Player Matchup

Bakasura
Bakasura
Silver II
Elde1BAR
Bakasura
Silver II
Level 157
God Stats
3W - 1L
1,292 SR
Queue Stats
239W - 242L
980 MMR
Solo
Cerberus
Cerberus
Silver III
McMetalMans
Cerberus
Silver III
Level 67
God Stats
2W - 4L
1,863 SR
Queue Stats
90W - 102L
862 MMR
Solo
Hel
Hel
Silver III
PipCaius
Hel
Silver III
Level 69
God Stats
17W - 18L
1,510 SR
Queue Stats
177W - 181L
888 MMR
Solo
Set
Set
Silver II
XxThunderthxX
Set
Silver II
Level 99
God Stats
6W - 5L
1,499 SR
Queue Stats
227W - 247L
1,000 MMR
Party 1
Izanami
Izanami
Silver IV
creppyclosc319
Izanami
Silver IV
Level 104
God Stats
69W - 50L
1,640 SR
Queue Stats
492W - 486L
729 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 99
1,561 SR
892 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 146
1,569 SR
891 MMR
Ao Kuang
Ao Kuang
Silver III
AtH2O
Ao Kuang
Silver III
Level 160
God Stats
1,477W - 1,172L
1,488 SR
Queue Stats
2,721W - 2,758L
872 MMR
Solo
Jing Wei
Jing Wei
Silver II
Cleepna
Jing Wei
Silver II
Level 113
God Stats
2W - 5L
1,431 SR
Queue Stats
25W - 42L
949 MMR
Solo
Artio
Artio
Silver III
DiamondDigg
Artio
Silver III
Level 157
God Stats
86W - 76L
1,600 SR
Queue Stats
1,053W - 1,074L
870 MMR
Solo
The Morrigan
The Morrigan
Silver III
Fladefel
The Morrigan
Silver III
Level 155
God Stats
1W - 2L
1,730 SR
Queue Stats
168W - 179L
930 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
veitals
Sun Wukong
Silver III
Level 147
God Stats
7W - 7L
1,594 SR
Queue Stats
348W - 356L
834 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Elde1BAR
Bakasura
20
10 / 1 / 14
17,688
610
26,368
31,199
17,705
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cerberus
McMetalMans
Cerberus
20
8 / 3 / 11
15,087
520
17,094
27,146
33,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
2 / 1 / 8
13,503
466
10,337
9,697
4,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
9 / 5 / 8
16,903
583
18,756
31,015
28,897
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
7 / 7 / 6
17,457
602
30,719
26,041
10,829
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
ScyllaTiamatApolloTsukuyomiAthena

VS

Bans
King ArthurCupidGuan YuSobekNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AtH2O
Ao Kuang
20
10 / 6 / 2
17,037
587
20,140
31,553
19,115
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jing Wei
Cleepna
Jing Wei
20
3 / 5 / 8
14,045
484
22,079
28,400
13,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 9 / 6
11,886
410
5,520
34,863
32,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

The Morrigan
Fladefel
The Morrigan
20
2 / 8 / 4
14,948
515
15,908
19,990
9,670
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
veitals
Sun Wukong
20
1 / 8 / 2
14,118
487
18,035
24,604
30,339
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
39
36
Kills
17
17
Deaths
36
47
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
AtH2O
Ao Kuang
10
6
2
1.83
L
Jing Wei
Cleepna
Jing Wei
3
5
8
1.4
L
1
9
6
0.44
W
Bakasura
Elde1BAR
Bakasura
10
1
14
17
L
The Morrigan
Fladefel
The Morrigan
2
8
4
0.5
W
Cerberus
McMetalMans
Cerberus
8
3
11
4.5
W
2
1
8
6
W
9
5
8
2.6
W
7
7
6
1.43
L
Sun Wukong
veitals
Sun Wukong
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,274
Damage
81,682
125,098
Taken
139,410
95,228
Mitigated
104,504
43,186
Healing
32,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
AtH2O
Ao Kuang
20,140
4,951
366
10,880
31,553
19,115
4,118
3,569
27,234
128,737
0
L
Jing Wei
Cleepna
Jing Wei
22,079
17,558
0
11,729
28,400
13,098
1,248
3,372
23,762
0
112,724
L
5,520
167
695
5,822
34,863
32,282
0
7,720
24,865
30,681
0
W
Bakasura
Elde1BAR
Bakasura
26,368
18,726
0
8,417
31,199
17,705
1,959
6,182
24,931
0
144,474
L
The Morrigan
Fladefel
The Morrigan
15,908
3,410
0
1,807
19,990
9,670
1,454
8,319
11,056
125,766
4,261
W
Cerberus
McMetalMans
Cerberus
17,094
330
0
6,248
27,146
33,717
396
6,843
20,169
54,834
0
W
10,337
418
4,364
5,658
9,697
4,080
766
4,544
4,879
72,345
0
W
18,756
11,027
0
6,451
31,015
28,897
561
14,850
15,917
0
100,138
W
30,719
25,506
0
12,048
26,041
10,829
2,980
8,707
17,322
0
173,627
L
Sun Wukong
veitals
Sun Wukong
18,035
3,355
0
1,460
24,604
30,339
752
3,123
20,329
345
113,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,638
Gold Earned
72,034
838
Minions Killed
832
0
Camps Cleared
0
2,580,020
Distance Traveled
2,487,298
8
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
17,037
587
181
6
0
537,447
1
L
Jing Wei
14,045
484
166
6
0
467,116
1
L
Artio
11,886
410
41
1
0
535,890
14
W
Bakasura
17,688
610
201
7
0
637,694
2
L
The Morrigan
14,948
515
225
8
0
435,628
4
W
Cerberus
15,087
520
92
3
0
548,680
3
W
Hel
13,503
466
128
4
0
393,912
2
W
Set
16,903
583
180
6
0
532,001
1
W
Izanami
17,457
602
237
8
0
467,733
0
L
Sun Wukong
14,118
487
219
8
0
511,217
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role