Player Matchup

Yemoja
Yemoja
BenettonM
Yemoja
Level 85
God Stats
10W - 17L
1,391 SR
Queue Stats
297W - 426L
1,377 Elo+
Party 1
Chaac
Chaac
FONTEBAS
Chaac
Level 100
God Stats
12W - 12L
1,511 SR
Queue Stats
292W - 367L
1,401 Elo+
Party 1
Danzaburou
Danzaburou
HavokHawk
Danzaburou
Level 127
God Stats
25W - 23L
1,568 SR
Queue Stats
86W - 101L
1,439 Elo+
Solo
Zhong Kui
Zhong Kui
Justiceirogamerx
Zhong Kui
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 65L
1,529 Elo+
Solo
Thanatos
Thanatos
edwinjoel
Thanatos
Level 154
God Stats
46W - 47L
1,554 SR
Queue Stats
373W - 387L
1,452 Elo+
Solo
Team Averages
Level 107
1,505 SR
1,440 Elo+

VS

Team Averages
Level 71
1,486 SR
1,445 Elo+
Artio
Artio
 
Artio
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Balam1br
Gilgamesh
Level 109
God Stats
7W - 15L
1,478 SR
Queue Stats
54W - 70L
1,452 Elo+
Solo
Arachne
Arachne
MatuAKD
Arachne
Level 60
God Stats
14W - 5L
1,283 SR
Queue Stats
157W - 188L
1,420 Elo+
Solo
Hou Yi
Hou Yi
UnoDeEspadas
Hou Yi
Level 43
God Stats
1W - 0L
1,669 SR
Queue Stats
9W - 11L
1,431 Elo+
Party 2
Tiamat
Tiamat
point832
Tiamat
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 55L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BenettonM
Yemoja
13
3 / 3 / 4
8,158
480
5,553
9,539
7,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
FONTEBAS
Chaac
13
0 / 3 / 0
7,626
449
8,075
11,629
13,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
HavokHawk
Danzaburou
12
1 / 8 / 5
7,505
441
9,270
12,629
3,946
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
13
3 / 3 / 3
7,910
465
9,786
10,738
7,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
edwinjoel
Thanatos
14
3 / 5 / 3
8,540
502
7,485
11,905
4,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
2 / 3 / 8
7,509
442
4,610
12,388
10,094
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
Balam1br
Gilgamesh
15
2 / 1 / 2
9,043
532
7,609
15,553
8,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Arachne
MatuAKD
Arachne
15
8 / 2 / 2
9,680
569
6,733
15,276
5,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hou Yi
16
8 / 1 / 5
9,616
566
13,606
13,380
4,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
point832
Tiamat
13
1 / 3 / 7
8,304
488
6,201
7,989
4,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
45
10
Kills
21
22
Deaths
10
15
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
2
3
8
2
W
Gilgamesh
Balam1br
Gilgamesh
2
1
2
3
L
Yemoja
BenettonM
Yemoja
3
3
4
1.67
L
Chaac
FONTEBAS
Chaac
0
3
0
0
L
Danzaburou
HavokHawk
Danzaburou
1
8
5
0.44
L
Zhong Kui
3
3
3
1.5
W
Arachne
MatuAKD
Arachne
8
2
2
4.5
W
Hou Yi
8
1
5
10.5
L
Thanatos
edwinjoel
Thanatos
3
5
3
0.9
W
Tiamat
point832
Tiamat
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,169
Damage
38,759
56,440
Taken
64,586
36,663
Mitigated
34,469
20,747
Healing
26,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
4,610
1,022
1,358
3,044
12,388
10,094
0
4,805
7,583
19,905
0
W
Gilgamesh
Balam1br
Gilgamesh
7,609
2,319
0
5,921
15,553
8,935
860
1,252
14,301
0
48,279
L
Yemoja
BenettonM
Yemoja
5,553
1,171
755
1,555
9,539
7,243
97
2,295
7,210
29,517
0
L
Chaac
FONTEBAS
Chaac
8,075
1,777
0
3,309
11,629
13,996
381
1,218
10,365
0
49,136
L
Danzaburou
HavokHawk
Danzaburou
9,270
3,270
0
2,673
12,629
3,946
160
2,015
10,480
0
41,226
L
Zhong Kui
9,786
715
0
4,239
10,738
7,077
457
4,025
6,359
44,090
0
W
Arachne
MatuAKD
Arachne
6,733
5,613
0
6,530
15,276
5,728
0
3,176
12,100
0
49,106
W
Hou Yi
13,606
6,665
0
8,325
13,380
4,756
334
2,246
11,134
0
76,224
L
Thanatos
edwinjoel
Thanatos
7,485
2,092
0
8,216
11,905
4,401
579
650
11,215
0
49,554
W
Tiamat
point832
Tiamat
6,201
1,000
0
1,310
7,989
4,956
294
3,860
4,129
38,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,739
Gold Earned
44,152
417
Minions Killed
434
0
Camps Cleared
0
1,481,394
Distance Traveled
1,579,636
26
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,509
442
31
2
0
323,314
0
W
Gilgamesh
9,043
532
97
6
0
309,151
0
L
Yemoja
8,158
480
42
2
0
282,629
7
L
Chaac
7,626
449
89
5
0
299,356
1
L
Danzaburou
7,505
441
70
4
0
283,731
6
L
Zhong Kui
7,910
465
114
7
0
298,835
7
W
Arachne
9,680
569
95
6
0
356,948
4
W
Hou Yi
9,616
566
125
7
0
289,403
4
L
Thanatos
8,540
502
102
6
0
316,843
5
W
Tiamat
8,304
488
86
5
0
300,820
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role