Player Matchup

Cthulhu
Cthulhu
MaineGoon
Cthulhu
Level 87
God Stats
7W - 7L
1,447 SR
Queue Stats
94W - 102L
1,496 Elo+
Party 2
Scylla
Scylla
MarioBro0613
Scylla
Level 107
God Stats
7W - 4L
1,552 SR
Queue Stats
203W - 170L
1,568 Elo+
Party 3
Gilgamesh
Gilgamesh
PapaMesMes
Gilgamesh
Level 87
God Stats
7W - 0L
1,704 SR
Queue Stats
87W - 98L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ThatSwordStandu
Ah Muzen Cab
Level 47
God Stats
4W - 1L
1,686 SR
Queue Stats
37W - 45L
1,514 Elo+
Party 2
Cu Chulainn
Cu Chulainn
x Emrakul
Cu Chulainn
Level 108
God Stats
2W - 0L
1,648 SR
Queue Stats
10W - 11L
1,438 Elo+
Party 3
Team Averages
Level 87
1,607 SR
1,503 Elo+

VS

Team Averages
Level 71
1,645 SR
1,531 Elo+
Gilgamesh
Gilgamesh
B4REFOOTBAND1T
Gilgamesh
Level 69
God Stats
41W - 38L
1,597 SR
Queue Stats
144W - 181L
1,518 Elo+
Party 4
Tyr
Tyr
GoldyDanny
Tyr
Level 28
God Stats
27W - 26L
1,852 SR
Queue Stats
227W - 228L
1,557 Elo+
Party 1
Apollo
Apollo
TheOnlyGeo
Apollo
Level 69
God Stats
24W - 29L
1,506 SR
Queue Stats
613W - 668L
1,549 Elo+
Party 4
Olorun
Olorun
jumanji34
Olorun
Level 145
God Stats
16W - 9L
1,529 SR
Queue Stats
492W - 470L
1,547 Elo+
Party 1
Baron Samedi
Baron Samedi
simpafist
Baron Samedi
Level 46
God Stats
2W - 3L
1,742 SR
Queue Stats
268W - 299L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MaineGoon
Cthulhu
20
9 / 5 / 21
16,326
527
20,745
29,890
39,671
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Scylla
20
13 / 5 / 13
18,350
592
33,869
20,727
9,085
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
PapaMesMes
Gilgamesh
20
9 / 12 / 16
15,791
509
21,849
31,977
22,706
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
ThatSwordStandu
Ah Muzen Cab
20
3 / 11 / 9
15,340
495
15,134
22,495
9,614
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cu Chulainn
x Emrakul
Cu Chulainn
20
9 / 2 / 13
15,912
513
20,186
26,088
20,321
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
B4REFOOTBAND1T
Gilgamesh
20
11 / 11 / 11
15,825
510
19,225
32,563
20,784
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
0 / 9 / 2
13,459
434
10,000
27,671
29,842
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Apollo
TheOnlyGeo
Apollo
20
11 / 7 / 9
14,712
475
24,531
30,687
12,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Olorun
jumanji34
Olorun
20
12 / 6 / 12
17,240
556
33,748
30,903
12,849
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Baron Samedi
simpafist
Baron Samedi
19
1 / 10 / 13
13,753
444
8,869
30,071
22,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
82
43
Kills
35
35
Deaths
43
72
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
B4REFOOTBAND1T
Gilgamesh
11
11
11
1.5
L
0
9
2
0.11
W
Cthulhu
MaineGoon
Cthulhu
9
5
21
3.9
W
Scylla
13
5
13
3.9
W
Gilgamesh
PapaMesMes
Gilgamesh
9
12
16
1.42
W
Ah Muzen Cab
ThatSwordStandu
Ah Muzen Cab
3
11
9
0.68
L
Apollo
TheOnlyGeo
Apollo
11
7
9
2.21
L
Olorun
jumanji34
Olorun
12
6
12
3
L
Baron Samedi
simpafist
Baron Samedi
1
10
13
0.75
W
Cu Chulainn
x Emrakul
Cu Chulainn
9
2
13
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,783
Damage
96,373
131,177
Taken
151,895
101,397
Mitigated
98,153
31,538
Healing
53,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
B4REFOOTBAND1T
Gilgamesh
19,225
4,911
0
6,981
32,563
20,784
19
11,047
21,302
0
91,978
L
10,000
1,375
0
4,937
27,671
29,842
288
6,799
20,762
0
80,026
W
Cthulhu
MaineGoon
Cthulhu
20,745
887
447
3,303
29,890
39,671
401
9,993
19,817
47,085
0
W
Scylla
33,869
2,858
0
8,965
20,727
9,085
1,519
8,722
12,005
149,151
0
W
Gilgamesh
PapaMesMes
Gilgamesh
21,849
5,539
0
6,708
31,977
22,706
480
13,053
18,844
0
97,613
W
Ah Muzen Cab
ThatSwordStandu
Ah Muzen Cab
15,134
6,024
0
6,693
22,495
9,614
6,104
4,479
18,016
0
126,145
L
Apollo
TheOnlyGeo
Apollo
24,531
16,894
0
10,446
30,687
12,357
23
8,235
22,268
0
117,316
L
Olorun
jumanji34
Olorun
33,748
19,207
3,305
16,817
30,903
12,849
2,072
12,403
18,171
144,004
0
L
Baron Samedi
simpafist
Baron Samedi
8,869
720
3,042
7,619
30,071
22,321
0
15,157
14,698
56,955
0
W
Cu Chulainn
x Emrakul
Cu Chulainn
20,186
3,840
0
5,422
26,088
20,321
1,624
6,370
19,638
0
86,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,719
Gold Earned
74,989
703
Minions Killed
666
0
Camps Cleared
0
2,868,465
Distance Traveled
2,717,032
17
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
15,825
510
103
3
0
566,038
9
L
Tyr
13,459
434
146
5
0
499,007
3
W
Cthulhu
16,326
527
55
2
0
606,445
9
W
Scylla
18,350
592
222
7
0
602,676
3
W
Gilgamesh
15,791
509
114
4
0
567,324
2
W
Ah Muzen Cab
15,340
495
170
5
0
562,518
1
L
Apollo
14,712
475
139
4
0
545,799
12
L
Olorun
17,240
556
202
7
0
551,634
4
L
Baron Samedi
13,753
444
76
2
0
554,554
7
W
Cu Chulainn
15,912
513
142
5
0
529,502
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role