Player Matchup

Nike
Nike
 
Nike
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
ArchAethon
Hou Yi
Level 157
God Stats
12W - 14L
1,503 SR
Queue Stats
561W - 506L
1,575 Elo+
Party 1
Janus
Janus
MethodicLily301
Janus
Level 107
God Stats
46W - 25L
1,573 SR
Queue Stats
686W - 633L
1,548 Elo+
Party 2
Hun Batz
Hun Batz
Xhiati
Hun Batz
Level 142
God Stats
1W - 2L
1,622 SR
Queue Stats
19W - 28L
1,438 Elo+
Party 2
Cabrakan
Cabrakan
iHaveSickleCell
Cabrakan
Level 81
God Stats
0W - 1L
1,499 SR
Queue Stats
0W - 3L
1,275 Elo+
Party 1
Team Averages
Level 126
1,539 SR
1,467 Elo+

VS

Team Averages
Level 100
1,603 SR
1,609 Elo+
Skadi
Skadi
Grymdragon
Skadi
Level 113
God Stats
20W - 14L
1,676 SR
Queue Stats
503W - 437L
1,636 Elo+
Solo
Serqet
Serqet
LuXunSon
Serqet
Level 132
God Stats
23W - 24L
1,535 SR
Queue Stats
84W - 89L
1,592 Elo+
Solo
Gilgamesh
Gilgamesh
MrBaisden
Gilgamesh
Level 81
God Stats
10W - 3L
1,500 SR
Queue Stats
458W - 381L
1,617 Elo+
Solo
Merlin
Merlin
WHJ Joshy
Merlin
Level 107
God Stats
5W - 10L
1,587 SR
Queue Stats
172W - 168L
1,596 Elo+
Solo
King Arthur
King Arthur
aidenweber7
King Arthur
Level 68
God Stats
30W - 18L
1,718 SR
Queue Stats
255W - 213L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
13
1 / 3 / 0
7,291
521
5,252
13,468
7,262
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
ArchAethon
Hou Yi
12
1 / 2 / 2
6,819
487
3,848
8,810
2,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 2 / 0
7,901
564
4,590
4,839
1,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
Xhiati
Hun Batz
12
1 / 4 / 1
6,913
494
2,861
8,701
3,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
9
1 / 3 / 0
6,418
458
1,915
8,060
4,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
13
1 / 2 / 1
7,601
543
6,220
6,742
2,019
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
LuXunSon
Serqet
10
1 / 1 / 5
6,598
471
2,793
8,568
5,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
MrBaisden
Gilgamesh
13
3 / 1 / 4
7,364
526
5,248
10,198
5,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
WHJ Joshy
Merlin
14
6 / 2 / 2
7,985
570
5,362
5,561
2,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
aidenweber7
King Arthur
15
3 / 0 / 0
8,689
621
8,898
9,113
4,966
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
6
Kills
14
14
Deaths
6
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
1
3
0
0.33
L
Hou Yi
ArchAethon
Hou Yi
1
2
2
1
W
Skadi
1
2
1
0.75
W
Serqet
LuXunSon
Serqet
1
1
5
3.5
L
2
2
0
1
W
Gilgamesh
MrBaisden
Gilgamesh
3
1
4
5
W
Merlin
WHJ Joshy
Merlin
6
2
2
3.5
L
Hun Batz
Xhiati
Hun Batz
1
4
1
0.38
W
King Arthur
aidenweber7
King Arthur
3
0
0
3
L
Cabrakan
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,466
Damage
28,521
43,878
Taken
40,182
19,213
Mitigated
20,624
12,165
Healing
10,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
5,252
630
0
3,278
13,468
7,262
0
0
13,468
0
48,225
L
Hou Yi
ArchAethon
Hou Yi
3,848
1,615
0
3,357
8,810
2,551
0
1,171
7,578
0
38,024
W
Skadi
6,220
2,247
0
503
6,742
2,019
0
1,360
5,336
0
59,727
W
Serqet
LuXunSon
Serqet
2,793
316
0
3,066
8,568
5,666
0
1,896
6,590
0
11,708
L
4,590
55
0
1,470
4,839
1,496
0
1,617
2,900
54,617
0
W
Gilgamesh
MrBaisden
Gilgamesh
5,248
1,988
0
1,483
10,198
5,956
0
1,809
8,321
0
45,367
W
Merlin
WHJ Joshy
Merlin
5,362
239
0
1,321
5,561
2,017
286
1,178
4,317
48,146
0
L
Hun Batz
Xhiati
Hun Batz
2,861
690
0
2,720
8,701
3,159
0
1,962
6,365
0
42,440
W
King Arthur
aidenweber7
King Arthur
8,898
492
0
4,017
9,113
4,966
0
0
9,113
0
60,662
L
Cabrakan
1,915
474
0
1,340
8,060
4,745
0
170
7,794
13,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,342
Gold Earned
38,237
439
Minions Killed
457
0
Camps Cleared
0
1,256,375
Distance Traveled
1,371,590
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,291
521
112
8
0
246,029
5
L
Hou Yi
6,819
487
72
5
0
233,793
1
W
Skadi
7,601
543
122
9
0
241,169
2
W
Serqet
6,598
471
12
1
0
287,608
5
L
Janus
7,901
564
131
9
0
267,720
3
W
Gilgamesh
7,364
526
84
6
0
296,295
1
W
Merlin
7,985
570
112
8
0
263,460
1
L
Hun Batz
6,913
494
96
7
0
287,246
3
W
King Arthur
8,689
621
127
9
0
283,058
3
L
Cabrakan
6,418
458
28
2
0
221,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role