitherson5
Kumbhakarna
0
3
19
3.17
W
5
3
13
3.83
L
Sobek
Typhon17
Sobek
1
10
6
0.4
L
Cu Chulainn
rockettblaster
Cu Chulainn
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,083
Damage
64,809
88,063
Taken
59,393
47,687
Mitigated
35,180
27,853
Healing
8,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BDGSouless
Thanatos
8,867
2,013
0
11,875
18,726
6,851
894
6,961
11,471
0
47,022
L
7,919
4,688
934
3,085
14,856
5,523
502
6,946
7,764
48,568
0
W
Cupid
Dafluuba
Cupid
17,959
12,600
224
2,402
11,554
4,124
5,235
4,102
7,452
0
46,290
W
Sun Wukong
Daniel_Wolf-300
Sun Wukong
9,716
2,139
0
481
12,555
11,228
544
1,462
11,093
0
74,258
W
24,270
7,680
344
2,695
6,706
2,713
1,182
632
6,074
89,723
0
L
Tsukuyomi
SilliestGoose
Tsukuyomi
8,864
2,106
0
3,641
13,800
5,274
0
3,431
10,239
0
54,659
W
Kumbhakarna
Smitherson5
Kumbhakarna
4,699
382
0
987
14,613
11,235
1,114
4,679
9,934
22,249
0
W
8,165
964
0
1,463
13,965
5,880
2,114
3,487
10,478
0
24,351
L
Sobek
Typhon17
Sobek
5,553
532
0
7,346
23,336
20,032
0
5,769
17,439
25,139
0
L
Cu Chulainn
rockettblaster
Cu Chulainn
7,880
1,907
0
972
17,345
10,007
200
5,064
12,181
3,951
29,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,732
Gold Earned
54,720
350
Minions Killed
387
0
Camps Cleared
0
1,712,394
Distance Traveled
1,959,140
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,122
456
70
4
0
394,380
2
L
Olorun
8,367
418
105
5
0
323,143
0
W
Cupid
10,724
536
59
3
0
359,465
0
W
Sun Wukong
11,949
597
132
7
0
350,126
0
W
Hera
12,633
632
139
7
0
380,635
2
L
Tsukuyomi
9,840
492
93
5
0
346,233
0
W
Kumbhakarna
9,668
483
19
1
0
443,634
0
W
Fenrir
9,746
487
38
2
0
425,280
1
L
Sobek
8,329
416
36
2
0
325,463
0
L
Cu Chulainn
8,074
404
46
2
0
323,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role