Player Matchup

Discordia
Discordia
Dianacanca
Discordia
Level 66
God Stats
3W - 0L
1,922 SR
Queue Stats
160W - 150L
1,586 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
II NjS II
Ah Muzen Cab
Level 96
God Stats
21W - 22L
1,498 SR
Queue Stats
249W - 226L
1,529 Elo+
Party 1
Nemesis
Nemesis
OxYIGIEN
Nemesis
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 142L
1,500 Elo+
Solo
Team Averages
Level 68
1,640 SR
1,538 Elo+

VS

Team Averages
Level 128
1,403 SR
1,439 Elo+
Danzaburou
Danzaburou
Linkoln19
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
PrORoKAN
Tyr
Level 117
God Stats
0W - 2L
1,208 SR
Queue Stats
3W - 9L
1,299 Elo+
Party 2
Thoth
Thoth
Raventus
Thoth
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dianacanca
Discordia
17
7 / 1 / 5
11,340
756
16,358
7,667
2,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
II NjS II
Ah Muzen Cab
17
5 / 0 / 6
10,803
720
10,232
7,142
2,933
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
OxYIGIEN
Nemesis
4
0 / 0 / 1
7,581
505
0
191
64
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Linkoln19
Danzaburou
14
1 / 3 / 0
9,555
637
7,397
11,530
4,300
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 3 / 0
9,688
646
2,372
12,693
10,958
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
Raventus
Thoth
11
0 / 6 / 0
8,298
553
2,822
9,165
2,895
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
1
12
Kills
1
1
Deaths
12
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Discordia
Dianacanca
Discordia
7
1
5
9.5
W
Ah Muzen Cab
II NjS II
Ah Muzen Cab
5
0
6
8
L
Danzaburou
Linkoln19
Danzaburou
1
3
0
0.33
W
Nemesis
OxYIGIEN
Nemesis
0
0
1
0.5
L
0
3
0
0
L
Thoth
Raventus
Thoth
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,590
Damage
12,591
15,000
Taken
33,388
5,539
Mitigated
18,153
7,039
Healing
2,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Dianacanca
Discordia
16,358
382
0
3,033
7,667
2,542
0
1,017
6,650
68,427
0
W
Ah Muzen Cab
II NjS II
Ah Muzen Cab
10,232
2,098
0
4,006
7,142
2,933
506
1,634
5,508
0
46,693
L
Danzaburou
Linkoln19
Danzaburou
7,397
2,141
0
1,588
11,530
4,300
45
5,689
5,485
0
49,820
W
Nemesis
OxYIGIEN
Nemesis
0
0
0
0
191
64
0
191
0
0
711
L
2,372
484
246
707
12,693
10,958
0
5,135
7,134
0
23,763
L
Thoth
Raventus
Thoth
2,822
75
0
448
9,165
2,895
174
4,524
4,290
31,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,724
Gold Earned
27,541
192
Minions Killed
180
0
Camps Cleared
0
651,585
Distance Traveled
787,888
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,340
756
130
9
0
288,397
2
W
Ah Muzen Cab
10,803
720
59
4
0
331,277
3
L
Danzaburou
9,555
637
88
6
0
274,191
2
W
Nemesis
7,581
505
3
0
0
31,911
0
L
Tyr
9,688
646
36
2
0
259,345
9
L
Thoth
8,298
553
56
4
0
254,352
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role